On Wed, Sep 08, 2021 at 08:15:13PM +0800, Yi Tao wrote: > Add pool_size interface and delay_time interface. When the user writes > pool_size, a cgroup pool will be created, and then when the user needs > to create a cgroup, it will take the fast path protected by spinlock to > obtain it from the resource pool. Performance is improved by the > following aspects: > 1.reduce the critical area for creating cgroups > 2.reduce the scheduling time of sleep > 3.avoid competition with other cgroup behaviors which protected > by cgroup_mutex > > The essence of obtaining resources from the pool is kernfs rename. With > the help of the previous pinned kernfs node function, when the pool is > enabled, these cgroups will be in the pinned state, and the protection > of the kernfs data structure will be protected by the specified > spinlock, thus getting rid of the cgroup_mutex and kernfs_rwsem. > > In order to avoid random operations by users, the kernfs nodes of the > cgroups in the pool will be placed under a hidden kernfs tree, and users > can not directly touch them. When a user creates a cgroup, it will take > the fast path, select a node from the hidden tree, and move it to the > correct position. > > As users continue to obtain resources from the pool, the number of > cgroups in the pool will gradually decrease. When the number is less > than a certain value, it will be supplemented. In order to avoid > competition with the currently created cgroup, you can delay this by > setting delay_time process > > Suggested-by: Shanpei Chen <shanpeic@xxxxxxxxxxxxxxxxx> > Signed-off-by: Yi Tao <escape@xxxxxxxxxxxxxxxxx> > --- > include/linux/cgroup-defs.h | 16 +++++ > include/linux/cgroup.h | 2 + > kernel/cgroup/cgroup-v1.c | 139 ++++++++++++++++++++++++++++++++++++++++++++ I thought cgroup v1 was "obsolete" and not getting new features added to it. What is wrong with just using cgroups 2 instead if you have a problem with the v1 interface? thanks, greg k-h