Re: [PATCH 10/12] fs/locks: create a tree of dependent requests.

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On Mon, Nov 12, 2018 at 12:14:49PM +1100, NeilBrown wrote:
> When we find an existing lock which conflicts with a request,
> and the request wants to wait, we currently add the request
> to a list.  When the lock is removed, the whole list is woken.
> This can cause the thundering-herd problem.
> To reduce the problem, we make use of the (new) fact that
> a pending request can itself have a list of blocked requests.
> When we find a conflict, we look through the existing blocked requests.
> If any one of them blocks the new request, the new request is attached
> below that request, otherwise it is added to the list of blocked
> requests, which are now known to be mutually non-conflicting.
> 
> This way, when the lock is released, only a set of non-conflicting
> locks will be woken, the rest can stay asleep.
> If the lock request cannot be granted and the request needs to be
> requeued, all the other requests it blocks will then be woken
> 
> To make this more concrete:
> 
>   If you have a many-core machine, and have many threads all wanting to
>   briefly lock a give file (udev is known to do this), you can get quite
>   poor performance.
> 
>   When one thread releases a lock, it wakes up all other threads that
>   are waiting (classic thundering-herd) - one will get the lock and the
>   others go to sleep.
>   When you have few cores, this is not very noticeable: by the time the
>   4th or 5th thread gets enough CPU time to try to claim the lock, the
>   earlier threads have claimed it, done what was needed, and released.
>   So with few cores, many of the threads don't end up contending.
>   With 50+ cores, lost of threads can get the CPU at the same time,
>   and the contention can easily be measured.
> 
>   This patchset creates a tree of pending lock requests in which siblings
>   don't conflict and each lock request does conflict with its parent.
>   When a lock is released, only requests which don't conflict with each
>   other a woken.
> 
>   Testing shows that lock-acquisitions-per-second is now fairly stable
>   even as the number of contending process goes to 1000.  Without this
>   patch, locks-per-second drops off steeply after a few 10s of
>   processes.
> 
>   There is a small cost to this extra complexity.
>   At 20 processes running a particular test on 72 cores, the lock
>   acquisitions per second drops from 1.8 million to 1.4 million with
>   this patch.  For 100 processes, this patch still provides 1.4 million
>   while without this patch there are about 700,000.
> 
> 
> Reported-and-tested-by: Martin Wilck <mwilck@xxxxxxx>
> Signed-off-by: NeilBrown <neilb@xxxxxxxx>
> ---
>  fs/locks.c |   69 +++++++++++++++++++++++++++++++++++++++++++++++++++++++-----
>  1 file changed, 63 insertions(+), 6 deletions(-)
> 
> diff --git a/fs/locks.c b/fs/locks.c
> index 74b24191d6e6..1006b566ddf5 100644
> --- a/fs/locks.c
> +++ b/fs/locks.c
> @@ -112,6 +112,46 @@
>   *  Leases and LOCK_MAND
>   *  Matthew Wilcox <willy@xxxxxxxxxx>, June, 2000.
>   *  Stephen Rothwell <sfr@xxxxxxxxxxxxxxxx>, June, 2000.
> + *
> + * Locking conflicts and dependencies:
> + * If multiple threads attempt to lock the same byte (or flock the same file)
> + * only one can be granted the lock, and other must wait their turn.
> + * The first lock has been "applied" or "granted", the others are "waiting"
> + * and are "blocked" by the "applied" lock..
> + *
> + * Waiting and applied locks are all kept in trees whose properties are:
> + *
> + *	- the root of a tree may be an applied or waiting lock.
> + *	- every other node in the tree is a waiting lock that
> + *	  conflicts with every ancestor of that node.
> + *
> + * Every such tree begins life as a waiting singleton which obviously
> + * satisfies the above properties.
> + *
> + * The only ways we modify trees preserve these properties:
> + *
> + *	1. We may add a new child, but only after first verifying that it

Oops, I meant to write "leaf node" there, I think that's more accurate
than "child".

All looks good otherwise, thanks!

--b.

> + *	   conflicts with all of its ancestors.
> + *	2. We may remove the root of a tree, creating a new singleton
> + *	   tree from the root and N new trees rooted in the immediate
> + *	   children.
> + *	3. If the root of a tree is not currently an applied lock, we may
> + *	   apply it (if possible).
> + *	4. We may upgrade the root of the tree (either extend its range,
> + *	   or upgrade its entire range from read to write).
> + *
> + * When an applied lock is modified in a way that reduces or downgrades any
> + * part of its range, we remove all its children (2 above).  This particularly
> + * happens when a lock is unlocked.
> + *
> + * For each of those child trees we "wake up" the thread which is
> + * waiting for the lock so it can continue handling as follows: if the
> + * root of the tree applies, we do so (3).  If it doesn't, it must
> + * conflict with some applied lock.  We remove (wake up) all of its children
> + * (2), and add it is a new leaf to the tree rooted in the applied
> + * lock (1).  We then repeat the process recursively with those
> + * children.
> + *
>   */
>  
>  #include <linux/capability.h>
> @@ -719,11 +759,25 @@ static void locks_delete_block(struct file_lock *waiter)
>   * but by ensuring that the flc_lock is also held on insertions we can avoid
>   * taking the blocked_lock_lock in some cases when we see that the
>   * fl_blocked_requests list is empty.
> + *
> + * Rather than just adding to the list, we check for conflicts with any existing
> + * waiters, and add beneath any waiter that blocks the new waiter.
> + * Thus wakeups don't happen until needed.
>   */
>  static void __locks_insert_block(struct file_lock *blocker,
> -					struct file_lock *waiter)
> +				 struct file_lock *waiter,
> +				 bool conflict(struct file_lock *,
> +					       struct file_lock *))
>  {
> +	struct file_lock *fl;
>  	BUG_ON(!list_empty(&waiter->fl_blocked_member));
> +
> +new_blocker:
> +	list_for_each_entry(fl, &blocker->fl_blocked_requests, fl_blocked_member)
> +		if (conflict(fl, waiter)) {
> +			blocker =  fl;
> +			goto new_blocker;
> +		}
>  	waiter->fl_blocker = blocker;
>  	list_add_tail(&waiter->fl_blocked_member, &blocker->fl_blocked_requests);
>  	if (IS_POSIX(blocker) && !IS_OFDLCK(blocker))
> @@ -738,10 +792,12 @@ static void __locks_insert_block(struct file_lock *blocker,
>  
>  /* Must be called with flc_lock held. */
>  static void locks_insert_block(struct file_lock *blocker,
> -					struct file_lock *waiter)
> +			       struct file_lock *waiter,
> +			       bool conflict(struct file_lock *,
> +					     struct file_lock *))
>  {
>  	spin_lock(&blocked_lock_lock);
> -	__locks_insert_block(blocker, waiter);
> +	__locks_insert_block(blocker, waiter, conflict);
>  	spin_unlock(&blocked_lock_lock);
>  }
>  
> @@ -1000,7 +1056,7 @@ static int flock_lock_inode(struct inode *inode, struct file_lock *request)
>  		if (!(request->fl_flags & FL_SLEEP))
>  			goto out;
>  		error = FILE_LOCK_DEFERRED;
> -		locks_insert_block(fl, request);
> +		locks_insert_block(fl, request, flock_locks_conflict);
>  		goto out;
>  	}
>  	if (request->fl_flags & FL_ACCESS)
> @@ -1075,7 +1131,8 @@ static int posix_lock_inode(struct inode *inode, struct file_lock *request,
>  			spin_lock(&blocked_lock_lock);
>  			if (likely(!posix_locks_deadlock(request, fl))) {
>  				error = FILE_LOCK_DEFERRED;
> -				__locks_insert_block(fl, request);
> +				__locks_insert_block(fl, request,
> +						     posix_locks_conflict);
>  			}
>  			spin_unlock(&blocked_lock_lock);
>  			goto out;
> @@ -1546,7 +1603,7 @@ int __break_lease(struct inode *inode, unsigned int mode, unsigned int type)
>  		break_time -= jiffies;
>  	if (break_time == 0)
>  		break_time++;
> -	locks_insert_block(fl, new_fl);
> +	locks_insert_block(fl, new_fl, leases_conflict);
>  	trace_break_lease_block(inode, new_fl);
>  	spin_unlock(&ctx->flc_lock);
>  	percpu_up_read_preempt_enable(&file_rwsem);
> 



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