Instead of playing games with the address limit.. Signed-off-by: Christoph Hellwig <hch@xxxxxx> --- fs/autofs4/waitq.c | 9 +-------- 1 file changed, 1 insertion(+), 8 deletions(-) diff --git a/fs/autofs4/waitq.c b/fs/autofs4/waitq.c index 24a58bf9ca72..4ac49d038bf3 100644 --- a/fs/autofs4/waitq.c +++ b/fs/autofs4/waitq.c @@ -56,19 +56,14 @@ static int autofs4_write(struct autofs_sb_info *sbi, struct file *file, const void *addr, int bytes) { unsigned long sigpipe, flags; - mm_segment_t fs; const char *data = (const char *)addr; ssize_t wr = 0; sigpipe = sigismember(¤t->pending.signal, SIGPIPE); - /* Save pointer to user space and point back to kernel space */ - fs = get_fs(); - set_fs(KERNEL_DS); - mutex_lock(&sbi->pipe_mutex); while (bytes) { - wr = __vfs_write(file, data, bytes, &file->f_pos); + wr = __kernel_write(file, data, bytes, &file->f_pos); if (wr <= 0) break; data += wr; @@ -76,8 +71,6 @@ static int autofs4_write(struct autofs_sb_info *sbi, } mutex_unlock(&sbi->pipe_mutex); - set_fs(fs); - /* Keep the currently executing process from receiving a * SIGPIPE unless it was already supposed to get one */ -- 2.11.0