This allows showing multiple logos, each in its own position, relative to the eight screen corners. Signed-off-by: Max Staudt <mstaudt@xxxxxxx> Reviewed-by: Oliver Neukum <oneukum@xxxxxxxx> --- drivers/video/fbdev/core/bootsplash_file.h | 42 ++++++++++++++++++++- drivers/video/fbdev/core/bootsplash_render.c | 55 +++++++++++++++++++++++++++- 2 files changed, 94 insertions(+), 3 deletions(-) diff --git a/drivers/video/fbdev/core/bootsplash_file.h b/drivers/video/fbdev/core/bootsplash_file.h index f33577e062ca..59a084a05171 100644 --- a/drivers/video/fbdev/core/bootsplash_file.h +++ b/drivers/video/fbdev/core/bootsplash_file.h @@ -87,7 +87,28 @@ struct splash_pic_header { */ u8 num_blobs; - u8 padding[11]; + + /* Corner to paint the picture in. + * 0 - Center + * 1 - Top left + * 2 - Top + * 3 - Top right + * 4 - Right + * 5 - Bottom right + * 6 - Bottom + * 7 - Bottom left + * 8 - Left + */ + u8 corner; + + /* Pixel offset from the screen margins. + * Example: If the picture is in the top right corner, it will + * be places corner_offset pixels from the top and + * corner_pixels from the right margin. + */ + u8 corner_offset; + + u8 padding[9]; } __attribute__((__packed__)); @@ -109,4 +130,23 @@ struct splash_blob_header { u8 padding[9]; } __attribute__((__packed__)); + + + +/* + * Enums for on-disk types + */ + +enum splash_corner { + SPLASH_CORNER_CENTER = 0, + SPLASH_CORNER_TOP_LEFT = 1, + SPLASH_CORNER_TOP = 2, + SPLASH_CORNER_TOP_RIGHT = 3, + SPLASH_CORNER_RIGHT = 4, + SPLASH_CORNER_BOTTOM_RIGHT = 5, + SPLASH_CORNER_BOTTOM = 6, + SPLASH_CORNER_BOTTOM_LEFT = 7, + SPLASH_CORNER_LEFT = 8, +}; + #endif diff --git a/drivers/video/fbdev/core/bootsplash_render.c b/drivers/video/fbdev/core/bootsplash_render.c index 72d9867c4656..444233583f6f 100644 --- a/drivers/video/fbdev/core/bootsplash_render.c +++ b/drivers/video/fbdev/core/bootsplash_render.c @@ -161,6 +161,7 @@ void bootsplash_do_render_pictures(struct fb_info *info) for (i = 0; i < splash_global.header->num_pics; i++) { struct splash_blob_priv *bp; struct splash_pic_priv *pp = &splash_global.pics[i]; + struct splash_pic_header *ph = pp->pic_header; long dst_xoff, dst_yoff; if (pp->blobs_loaded < 1) @@ -171,8 +172,58 @@ void bootsplash_do_render_pictures(struct fb_info *info) if (!bp || bp->blob_header->type != 0) continue; - dst_xoff = (info->var.xres - pp->pic_header->width) / 2; - dst_yoff = (info->var.yres - pp->pic_header->height) / 2; + switch (ph->corner) { + case SPLASH_CORNER_TOP_LEFT: + dst_xoff = 0 + ph->corner_offset; + dst_yoff = 0 + ph->corner_offset; + break; + case SPLASH_CORNER_TOP: + dst_xoff = info->var.xres - pp->pic_header->width; + dst_xoff /= 2; + dst_yoff = 0 + ph->corner_offset; + break; + case SPLASH_CORNER_TOP_RIGHT: + dst_xoff = info->var.xres - pp->pic_header->width + - ph->corner_offset; + dst_yoff = 0 + ph->corner_offset; + break; + case SPLASH_CORNER_RIGHT: + dst_xoff = info->var.xres - pp->pic_header->width + - ph->corner_offset; + dst_yoff = info->var.yres - pp->pic_header->height; + dst_yoff /= 2; + break; + case SPLASH_CORNER_BOTTOM_RIGHT: + dst_xoff = info->var.xres - pp->pic_header->width + - ph->corner_offset; + dst_yoff = info->var.yres - pp->pic_header->height + - ph->corner_offset; + break; + case SPLASH_CORNER_BOTTOM: + dst_xoff = info->var.xres - pp->pic_header->width; + dst_xoff /= 2; + dst_yoff = info->var.yres - pp->pic_header->height + - ph->corner_offset; + break; + case SPLASH_CORNER_BOTTOM_LEFT: + dst_xoff = 0 + ph->corner_offset; + dst_yoff = info->var.yres - pp->pic_header->height + - ph->corner_offset; + break; + case SPLASH_CORNER_LEFT: + dst_xoff = 0 + ph->corner_offset; + dst_yoff = info->var.yres - pp->pic_header->height; + dst_yoff /= 2; + break; + + case SPLASH_CORNER_CENTER: + default: + dst_xoff = info->var.xres - pp->pic_header->width; + dst_xoff /= 2; + dst_yoff = info->var.yres - pp->pic_header->height; + dst_yoff /= 2; + break; + } if (dst_xoff < 0 || dst_yoff < 0 -- 2.12.3 -- To unsubscribe from this list: send the line "unsubscribe linux-fbdev" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html