On Mon, Mar 22, 2021 at 06:03:21PM +0900, Sergey Senozhatsky wrote: > On (21/03/22 08:15), Matthew Wilcox wrote: > > > > What's the scenario for which your allocator performs better than slub > > > > IIRC request and reply buffers can be up to 4M in size. So this stuff > just allocates a number of fat buffers and keeps them around so that > it doesn't have to vmalloc(4M) for every request and every response. Hang on a minute, this speaks to a deeper design problem. If we're doing a 'request' or 'reply' that is that large, the I/O should be coming from or going to the page cache. If it goes via a 4MB virtually contiguous buffer first, that's a memcpy that could/should be avoided. But now i'm looking for how ksmbd_find_buffer() is used, and it isn't. So it looks like someone came to the same conclusion I did, but forgot to delete the wm code. That said, there are plenty of opportunities to optimise the vmalloc code, and that's worth pursuing. And here's the receive path which contains the memcpy that should be avoided (ok, it's actually the call to ->read; we shouldn't be reading in the entire 4MB but rather the header): + conn->request_buf = ksmbd_alloc_request(size); + if (!conn->request_buf) + continue; + + memcpy(conn->request_buf, hdr_buf, sizeof(hdr_buf)); + if (!ksmbd_smb_request(conn)) + break; + + /* + * We already read 4 bytes to find out PDU size, now + * read in PDU + */ + size = t->ops->read(t, conn->request_buf + 4, pdu_size);