On Mon, Nov 12, 2018 at 12:14:49PM +1100, NeilBrown wrote: > When we find an existing lock which conflicts with a request, > and the request wants to wait, we currently add the request > to a list. When the lock is removed, the whole list is woken. > This can cause the thundering-herd problem. > To reduce the problem, we make use of the (new) fact that > a pending request can itself have a list of blocked requests. > When we find a conflict, we look through the existing blocked requests. > If any one of them blocks the new request, the new request is attached > below that request, otherwise it is added to the list of blocked > requests, which are now known to be mutually non-conflicting. > > This way, when the lock is released, only a set of non-conflicting > locks will be woken, the rest can stay asleep. > If the lock request cannot be granted and the request needs to be > requeued, all the other requests it blocks will then be woken > > To make this more concrete: > > If you have a many-core machine, and have many threads all wanting to > briefly lock a give file (udev is known to do this), you can get quite > poor performance. > > When one thread releases a lock, it wakes up all other threads that > are waiting (classic thundering-herd) - one will get the lock and the > others go to sleep. > When you have few cores, this is not very noticeable: by the time the > 4th or 5th thread gets enough CPU time to try to claim the lock, the > earlier threads have claimed it, done what was needed, and released. > So with few cores, many of the threads don't end up contending. > With 50+ cores, lost of threads can get the CPU at the same time, > and the contention can easily be measured. > > This patchset creates a tree of pending lock requests in which siblings > don't conflict and each lock request does conflict with its parent. > When a lock is released, only requests which don't conflict with each > other a woken. > > Testing shows that lock-acquisitions-per-second is now fairly stable > even as the number of contending process goes to 1000. Without this > patch, locks-per-second drops off steeply after a few 10s of > processes. > > There is a small cost to this extra complexity. > At 20 processes running a particular test on 72 cores, the lock > acquisitions per second drops from 1.8 million to 1.4 million with > this patch. For 100 processes, this patch still provides 1.4 million > while without this patch there are about 700,000. > > > Reported-and-tested-by: Martin Wilck <mwilck@xxxxxxx> > Signed-off-by: NeilBrown <neilb@xxxxxxxx> > --- > fs/locks.c | 69 +++++++++++++++++++++++++++++++++++++++++++++++++++++++----- > 1 file changed, 63 insertions(+), 6 deletions(-) > > diff --git a/fs/locks.c b/fs/locks.c > index 74b24191d6e6..1006b566ddf5 100644 > --- a/fs/locks.c > +++ b/fs/locks.c > @@ -112,6 +112,46 @@ > * Leases and LOCK_MAND > * Matthew Wilcox <willy@xxxxxxxxxx>, June, 2000. > * Stephen Rothwell <sfr@xxxxxxxxxxxxxxxx>, June, 2000. > + * > + * Locking conflicts and dependencies: > + * If multiple threads attempt to lock the same byte (or flock the same file) > + * only one can be granted the lock, and other must wait their turn. > + * The first lock has been "applied" or "granted", the others are "waiting" > + * and are "blocked" by the "applied" lock.. > + * > + * Waiting and applied locks are all kept in trees whose properties are: > + * > + * - the root of a tree may be an applied or waiting lock. > + * - every other node in the tree is a waiting lock that > + * conflicts with every ancestor of that node. > + * > + * Every such tree begins life as a waiting singleton which obviously > + * satisfies the above properties. > + * > + * The only ways we modify trees preserve these properties: > + * > + * 1. We may add a new child, but only after first verifying that it Oops, I meant to write "leaf node" there, I think that's more accurate than "child". All looks good otherwise, thanks! --b. > + * conflicts with all of its ancestors. > + * 2. We may remove the root of a tree, creating a new singleton > + * tree from the root and N new trees rooted in the immediate > + * children. > + * 3. If the root of a tree is not currently an applied lock, we may > + * apply it (if possible). > + * 4. We may upgrade the root of the tree (either extend its range, > + * or upgrade its entire range from read to write). > + * > + * When an applied lock is modified in a way that reduces or downgrades any > + * part of its range, we remove all its children (2 above). This particularly > + * happens when a lock is unlocked. > + * > + * For each of those child trees we "wake up" the thread which is > + * waiting for the lock so it can continue handling as follows: if the > + * root of the tree applies, we do so (3). If it doesn't, it must > + * conflict with some applied lock. We remove (wake up) all of its children > + * (2), and add it is a new leaf to the tree rooted in the applied > + * lock (1). We then repeat the process recursively with those > + * children. > + * > */ > > #include <linux/capability.h> > @@ -719,11 +759,25 @@ static void locks_delete_block(struct file_lock *waiter) > * but by ensuring that the flc_lock is also held on insertions we can avoid > * taking the blocked_lock_lock in some cases when we see that the > * fl_blocked_requests list is empty. > + * > + * Rather than just adding to the list, we check for conflicts with any existing > + * waiters, and add beneath any waiter that blocks the new waiter. > + * Thus wakeups don't happen until needed. > */ > static void __locks_insert_block(struct file_lock *blocker, > - struct file_lock *waiter) > + struct file_lock *waiter, > + bool conflict(struct file_lock *, > + struct file_lock *)) > { > + struct file_lock *fl; > BUG_ON(!list_empty(&waiter->fl_blocked_member)); > + > +new_blocker: > + list_for_each_entry(fl, &blocker->fl_blocked_requests, fl_blocked_member) > + if (conflict(fl, waiter)) { > + blocker = fl; > + goto new_blocker; > + } > waiter->fl_blocker = blocker; > list_add_tail(&waiter->fl_blocked_member, &blocker->fl_blocked_requests); > if (IS_POSIX(blocker) && !IS_OFDLCK(blocker)) > @@ -738,10 +792,12 @@ static void __locks_insert_block(struct file_lock *blocker, > > /* Must be called with flc_lock held. */ > static void locks_insert_block(struct file_lock *blocker, > - struct file_lock *waiter) > + struct file_lock *waiter, > + bool conflict(struct file_lock *, > + struct file_lock *)) > { > spin_lock(&blocked_lock_lock); > - __locks_insert_block(blocker, waiter); > + __locks_insert_block(blocker, waiter, conflict); > spin_unlock(&blocked_lock_lock); > } > > @@ -1000,7 +1056,7 @@ static int flock_lock_inode(struct inode *inode, struct file_lock *request) > if (!(request->fl_flags & FL_SLEEP)) > goto out; > error = FILE_LOCK_DEFERRED; > - locks_insert_block(fl, request); > + locks_insert_block(fl, request, flock_locks_conflict); > goto out; > } > if (request->fl_flags & FL_ACCESS) > @@ -1075,7 +1131,8 @@ static int posix_lock_inode(struct inode *inode, struct file_lock *request, > spin_lock(&blocked_lock_lock); > if (likely(!posix_locks_deadlock(request, fl))) { > error = FILE_LOCK_DEFERRED; > - __locks_insert_block(fl, request); > + __locks_insert_block(fl, request, > + posix_locks_conflict); > } > spin_unlock(&blocked_lock_lock); > goto out; > @@ -1546,7 +1603,7 @@ int __break_lease(struct inode *inode, unsigned int mode, unsigned int type) > break_time -= jiffies; > if (break_time == 0) > break_time++; > - locks_insert_block(fl, new_fl); > + locks_insert_block(fl, new_fl, leases_conflict); > trace_break_lease_block(inode, new_fl); > spin_unlock(&ctx->flc_lock); > percpu_up_read_preempt_enable(&file_rwsem); >