Re: [PATCH RFC] signalfd: add support for SFD_TASK

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On Wed, Nov 27, 2019 at 6:11 AM Jens Axboe <axboe@xxxxxxxxx> wrote:
> I posted this a few weeks back, took another look at it and refined it a
> bit. I'd like some input on the viability of this approach.
>
> A new signalfd setup flag is added, SFD_TASK. This is only valid if used
> with SFD_CLOEXEC. If set, the task setting up the signalfd descriptor is
> remembered in the signalfd context, and will be the one we use for
> checking signals in the poll/read handlers in signalfd.
>
> This is needed to make signalfd useful with io_uring and aio, of which
> the former in particular has my interest.
>
> I _think_ this is sane. To prevent the case of a task clearing O_CLOEXEC
> on the signalfd descriptor, forking, and then exiting, we grab a
> reference to the task when we assign it. If that original task exits, we
> catch it in signalfd_flush() and ensure waiters are woken up.

Mh... that's not really reliable, because you only get ->flush() from
the last exiting thread (or more precisely, the last exiting task that
shares the files_struct).

What is your goal here? To have a reference to a task without keeping
the entire task_struct around in memory if someone leaks the signalfd
to another process - basically like a weak pointer? If so, you could
store a refcounted reference to "struct pid" instead of a refcounted
reference to the task_struct, and then do the lookup of the
task_struct on ->poll and ->read (similar to what procfs does).

In other words:

> diff --git a/fs/signalfd.c b/fs/signalfd.c
> index 44b6845b071c..4bbdab9438c1 100644
> --- a/fs/signalfd.c
> +++ b/fs/signalfd.c
> @@ -50,28 +50,62 @@ void signalfd_cleanup(struct sighand_struct *sighand)
>
>   struct signalfd_ctx {
>         sigset_t sigmask;
> +       struct task_struct *task;

Turn this into "struct pid *task_pid".

> +static int signalfd_flush(struct file *file, void *data)
> +{
> +       struct signalfd_ctx *ctx = file->private_data;
> +       struct task_struct *tsk = ctx->task;
> +
> +       if (tsk == current) {
> +               ctx->task = NULL;
> +               wake_up(&tsk->sighand->signalfd_wqh);
> +               put_task_struct(tsk);
> +       }
> +
> +       return 0;
> +}

Get rid of this.

> +static struct task_struct *signalfd_get_task(struct signalfd_ctx *ctx)
> +{
> +       struct task_struct *tsk = ctx->task ?: current;
> +
> +       get_task_struct(tsk);
> +       return tsk;
> +}

Replace this with something like:

  if (ctx->task_pid)
    return get_pid_task(ctx->task_pid, PIDTYPE_PID); /* will return
NULL if the task is gone */
  else
    return get_task_struct(current);

and add NULL checks to the places that call this.

> @@ -167,10 +201,11 @@ static ssize_t signalfd_dequeue(struct signalfd_ctx *ctx, kernel_siginfo_t *info
>                                 int nonblock)
>   {
>         ssize_t ret;
> +       struct task_struct *tsk = signalfd_get_task(ctx);

(Here we could even optimize away the refcounting using RCU if we
wanted to, since unlike in the ->poll handler, we don't need to be
able to block.)

>         if (ufd == -1) {
> -               ctx = kmalloc(sizeof(*ctx), GFP_KERNEL);
> +               ctx = kzalloc(sizeof(*ctx), GFP_KERNEL);
>                 if (!ctx)
>                         return -ENOMEM;
>
>                 ctx->sigmask = *mask;
> +               if (flags & SFD_TASK) {
> +                       ctx->task = current;
> +                       get_task_struct(ctx->task);
> +               }

and here do "ctx->task_pid = get_task_pid(current, PIDTYPE_PID)"



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