On Thu, Jun 23, 2022 at 05:41:17PM -0600, Tycho Andersen wrote: > On Thu, Jun 23, 2022 at 05:55:20PM -0400, Vivek Goyal wrote: > > So in this case single process is client as well as server. IOW, one > > thread is fuse server servicing fuse requests and other thread is fuse > > client accessing fuse filesystem? > > Yes. Probably an abuse of the API and something people Should Not Do, > but as you say the kernel still shouldn't lock up like this. > > > > since the thread has a copy of > > > the fd table with an fd pointing to the same fuse device, the reference > > > count isn't decremented to zero in fuse_dev_release(), and the task hangs > > > forever. > > > > So why did fuse server thread stop responding to fuse messages. Why > > did it not complete flush. > > In this particular case I think it's because the application crashed > for unrelated reasons and tried to exit the pidns, hitting this > problem. > > > BTW, unkillable wait happens on ly fc->no_interrupt = 1. And this seems > > to be set only if server probably some previous interrupt request > > returned -ENOSYS. > > > > fuse_dev_do_write() { > > else if (oh.error == -ENOSYS) > > fc->no_interrupt = 1; > > } > > > > So a simple workaround might be for server to implement support for > > interrupting requests. > > Yes, but that is the libfuse default IIUC. Looking at libfuse code. I understand low level API interface and for that looks like generic code itself will take care of this (without needing support from filesystem). libfuse/lib/fuse_lowlevel.c do_interrupt(). > > > Having said that, this does sounds like a problem and probably should > > be fixed at kernel level. > > > > > > > > diff --git a/fs/fuse/dev.c b/fs/fuse/dev.c > > > index 0e537e580dc1..c604dfcaec26 100644 > > > --- a/fs/fuse/dev.c > > > +++ b/fs/fuse/dev.c > > > @@ -297,7 +297,6 @@ void fuse_request_end(struct fuse_req *req) > > > spin_unlock(&fiq->lock); > > > } > > > WARN_ON(test_bit(FR_PENDING, &req->flags)); > > > - WARN_ON(test_bit(FR_SENT, &req->flags)); > > > if (test_bit(FR_BACKGROUND, &req->flags)) { > > > spin_lock(&fc->bg_lock); > > > clear_bit(FR_BACKGROUND, &req->flags); > > > @@ -381,30 +380,33 @@ static void request_wait_answer(struct fuse_req *req) > > > queue_interrupt(req); > > > } > > > > > > - if (!test_bit(FR_FORCE, &req->flags)) { > > > - /* Only fatal signals may interrupt this */ > > > - err = wait_event_killable(req->waitq, > > > - test_bit(FR_FINISHED, &req->flags)); > > > - if (!err) > > > - return; > > > + /* Only fatal signals may interrupt this */ > > > + err = wait_event_killable(req->waitq, > > > + test_bit(FR_FINISHED, &req->flags)); > > > > Trying to do a fatal signal killable wait sounds reasonable. But I am > > not sure about the history. > > > > - Why FORCE requests can't do killable wait. > > - Why flush needs to have FORCE flag set. > > args->force implies a few other things besides this killable wait in > fuse_simple_request(), most notably: > > req = fuse_request_alloc(fm, GFP_KERNEL | __GFP_NOFAIL); > > and > > __set_bit(FR_WAITING, &req->flags); FR_WAITING stuff is common between both type of requests. We set it in fuse_get_req() as well which is called for non-force requests. So there seem to be only two key difference. - We allocate request with flag __GFP_NOFAIL for force. So don't want memory allocation to fail. - And this special casing of non-killable wait. Miklos probably will have more thoughts on this. Thanks Vivek > > seems like it probably can be invoked from some non-user/atomic > context somehow? > > > > + if (!err) > > > + return; > > > > > > - spin_lock(&fiq->lock); > > > - /* Request is not yet in userspace, bail out */ > > > - if (test_bit(FR_PENDING, &req->flags)) { > > > - list_del(&req->list); > > > - spin_unlock(&fiq->lock); > > > - __fuse_put_request(req); > > > - req->out.h.error = -EINTR; > > > - return; > > > - } > > > + spin_lock(&fiq->lock); > > > + /* Request is not yet in userspace, bail out */ > > > + if (test_bit(FR_PENDING, &req->flags)) { > > > + list_del(&req->list); > > > spin_unlock(&fiq->lock); > > > + __fuse_put_request(req); > > > + req->out.h.error = -EINTR; > > > + return; > > > } > > > + spin_unlock(&fiq->lock); > > > > > > /* > > > - * Either request is already in userspace, or it was forced. > > > - * Wait it out. > > > + * Womp womp. We sent a request to userspace and now we're getting > > > + * killed. > > > */ > > > - wait_event(req->waitq, test_bit(FR_FINISHED, &req->flags)); > > > + set_bit(FR_INTERRUPTED, &req->flags); > > > + /* matches barrier in fuse_dev_do_read() */ > > > + smp_mb__after_atomic(); > > > + /* request *must* be FR_SENT here, because we ignored FR_PENDING before */ > > > + WARN_ON(!test_bit(FR_SENT, &req->flags)); > > > + queue_interrupt(req); > > > } > > > > > > static void __fuse_request_send(struct fuse_req *req) > > > > > > avaialble as a full patch here: > > > https://github.com/tych0/linux/commit/81b9ff4c8c1af24f6544945da808dbf69a1293f7 > > > > > > but now things are even weirder. Tasks are stuck at the killable wait, but with > > > a SIGKILL pending for the thread group. > > > > That's strange. No idea what's going on. > > Thanks for taking a look. This is where it falls apart for me. In > principle the patch seems simple, but this sleeping behavior is beyond > my understanding. > > Tycho >