On Thu, Aug 09 2018, J. Bruce Fields wrote: > On Thu, Aug 09, 2018 at 12:04:41PM +1000, NeilBrown wrote: >> When we find an existing lock which conflicts with a request, >> and the request wants to wait, we currently add the request >> to a list. When the lock is removed, the whole list is woken. >> This can cause the thundering-herd problem. >> To reduce the problem, we make use of the (new) fact that >> a pending request can itself have a list of blocked requests. >> When we find a conflict, we look through the existing blocked requests. >> If any one of them blocks the new request, the new request is attached >> below that request. >> This way, when the lock is released, only a set of non-conflicting >> locks will be woken. The rest of the herd can stay asleep. > > That that's not true any more--some of the locks you wake may conflict > with each other. Is that right? Which is fine (the possibility of > thundering herds in weird overlapping-range cases probably isn't a big > deal). I just want to make sure I understand.... Yes, you are correct. Lock waiters will be woken if they were directly blocked by a lock that has been released, if they were blocked (directly or indirectly) by a lock which is now blocked by a lock that they don't conflict with. The first set will be mutually non-conflicting. > > I think you could simplify the code a lot by maintaining the tree so > that it always satisfies the condition that waiters are always strictly > "weaker" than their descendents, so that finding a conflict with a > waiter is always enough to know that the descendents also conflict. Can you define "weaker" please. I suspect it is a partial ordering, in which case a tree would normally be more appropriate than trying to find a total ordering. Thanks, NeilBrown > > So, when you put a waiter to sleep, you don't add it below a child > unless it's "stronger" than the child. > > You give up the property that siblings don't conflict, but again that > just means thundering herds in weird cases, which is OK. > > --b. > >> >> Reported-and-tested-by: Martin Wilck <mwilck@xxxxxxx> >> Signed-off-by: NeilBrown <neilb@xxxxxxxx> >> --- >> fs/locks.c | 69 +++++++++++++++++++++++++++++++++++++++++++++++++++++++----- >> 1 file changed, 63 insertions(+), 6 deletions(-) >> >> diff --git a/fs/locks.c b/fs/locks.c >> index fc64016d01ee..17843feb6f5b 100644 >> --- a/fs/locks.c >> +++ b/fs/locks.c >> @@ -738,6 +738,39 @@ static void locks_delete_block(struct file_lock *waiter) >> spin_unlock(&blocked_lock_lock); >> } >> >> +static void wake_non_conflicts(struct file_lock *waiter, struct file_lock *blocker, >> + enum conflict conflict(struct file_lock *, >> + struct file_lock *)) >> +{ >> + struct file_lock *parent = waiter; >> + struct file_lock *fl; >> + struct file_lock *t; >> + >> + fl = list_entry(&parent->fl_blocked, struct file_lock, fl_block); >> +restart: >> + list_for_each_entry_safe_continue(fl, t, &parent->fl_blocked, fl_block) { >> + switch (conflict(fl, blocker)) { >> + default: >> + case FL_NO_CONFLICT: >> + __locks_wake_one(fl); >> + break; >> + case FL_CONFLICT: >> + /* Need to check children */ >> + parent = fl; >> + fl = list_entry(&parent->fl_blocked, struct file_lock, fl_block); >> + goto restart; >> + case FL_TRANSITIVE_CONFLICT: >> + /* all children must also conflict, no need to check */ >> + continue; >> + } >> + } >> + if (parent != waiter) { >> + parent = parent->fl_blocker; >> + fl = parent; >> + goto restart; >> + } >> +} >> + >> /* Insert waiter into blocker's block list. >> * We use a circular list so that processes can be easily woken up in >> * the order they blocked. The documentation doesn't require this but >> @@ -747,11 +780,32 @@ static void locks_delete_block(struct file_lock *waiter) >> * fl_blocked list itself is protected by the blocked_lock_lock, but by ensuring >> * that the flc_lock is also held on insertions we can avoid taking the >> * blocked_lock_lock in some cases when we see that the fl_blocked list is empty. >> + * >> + * Rather than just adding to the list, we check for conflicts with any existing >> + * waiter, and add to that waiter instead. >> + * Thus wakeups don't happen until needed. >> */ >> static void __locks_insert_block(struct file_lock *blocker, >> - struct file_lock *waiter) >> + struct file_lock *waiter, >> + enum conflict conflict(struct file_lock *, >> + struct file_lock *)) >> { >> + struct file_lock *fl; >> BUG_ON(!list_empty(&waiter->fl_block)); >> + >> + /* Any request in waiter->fl_blocked is know to conflict with >> + * waiter, but it might not conflict with blocker. >> + * If it doesn't, it needs to be woken now so it can find >> + * somewhere else to wait, or possible it can get granted. >> + */ >> + if (conflict(waiter, blocker) != FL_TRANSITIVE_CONFLICT) >> + wake_non_conflicts(waiter, blocker, conflict); >> +new_blocker: >> + list_for_each_entry(fl, &blocker->fl_blocked, fl_block) >> + if (conflict(fl, waiter)) { >> + blocker = fl; >> + goto new_blocker; >> + } >> waiter->fl_blocker = blocker; >> list_add_tail(&waiter->fl_block, &blocker->fl_blocked); >> if (IS_POSIX(blocker) && !IS_OFDLCK(blocker)) >> @@ -760,10 +814,12 @@ static void __locks_insert_block(struct file_lock *blocker, >> >> /* Must be called with flc_lock held. */ >> static void locks_insert_block(struct file_lock *blocker, >> - struct file_lock *waiter) >> + struct file_lock *waiter, >> + enum conflict conflict(struct file_lock *, >> + struct file_lock *)) >> { >> spin_lock(&blocked_lock_lock); >> - __locks_insert_block(blocker, waiter); >> + __locks_insert_block(blocker, waiter, conflict); >> spin_unlock(&blocked_lock_lock); >> } >> >> @@ -1033,7 +1089,7 @@ static int flock_lock_inode(struct inode *inode, struct file_lock *request) >> if (!(request->fl_flags & FL_SLEEP)) >> goto out; >> error = FILE_LOCK_DEFERRED; >> - locks_insert_block(fl, request); >> + locks_insert_block(fl, request, flock_locks_conflict); >> goto out; >> } >> if (request->fl_flags & FL_ACCESS) >> @@ -1107,7 +1163,8 @@ static int posix_lock_inode(struct inode *inode, struct file_lock *request, >> spin_lock(&blocked_lock_lock); >> if (likely(!posix_locks_deadlock(request, fl))) { >> error = FILE_LOCK_DEFERRED; >> - __locks_insert_block(fl, request); >> + __locks_insert_block(fl, request, >> + posix_locks_conflict); >> } >> spin_unlock(&blocked_lock_lock); >> goto out; >> @@ -1581,7 +1638,7 @@ int __break_lease(struct inode *inode, unsigned int mode, unsigned int type) >> break_time -= jiffies; >> if (break_time == 0) >> break_time++; >> - locks_insert_block(fl, new_fl); >> + locks_insert_block(fl, new_fl, leases_conflict); >> trace_break_lease_block(inode, new_fl); >> spin_unlock(&ctx->flc_lock); >> percpu_up_read_preempt_enable(&file_rwsem); >>
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