This check is needed in the case where the width of the framebuffer is not a multiple of 8 pixels. For example, LEGO MINDSTORMS EV3 has a 178x128 1bpp display. Signed-off-by: David Lechner <david@xxxxxxxxxxxxxx> --- drivers/video/fbdev/core/fbmem.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/drivers/video/fbdev/core/fbmem.c b/drivers/video/fbdev/core/fbmem.c index 7a42238..805a42c 100644 --- a/drivers/video/fbdev/core/fbmem.c +++ b/drivers/video/fbdev/core/fbmem.c @@ -315,7 +315,7 @@ static void fb_set_logo(struct fb_info *info, for (i = 0; i < logo->height; i++) { for (j = 0; j < logo->width; src++) { d = *src ^ xor; - for (k = 7; k >= 0; k--) { + for (k = 7; k >= 0 && j < logo->width; k--) { *dst++ = ((d >> k) & 1) ? fg : 0; j++; } -- 2.7.4 -- To unsubscribe from this list: send the line "unsubscribe linux-fbdev" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html