Re: [PATCH v7 6/6] writeback, cgroup: release dying cgwbs by switching attached inodes

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On Sat, Jun 05, 2021 at 09:34:41PM +0000, Dennis Zhou wrote:
> Hello,
> 
> On Thu, Jun 03, 2021 at 06:31:59PM -0700, Roman Gushchin wrote:
> > Asynchronously try to release dying cgwbs by switching attached inodes
> > to the bdi's wb. It helps to get rid of per-cgroup writeback
> > structures themselves and of pinned memory and block cgroups, which
> > are significantly larger structures (mostly due to large per-cpu
> > statistics data). This prevents memory waste and helps to avoid
> > different scalability problems caused by large piles of dying cgroups.
> > 
> > Reuse the existing mechanism of inode switching used for foreign inode
> > detection. To speed things up batch up to 115 inode switching in a
> > single operation (the maximum number is selected so that the resulting
> > struct inode_switch_wbs_context can fit into 1024 bytes). Because
> > every switching consists of two steps divided by an RCU grace period,
> > it would be too slow without batching. Please note that the whole
> > batch counts as a single operation (when increasing/decreasing
> > isw_nr_in_flight). This allows to keep umounting working (flush the
> > switching queue), however prevents cleanups from consuming the whole
> > switching quota and effectively blocking the frn switching.
> > 
> > A cgwb cleanup operation can fail due to different reasons (e.g. not
> > enough memory, the cgwb has an in-flight/pending io, an attached inode
> > in a wrong state, etc). In this case the next scheduled cleanup will
> > make a new attempt. An attempt is made each time a new cgwb is offlined
> > (in other words a memcg and/or a blkcg is deleted by a user). In the
> > future an additional attempt scheduled by a timer can be implemented.
> 
> I've been thinking about this for a little while and the only thing I'm
> not super thrilled by is that the subsequent cleanup work trigger isn't
> due to forward progress.
> 
> As future work, we could tag the inodes to switch when writeback
> completes instead of using a timer. This would be nice because then we
> only have to make a single (successful) pass switching the inodes we can
> and then mark the others to switch. Once a cgwb is killed no one else
> can attach to it so we should be good there.
> 
> I don't think this is a blocker or even necessary, I just wanted to put
> it out there as possible future direction instead of a timer.

Yeah, I agree that it's a good direction to explore. It will be likely
more intrusive and will require new inode flag. So I'd leave it for further
improvements.

Thank you for reviewing the series!



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