On Thu, Jun 24, 2021 at 8:38 PM Matthew Wilcox <willy@xxxxxxxxxxxxx> wrote: > > Does it make any kind of sense to talk about doing this for buffered I/O, > given that we can't generate them for (eg) mmaped files? Sure we can. Or rather, some people might very well like to do it even for mutable data. In fact, _especially_ for mutable data. You might want to do things like "write out the state I verified just a moment ago", and if it has changed since then, you *want* the result to be invalid because the checksums no longer match - in case somebody else changed the data you used for the state calculation and verification in the meantime. It's very much why you'd want a separate checksum in the first place. Yeah, yeah, you can - and people do - just do things like this with a separate checksum. But if you know that the filesystem has internal checksumming support _anyway_, you might want to use it, and basically say "use this checksum, if the data doesn't match when I read it back I want to get an IO error". (The "data doesn't match" _could_ be just due to DRAM corruption etc, of course. Some people care about things like that. You want "verified" filesystem contents - it might not be about security, it might simply be about "I have validated this data and if it's not the same data any more it's useless and I need to re-generate it"). Am I a big believer in this model? No. Portability concerns (across OS'es, across filesystems, even just across backups on the same exact system) means that even if we did this, very few people would use it. People who want this end up using an external checksum instead and do it outside of and separately from the actual IO, because then they can do it on existing systems. So my argument is not "we want this". My argument is purely that some buffered filesystem IO case isn't actually any different from the traditional "I want access to the low-level sector hardware checksum data". The use cases are basically exactly the same. Of course, basically nobody does that hw sector checksum either, for all the same reasons, even if it's been around for decades. So my "checksum metadata interface" is not something I'm a big believer in, but I really don't think it's really all _that_ different from the whole "compressed format interface" that this whole patch series is about. They are pretty much the same thing in many ways. Linus