When a slot becomes free, call wake_up_locked regardless of the number of slots available. Without this patch, wake_up_locked is only called when going from no free slots to one. This means that there is a chance a waiting task will not be woken up. In many cases, the system will bounce between 0 and 1 free slots, and the waiting tasks will be woken up. But if there is still a waiting task and another slot becomes available before the number of free slots reaches zero, that waiting task may never be woken up since the number of free slots may never reach zero again. The bug behavior is easy to reproduce with the following script, where /mnt/orangefs is an OrangeFS file system. for i in {1..100}; do for j in {1..20}; do dd if=/dev/zero of=/mnt/orangefs/tmp$j bs=32768 count=32 & done wait done Signed-off-by: David Reynolds <david@xxxxxxxxxxxx> Reviewed-by: Martin Brandenburg <martin@xxxxxxxxxxxx> --- fs/orangefs/orangefs-bufmap.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/fs/orangefs/orangefs-bufmap.c b/fs/orangefs/orangefs-bufmap.c index 59f444dced9b..4f927023d095 100644 --- a/fs/orangefs/orangefs-bufmap.c +++ b/fs/orangefs/orangefs-bufmap.c @@ -71,9 +71,9 @@ static void put(struct slot_map *m, int slot) spin_lock(&m->q.lock); __clear_bit(slot, m->map); v = ++m->c; - if (unlikely(v == 1)) /* no free slots -> one free slot */ + if (v > 0) wake_up_locked(&m->q); - else if (unlikely(v == -1)) /* finished dying */ + if (unlikely(v == -1)) /* finished dying */ wake_up_all_locked(&m->q); spin_unlock(&m->q.lock); } -- 2.16.2