On Tue 15-10-19 21:40:45, Roman Gushchin wrote: > On Tue, Oct 15, 2019 at 11:09:33AM +0200, Jan Kara wrote: > > On Thu 10-10-19 16:40:36, Roman Gushchin wrote: > > > > > @@ -426,7 +431,7 @@ static void inode_switch_wbs_work_fn(struct work_struct *work) > > > if (!list_empty(&inode->i_io_list)) { > > > struct inode *pos; > > > > > > - inode_io_list_del_locked(inode, old_wb); > > > + inode_io_list_del_locked(inode, old_wb, false); > > > inode->i_wb = new_wb; > > > list_for_each_entry(pos, &new_wb->b_dirty, i_io_list) > > > if (time_after_eq(inode->dirtied_when, > > > > This bit looks wrong. Not the change you made as such but the fact that you > > can now move inode from b_attached list of old wb to the dirty list of new > > wb. > > Hm, can you, please, elaborate a bit more why it's wrong? > The reference to the old_wb will be dropped by the switching code. My point is that the code in full looks like: if (!list_empty(&inode->i_io_list)) { struct inode *pos; inode_io_list_del_locked(inode, old_wb); inode->i_wb = new_wb; list_for_each_entry(pos, &new_wb->b_dirty, i_io_list) if (time_after_eq(inode->dirtied_when, pos->dirtied_when)) break; inode_io_list_move_locked(inode, new_wb, pos->i_io_list.prev); } else { So inode is always moved from some io list in old_wb to b_dirty list of new_wb. This is fine when it could be only on b_dirty, b_io, b_more_io lists of old_wb. But once you add b_attached list to the game, it is not correct anymore. You should not add clean inode to b_dirty list of new_wb. > > > + > > > + list_for_each_entry_safe(inode, tmp, &wb->b_attached, i_io_list) { > > > + if (!spin_trylock(&inode->i_lock)) > > > + continue; > > > + xa_lock_irq(&inode->i_mapping->i_pages); > > > + if (!(inode->i_state & > > > + (I_FREEING | I_CLEAR | I_SYNC | I_DIRTY | I_WB_SWITCH))) { > > > + WARN_ON_ONCE(inode->i_wb != wb); > > > + inode->i_wb = NULL; > > > + wb_put(wb); > > > > Hum, currently the code assumes that once i_wb is set, it never becomes > > NULL again. In particular the inode e.g. in > > fs/fs-writeback.c:inode_congested() or generally unlocked_inode_to_wb_begin() > > users could get broken by this. The i_wb switching code is so complex > > exactly because of these interactions. > > > > Maybe you thought through the interactions and things are actually fine but > > if nothing else you'd need a big fat comment here explaining why this is > > fine and update inode_congested() comments etc. > > Yeah, I thought that once inode is clean and not switching it's safe to clear > the i_wb pointer, but seems that it's not completely true. > > One idea I have is to always release wbs using rcu delayed work, so that > it will be save to dereference i_wb pointer under rcu, if only it's not NULL > (the check has to be added). I'll try to implement this scheme, but if you > know in advance that it's not gonna work, please, let me know. I think I'd just drop inode_to_wb_is_valid() because once i_wb can change to NULL, that function is just pointless in that single callsite. Also we have to count with the fact that unlocked_inode_to_wb_begin() can return NULL and gracefully do as much as possible in that case for all the callers. And I agree that those occurences in mm/page-writeback.c should be blocked by inode being clean and you holding all those locks so you can warn if that happens I guess. Honza -- Jan Kara <jack@xxxxxxxx> SUSE Labs, CR