On Wed, Nov 27, 2019 at 6:11 AM Jens Axboe <axboe@xxxxxxxxx> wrote: > I posted this a few weeks back, took another look at it and refined it a > bit. I'd like some input on the viability of this approach. > > A new signalfd setup flag is added, SFD_TASK. This is only valid if used > with SFD_CLOEXEC. If set, the task setting up the signalfd descriptor is > remembered in the signalfd context, and will be the one we use for > checking signals in the poll/read handlers in signalfd. > > This is needed to make signalfd useful with io_uring and aio, of which > the former in particular has my interest. > > I _think_ this is sane. To prevent the case of a task clearing O_CLOEXEC > on the signalfd descriptor, forking, and then exiting, we grab a > reference to the task when we assign it. If that original task exits, we > catch it in signalfd_flush() and ensure waiters are woken up. Mh... that's not really reliable, because you only get ->flush() from the last exiting thread (or more precisely, the last exiting task that shares the files_struct). What is your goal here? To have a reference to a task without keeping the entire task_struct around in memory if someone leaks the signalfd to another process - basically like a weak pointer? If so, you could store a refcounted reference to "struct pid" instead of a refcounted reference to the task_struct, and then do the lookup of the task_struct on ->poll and ->read (similar to what procfs does). In other words: > diff --git a/fs/signalfd.c b/fs/signalfd.c > index 44b6845b071c..4bbdab9438c1 100644 > --- a/fs/signalfd.c > +++ b/fs/signalfd.c > @@ -50,28 +50,62 @@ void signalfd_cleanup(struct sighand_struct *sighand) > > struct signalfd_ctx { > sigset_t sigmask; > + struct task_struct *task; Turn this into "struct pid *task_pid". > +static int signalfd_flush(struct file *file, void *data) > +{ > + struct signalfd_ctx *ctx = file->private_data; > + struct task_struct *tsk = ctx->task; > + > + if (tsk == current) { > + ctx->task = NULL; > + wake_up(&tsk->sighand->signalfd_wqh); > + put_task_struct(tsk); > + } > + > + return 0; > +} Get rid of this. > +static struct task_struct *signalfd_get_task(struct signalfd_ctx *ctx) > +{ > + struct task_struct *tsk = ctx->task ?: current; > + > + get_task_struct(tsk); > + return tsk; > +} Replace this with something like: if (ctx->task_pid) return get_pid_task(ctx->task_pid, PIDTYPE_PID); /* will return NULL if the task is gone */ else return get_task_struct(current); and add NULL checks to the places that call this. > @@ -167,10 +201,11 @@ static ssize_t signalfd_dequeue(struct signalfd_ctx *ctx, kernel_siginfo_t *info > int nonblock) > { > ssize_t ret; > + struct task_struct *tsk = signalfd_get_task(ctx); (Here we could even optimize away the refcounting using RCU if we wanted to, since unlike in the ->poll handler, we don't need to be able to block.) > if (ufd == -1) { > - ctx = kmalloc(sizeof(*ctx), GFP_KERNEL); > + ctx = kzalloc(sizeof(*ctx), GFP_KERNEL); > if (!ctx) > return -ENOMEM; > > ctx->sigmask = *mask; > + if (flags & SFD_TASK) { > + ctx->task = current; > + get_task_struct(ctx->task); > + } and here do "ctx->task_pid = get_task_pid(current, PIDTYPE_PID)"