On Wed, Feb 19, 2020 at 01:06:00PM -0800, Andrew Morton wrote: > On Wed, 19 Feb 2020 22:11:27 +0300 Alexey Dobriyan <adobriyan@xxxxxxxxx> wrote: > > > Now that "struct proc_ops" exist we can start putting there stuff which > > could not fly with VFS "struct file_operations"... > > > > Most of fs/proc/inode.c file is dedicated to make open/read/.../close reliable > > in the event of disappearing /proc entries which usually happens if module is > > getting removed. Files like /proc/cpuinfo which never disappear simply do not > > need such protection. > > > > Save 2 atomic ops, 1 allocation, 1 free per open/read/close sequence for such > > "permanent" files. > > > > Enable "permanent" flag for > > > > /proc/cpuinfo > > /proc/kmsg > > /proc/modules > > /proc/slabinfo > > /proc/stat > > /proc/sysvipc/* > > /proc/swaps > > > > More will come once I figure out foolproof way to prevent out module > > authors from marking their stuff "permanent" for performance reasons > > when it is not. > > > > This should help with scalability: benchmark is "read /proc/cpuinfo R times > > by N threads scattered over the system". > > > > N R t, s (before) t, s (after) > > ----------------------------------------------------- > > 64 4096 1.582458 1.530502 -3.2% > > 256 4096 6.371926 6.125168 -3.9% > > 1024 4096 25.64888 24.47528 -4.6% > > I guess that's significant. > > > --- a/fs/proc/internal.h > > +++ b/fs/proc/internal.h > > @@ -61,6 +61,7 @@ struct proc_dir_entry { > > struct rb_node subdir_node; > > char *name; > > umode_t mode; > > + u8 flags; > > Add a comment describing what this is? > > > u8 namelen; > > char inline_name[]; > > } __randomize_layout; > > > > ... > > > > @@ -12,7 +13,21 @@ struct proc_dir_entry; > > struct seq_file; > > struct seq_operations; > > > > +enum { > > + /* > > + * All /proc entries using this ->proc_ops instance are never removed. > > + * > > + * If in doubt, ignore this flag. > > + */ > > +#ifdef MODULE > > + PROC_ENTRY_PERMANENT = 0U, > > +#else > > + PROC_ENTRY_PERMANENT = 1U << 0, > > +#endif > > +}; > > That feels quite hacky. Is it really needed? Any module which uses > this is simply buggy? Without "#ifdef MODULE" -- yes, buggy. > > Can we just leave this undefined if MODULE and break the build? It is for the case when module is built-in, so module removal won't happen. This flag requires discipline. It says that all code working for proc entry will never be unloaded and /proc entry itself will stay as well. > > struct proc_ops { > > + unsigned int proc_flags; > > int (*proc_open)(struct inode *, struct file *); > > ssize_t (*proc_read)(struct file *, char __user *, size_t, loff_t *); > > ssize_t (*proc_write)(struct file *, const char __user *, size_t, loff_t *); > > @@ -25,7 +40,7 @@ struct proc_ops { > > #endif > > int (*proc_mmap)(struct file *, struct vm_area_struct *); > > unsigned long (*proc_get_unmapped_area)(struct file *, unsigned long, unsigned long, unsigned long, unsigned long); > > -}; > > +} __randomize_layout; > > Unchangelogged, unrelated? No! Randomization kicks in if all members are pointers to functions, so once a integer is added it is not randomised anymore. Or so I've heard... I'll resend with more comments.