On Wed, Jul 24, 2019 at 12:31 AM Petr Mladek <pmladek@xxxxxxxx> wrote: > > On Mon 2019-07-22 16:54:10, Stephen Boyd wrote: > > Quoting Brendan Higgins (2019-07-22 15:30:49) > > > On Mon, Jul 22, 2019 at 1:03 PM Stephen Boyd <sboyd@xxxxxxxxxx> wrote: > > > > > > > > > > > > What's the calling context of the assertions and expectations? I still > > > > don't like the fact that string stream needs to allocate buffers and > > > > throw them into a list somewhere because the calling context matters > > > > there. > > > > > > The calling context is the same as before, which is anywhere. > > > > Ok. That's concerning then. > > > > > > > > > I'd prefer we just wrote directly to the console/log via printk > > > > instead. That way things are simple because we use the existing > > > > buffering path of printk, but maybe there's some benefit to the string > > > > stream that I don't see? Right now it looks like it builds a string and > > > > then dumps it to printk so I'm sort of lost what the benefit is over > > > > just writing directly with printk. > > > > > > It's just buffering it so the whole string gets printed uninterrupted. > > > If we were to print out piecemeal to printk, couldn't we have another > > > call to printk come in causing it to garble the KUnit message we are > > > in the middle of printing? > > > > Yes, printing piecemeal by calling printk many times could lead to > > interleaving of messages if something else comes in such as an interrupt > > printing something. Printk has some support to hold "records" but I'm > > not sure how that would work here because KERN_CONT talks about only > > being used early on in boot code. I haven't looked at printk in detail > > though so maybe I'm all wrong and KERN_CONT just works? > > KERN_CONT does not guarantee that the message will get printed > together. The pieces get interleaved with messages printed in > parallel. > > Note that KERN_CONT was originally really meant to be used only during > boot. It was later used more widely and ended in the best effort category. > > There were several attempts to make it more reliable. But it was > always either too complicated or error prone or both. > > You need to use your own buffering if you rely want perfect output. > The question is if it is really worth the complexity. Also note that > any buffering reduces the chance that the messages will reach > the console. Seems like that settles it then. Thanks! > BTW: There is a work in progress on a lockless printk ring buffer. > It will make printk() more secure regarding deadlocks. But it might > make transparent handling of continuous lines even more tricky. > > I guess that local buffering, before calling printk(), will be > even more important then. Well, it might really force us to create > an API for it. Cool! Can you CC me on that discussion? > > Can printk be called once with whatever is in the struct? Otherwise if > > this is about making printk into a structured log then maybe printk > > isn't the proper solution anyway. Maybe a dev interface should be used > > instead that can handle starting and stopping tests (via ioctl) in > > addition to reading test results, records, etc. with read() and a > > clearing of the records. Then the seqfile API works naturally. All of > > this is a bit premature, but it looks like you're going down the path of > > making something akin to ftrace that stores binary formatted > > assertion/expectation records in a lockless ring buffer that then > > formats those records when the user asks for them. > > IMHO, ftrace postpones the text formatting primary because it does not > not want to slow down the traced code more than necessary. It is yet > another layer and there should be some strong reason for it. Noted. Yeah, I would prefer avoiding printing out the info at a separate time. > > I can imagine someone wanting to write unit tests that check conditions > > from a simulated hardirq context via irq works (a driver mock > > framework?), so this doesn't seem far off. > > Note that stroring the messages into the printk log is basically safe in any > context. It uses temporary per-CPU buffers for recursive messages and > in NMI. The only problem is panic() when some CPU gets stuck with the > lock taken. This will get solved by the lockless ringbuffer. Also > the temporary buffers will not be necessary any longer. Sure, I think Stephen's concern is all the supporting code that is involved. Not printk specifically. It just means a lot more of KUnit has to be IRQ safe. > Much bigger problems are with consoles. There are many of them. It > means a lot of code and more locks involved, including scheduler > locks. Note that console lock is a semaphore. That shouldn't affect us though, right? As long as we continue to use the printk interface?