Hi Helge, On Sun, Dec 15, 2024 at 4:08 PM Helge Deller <deller@xxxxxx> wrote: > On 12/15/24 11:45, Geert Uytterhoeven wrote: > > "test002" crashes when run with a display resolution of e.g. 2560x1440 > > pixels, due to 32-bit overflow in the ellipse drawing routine. > > > > Fix this by creating a copy that uses 64-bit arithmetic. Use a > > heuristic to pick either the 32-bit or the 64-bit version, to avoid the > > overhead of the 64-bit version on small systems with small displays. > > I see you always build the 32- and 64-bit versions, so when you mean > overhead you mean runtime overhead, not compiled binary size overhead. Exactly. > So, just wondering: > Did you maybe measured how much slower the 64-bit version is on slow 32-bit systems? > I'm fine with your decision to build both, but I'm wondering if it's really necessary > to keep two versions for a "test tool"? On ARM Cortex-A9, draw_ellipse(400, 240, 300, 239, ...) with a dummy (empty) set_pixel() method using the 64-bit version takes 44% longer than the 32-bit version, so I think it is worthwhile to have both versions. Gr{oetje,eeting}s, Geert -- Geert Uytterhoeven -- There's lots of Linux beyond ia32 -- geert@xxxxxxxxxxxxxx In personal conversations with technical people, I call myself a hacker. But when I'm talking to journalists I just say "programmer" or something like that. -- Linus Torvalds