Hi Miklos, On Thu, 2008-10-23 at 00:10 +0200, Miklos Szeredi wrote: > Actually, no: looking at the slub code it already makes sure that > objects are neither poisoned, nor touched in any way _if_ there is a > constructor for the object. And for good reason too, otherwise a > reused object would contain rubbish after a second allocation. There's no inherent reason why we cannot poison slab caches with a constructor. As a matter of fact SLAB does it which is probably why I got confused here. The only thing that needs to disable slab poisoning by design is SLAB_DESTROY_BY_RCU. But for SLUB, you're obviously right. On Thu, 2008-10-23 at 00:10 +0200, Miklos Szeredi wrote: > Come on guys, you should be the experts in this thing! Yeah, I know. Yet you're stuck with us. That's sad. Pekka -- To unsubscribe from this list: send the line "unsubscribe linux-fsdevel" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html