Create a dynamically sized pool of threads for doing very slow work items, such as invoking mkdir() or rmdir() - things that may take a long time and may sleep, holding mutexes/semaphores and hogging a thread, and are thus unsuitable for workqueues. The number of threads is always at least a settable minimum, but more are started when there's more work to do, up to a limit. Because of the nature of the load, it's not suitable for a 1-thread-per-CPU type pool. A system with one CPU may well want several threads. This is used by FS-Cache to do slow caching operations in the background, such as looking up, creating or deleting cache objects. Signed-off-by: David Howells <dhowells@xxxxxxxxxx> --- include/linux/slow-work.h | 88 +++++++++++ init/Kconfig | 12 ++ kernel/Makefile | 1 kernel/slow-work.c | 351 +++++++++++++++++++++++++++++++++++++++++++++ 4 files changed, 452 insertions(+), 0 deletions(-) create mode 100644 include/linux/slow-work.h create mode 100644 kernel/slow-work.c diff --git a/include/linux/slow-work.h b/include/linux/slow-work.h new file mode 100644 index 0000000..16c3ea8 --- /dev/null +++ b/include/linux/slow-work.h @@ -0,0 +1,88 @@ +/* Worker thread pool for slow items, such as filesystem lookups or mkdirs + * + * Copyright (C) 2008 Red Hat, Inc. All Rights Reserved. + * Written by David Howells (dhowells@xxxxxxxxxx) + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public Licence + * as published by the Free Software Foundation; either version + * 2 of the Licence, or (at your option) any later version. + */ + +#ifndef _LINUX_SLOW_WORK_H +#define _LINUX_SLOW_WORK_H + +#ifdef CONFIG_SLOW_WORK + +struct slow_work; + +/* + * The operations used to support slow work items + */ +struct slow_work_ops { + /* get a ref on a work item + * - return 0 if successful, -ve if not + */ + int (*get_ref)(struct slow_work *work); + + /* discard a ref to a work item */ + void (*put_ref)(struct slow_work *work); + + /* execute a work item */ + void (*execute)(struct slow_work *work); +}; + +/* + * A slow work item + * - A reference is held on the parent object by the thread pool when it is + * queued + */ +struct slow_work { + unsigned long flags; /* flags defining the state of the work item */ +#define SLOW_WORK_PENDING 0 /* - work item is pending (further) execution */ +#define SLOW_WORK_EXECUTING 1 /* - work item is currently executing */ +#define SLOW_WORK_ENQ_DEFERRED 2 /* - work item enqueue deferred */ +#define SLOW_WORK_VERY_SLOW 3 /* - work item is very slow */ + const struct slow_work_ops *ops; /* operations table for this item */ + struct list_head link; /* link in queue */ +}; + +/** + * slow_work_init - Initialise a slow work item + * @work: The work item to initialise + * @ops: The operations to use to handle the slow work item + * + * Initialise a slow work item. + */ +static inline void slow_work_init(struct slow_work *work, + const struct slow_work_ops *ops) +{ + work->flags = 0; + work->ops = ops; + INIT_LIST_HEAD(&work->link); +} + +/** + * slow_work_init - Initialise a very slow work item + * @work: The work item to initialise + * @ops: The operations to use to handle the slow work item + * + * Initialise a very slow work item. This item will be restricted such that + * only a certain number of the pool threads will be able to execute items of + * this type. + */ +static inline void vslow_work_init(struct slow_work *work, + const struct slow_work_ops *ops) +{ + work->flags = 1 << SLOW_WORK_VERY_SLOW; + work->ops = ops; + INIT_LIST_HEAD(&work->link); +} + +extern int slow_work_enqueue(struct slow_work *work); +extern int slow_work_register_user(void); +extern void slow_work_unregister_user(void); + + +#endif /* CONFIG_SLOW_WORK */ +#endif /* _LINUX_SLOW_WORK_H */ diff --git a/init/Kconfig b/init/Kconfig index 226da27..8547ea4 100644 --- a/init/Kconfig +++ b/init/Kconfig @@ -814,6 +814,18 @@ config MARKERS source "arch/Kconfig" +config SLOW_WORK + default n + bool "Enable slow work thread pool" + help + The slow work thread pool provides a number of dynamically allocated + threads that can be used by the kernel to perform operations that + take a relatively long time. + + An example of this would be CacheFiles doing a path lookup followed + by a series of mkdirs and a create call, all of which have to touch + disk. + endmenu # General setup config HAVE_GENERIC_DMA_COHERENT diff --git a/kernel/Makefile b/kernel/Makefile index b1e6b66..61734c5 100644 --- a/kernel/Makefile +++ b/kernel/Makefile @@ -89,6 +89,7 @@ obj-$(CONFIG_HAVE_GENERIC_DMA_COHERENT) += dma-coherent.o obj-$(CONFIG_FUNCTION_TRACER) += trace/ obj-$(CONFIG_TRACING) += trace/ obj-$(CONFIG_SMP) += sched_cpupri.o +obj-$(CONFIG_SLOW_WORK) += slow-work.o ifneq ($(CONFIG_SCHED_NO_NO_OMIT_FRAME_POINTER),y) # According to Alan Modra <alan@xxxxxxxxxxxxxxxx>, the -fno-omit-frame-pointer is diff --git a/kernel/slow-work.c b/kernel/slow-work.c new file mode 100644 index 0000000..590fc7b --- /dev/null +++ b/kernel/slow-work.c @@ -0,0 +1,351 @@ +/* Worker thread pool for slow items, such as filesystem lookups or mkdirs + * + * Copyright (C) 2008 Red Hat, Inc. All Rights Reserved. + * Written by David Howells (dhowells@xxxxxxxxxx) + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public Licence + * as published by the Free Software Foundation; either version + * 2 of the Licence, or (at your option) any later version. + */ + +#include <linux/module.h> +#include <linux/slow-work.h> +#include <linux/kthread.h> +#include <linux/freezer.h> +#include <linux/wait.h> +#include <asm/system.h> + +/* + * The pool of threads has at least min threads in it as long as someone is + * using the facility, and may have as many as max. + * + * A portion of the pool may be processing very slow operations. + */ +static unsigned slow_work_min_threads = 2; +static unsigned slow_work_max_threads = (NR_CPUS > 4) ? NR_CPUS : 4; +static unsigned vslow_work_proportion = 50; /* % of threads that may process + * very slow work */ +static atomic_t slow_work_thread_count; +static atomic_t vslow_work_executing_count; + +/* + * The queues of work items and the lock governing access to them. These are + * shared between all the CPUs. It doesn't make sense to have per-CPU queues + * as the number of threads bears no relation to the number of CPUs. + * + * There are two queues of work items: one for slow work items, and one for + * very slow work items. + */ +static LIST_HEAD(slow_work_queue); +static LIST_HEAD(vslow_work_queue); +static DEFINE_SPINLOCK(slow_work_queue_lock); + +/* + * The thread controls. A variable used to signal to the threads that they + * should exit when the queue is empty, a waitqueue used by the threads to wait + * for signals, and a completion set by the last thread to exit. + */ +static bool slow_work_threads_should_exit; +static DECLARE_WAIT_QUEUE_HEAD(slow_work_thread_wq); +static DECLARE_COMPLETION(slow_work_last_thread_exited); + +/* + * The number of users of the thread pool and its lock. Whilst this is zero we + * have no threads hanging around, and when this reaches zero, we wait for all + * active or queued work items to complete and kill all the threads we do have. + */ +static int slow_work_user_count; +static DEFINE_MUTEX(slow_work_user_lock); + +/* + * Calculate the maximum number of active threads in the pool that are + * permitted to process very slow work items. + * + * The answer is rounded up to at least 1, but may not equal or exceed the + * maximum number of the threads in the pool. This means we always have at + * least one thread that can process slow work items, and we always have at + * least one thread that won't get tied up doing so. + */ +static unsigned slow_work_calc_vsmax(void) +{ + unsigned vsmax; + + vsmax = atomic_read(&slow_work_thread_count) * vslow_work_proportion; + vsmax /= 100; + vsmax = max(vsmax, 1U); + return min(vsmax, slow_work_max_threads - 1); +} + +/* + * Attempt to execute stuff queued on a slow thread. Return true if we managed + * it, false if there was nothing to do. + */ +static bool slow_work_execute(void) +{ + struct slow_work *work = NULL; + unsigned vsmax; + bool very_slow; + + vsmax = slow_work_calc_vsmax(); + + /* find something to execute */ + spin_lock_irq(&slow_work_queue_lock); + if (!list_empty(&vslow_work_queue) && + atomic_read(&vslow_work_executing_count) < vsmax) { + work = list_entry(vslow_work_queue.next, + struct slow_work, link); + if (test_and_set_bit_lock(SLOW_WORK_EXECUTING, &work->flags)) + BUG(); + list_del_init(&work->link); + atomic_inc(&vslow_work_executing_count); + very_slow = true; + } else if (!list_empty(&slow_work_queue)) { + work = list_entry(slow_work_queue.next, + struct slow_work, link); + if (test_and_set_bit_lock(SLOW_WORK_EXECUTING, &work->flags)) + BUG(); + list_del_init(&work->link); + very_slow = false; + } else { + very_slow = false; /* avoid the compiler warning */ + } + spin_unlock_irq(&slow_work_queue_lock); + + if (!work) + return false; + + if (!test_and_clear_bit(SLOW_WORK_PENDING, &work->flags)) + BUG(); + + work->ops->execute(work); + + if (very_slow) + atomic_dec(&vslow_work_executing_count); + clear_bit_unlock(SLOW_WORK_EXECUTING, &work->flags); + + /* if someone tried to enqueue the item whilst we were executing it, + * then it'll be left unenqueued to avoid multiple threads trying to + * execute it simultaneously + * + * there is, however, a race between us testing the pending flag and + * getting the spinlock, and between the enqueuer setting the pending + * flag and getting the spinlock, so we use a deferral bit to tell us + * if the enqueuer got there first + */ + if (test_bit(SLOW_WORK_PENDING, &work->flags)) { + spin_lock_irq(&slow_work_queue_lock); + + if (!test_bit(SLOW_WORK_EXECUTING, &work->flags) && + test_and_clear_bit(SLOW_WORK_ENQ_DEFERRED, &work->flags)) + goto auto_requeue; + + spin_unlock_irq(&slow_work_queue_lock); + } + + work->ops->put_ref(work); + return true; + +auto_requeue: + /* we must complete the enqueue operation + * - we transfer our ref on the item back to the appropriate queue + * - don't wake another thread up as we're awake already + */ + if (test_bit(SLOW_WORK_VERY_SLOW, &work->flags)) + list_add_tail(&work->link, &vslow_work_queue); + else + list_add_tail(&work->link, &slow_work_queue); + spin_unlock_irq(&slow_work_queue_lock); + return true; +} + +/** + * slow_work_enqueue - Schedule a slow work item for processing + * @work: The work item to queue + * + * Schedule a slow work item for processing. If the item is already undergoing + * execution, this guarantees not to re-enter the execution routine until the + * first execution finishes. + * + * The item is pinned by this function as it retains a reference to it, managed + * through the item operations. The item is unpinned once it has been + * executed. + * + * An item may hog the thread that is running it for a relatively large amount + * of time, sufficient, for example, to perform several lookup, mkdir, create + * and setxattr operations. It may sleep on I/O and may sleep to obtain locks. + * + * Conversely, if a number of items are awaiting processing, it may take some + * time before any given item is given attention. The number of threads in the + * pool may be increased to deal with demand, but only up to a limit. + * + * If SLOW_WORK_VERY_SLOW is set on the work item, then it will be placed in + * the very slow queue, from which only a portion of the threads will be + * allowed to pick items to execute. This ensures that very slow items won't + * overly block ones that are just ordinarily slow. + * + * Returns 0 if successful, -EAGAIN if not. + */ +int slow_work_enqueue(struct slow_work *work) +{ + unsigned long flags; + + BUG_ON(slow_work_user_count <= 0); + BUG_ON(!work); + BUG_ON(!work->ops); + BUG_ON(!work->ops->get_ref); + + if (!test_and_set_bit_lock(SLOW_WORK_PENDING, &work->flags)) { + spin_lock_irqsave(&slow_work_queue_lock, flags); + + if (test_bit(SLOW_WORK_EXECUTING, &work->flags)) { + /* can't queue lest we cause multiple threads to try + * executing this item, so defer for later */ + set_bit(SLOW_WORK_ENQ_DEFERRED, &work->flags); + } else { + if (work->ops->get_ref(work) < 0) + goto cant_get_ref; + if (test_bit(SLOW_WORK_VERY_SLOW, &work->flags)) + list_add_tail(&work->link, &vslow_work_queue); + else + list_add_tail(&work->link, &slow_work_queue); + wake_up(&slow_work_thread_wq); + } + + spin_unlock_irqrestore(&slow_work_queue_lock, flags); + } + return 0; + +cant_get_ref: + spin_unlock_irqrestore(&slow_work_queue_lock, flags); + return -EAGAIN; +} +EXPORT_SYMBOL(slow_work_enqueue); + +/* + * Worker thread dispatcher + */ +static int slow_work_thread(void *_data) +{ + int vsmax; + + DEFINE_WAIT(wait); + +#define slow_work_available(vsmax) \ + (!list_empty(&slow_work_queue) || \ + (!list_empty(&vslow_work_queue) && \ + atomic_read(&vslow_work_executing_count) < (vsmax))) + + set_freezable(); + set_user_nice(current, -5); + + for (;;) { + vsmax = vslow_work_proportion; + vsmax *= atomic_read(&slow_work_thread_count); + vsmax /= 100; + + prepare_to_wait(&slow_work_thread_wq, &wait, + TASK_INTERRUPTIBLE); + if (!freezing(current) && + !slow_work_threads_should_exit && + !slow_work_available(vsmax)) + schedule(); + finish_wait(&slow_work_thread_wq, &wait); + + try_to_freeze(); + + vsmax = vslow_work_proportion; + vsmax *= atomic_read(&slow_work_thread_count); + vsmax /= 100; + + if (slow_work_available(vsmax) && slow_work_execute()) { + cond_resched(); + continue; + } + + if (slow_work_threads_should_exit) + break; + } + + if (atomic_dec_and_test(&slow_work_thread_count)) + complete_and_exit(&slow_work_last_thread_exited, 0); + return 0; +} + +/** + * slow_work_register_user - Register a user of the facility + * + * Register a user of the facility, starting up the initial threads if there + * aren't any other users at this point. This will return 0 if successful, or + * an error if not. + */ +int slow_work_register_user(void) +{ + struct task_struct *p; + int loop; + + mutex_lock(&slow_work_user_lock); + + if (slow_work_user_count == 0) { + printk(KERN_NOTICE "Slow work thread pool: Starting up\n"); + init_completion(&slow_work_last_thread_exited); + + slow_work_threads_should_exit = false; + + /* start the minimum number of threads */ + for (loop = 0; loop < slow_work_min_threads; loop++) { + atomic_inc(&slow_work_thread_count); + p = kthread_create(slow_work_thread, NULL, + "kslow%Xd", loop); + if (!p) + goto error; + wake_up_process(p); + } + printk(KERN_NOTICE "Slow work thread pool: Ready\n"); + } + + slow_work_user_count++; + mutex_unlock(&slow_work_user_lock); + return 0; + +error: + if (atomic_dec_and_test(&slow_work_thread_count)) + complete(&slow_work_last_thread_exited); + if (loop > 0) { + printk(KERN_ERR "Slow work thread pool:" + " Aborting startup on ENOMEM\n"); + slow_work_threads_should_exit = true; + wake_up_all(&slow_work_thread_wq); + wait_for_completion(&slow_work_last_thread_exited); + printk(KERN_ERR "Slow work thread pool: Aborted\n"); + } + mutex_unlock(&slow_work_user_lock); + return PTR_ERR(p); +} +EXPORT_SYMBOL(slow_work_register_user); + +/** + * slow_work_unregister_user - Unregister a user of the facility + * + * Unregister a user of the facility, killing all the threads if this was the + * last one. + */ +void slow_work_unregister_user(void) +{ + mutex_lock(&slow_work_user_lock); + + BUG_ON(slow_work_user_count <= 0); + + slow_work_user_count--; + if (slow_work_user_count == 0) { + printk(KERN_NOTICE "Slow work thread pool: Shutting down\n"); + slow_work_threads_should_exit = true; + wake_up_all(&slow_work_thread_wq); + wait_for_completion(&slow_work_last_thread_exited); + printk(KERN_NOTICE "Slow work thread pool:" + " Shut down complete\n"); + } + + mutex_unlock(&slow_work_user_lock); +} +EXPORT_SYMBOL(slow_work_unregister_user); -- To unsubscribe from this list: send the line "unsubscribe linux-fsdevel" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html