Signed-off-by: Jakub Wilk <jwilk@xxxxxxxxx> --- Documentation/fb/fbcon.txt | 2 +- Documentation/fb/sh7760fb.txt | 2 +- Documentation/fb/sm712fb.txt | 2 +- Documentation/fb/sstfb.txt | 2 +- Documentation/fb/udlfb.txt | 6 +++--- 5 files changed, 7 insertions(+), 7 deletions(-) diff --git a/Documentation/fb/fbcon.txt b/Documentation/fb/fbcon.txt index 4a9739a..5bc41ca 100644 --- a/Documentation/fb/fbcon.txt +++ b/Documentation/fb/fbcon.txt @@ -144,7 +144,7 @@ C. Boot options Support is compiled in your kernel. NOTE: This is purely console rotation. Any other applications that - use the framebuffer will remain at their 'normal'orientation. + use the framebuffer will remain at their 'normal' orientation. Actually, the underlying fb driver is totally ignorant of console rotation. diff --git a/Documentation/fb/sh7760fb.txt b/Documentation/fb/sh7760fb.txt index b994c3b..280c849 100644 --- a/Documentation/fb/sh7760fb.txt +++ b/Documentation/fb/sh7760fb.txt @@ -20,7 +20,7 @@ Caveats: a) if you're using 15/16bit color modes at >= 640x480 px resolutions, b) during PCMCIA (or any other slow bus) activity. -* Rotation works only 90degress clockwise, and only if horizontal +* Rotation works only 90 degrees clockwise, and only if horizontal resolution is <= 320 pixels. files: drivers/video/sh7760fb.c diff --git a/Documentation/fb/sm712fb.txt b/Documentation/fb/sm712fb.txt index c388442..438a2bf 100644 --- a/Documentation/fb/sm712fb.txt +++ b/Documentation/fb/sm712fb.txt @@ -27,5 +27,5 @@ Missing Features ================ (alias TODO list) - * 2D acceleratrion + * 2D acceleration * dual-head support diff --git a/Documentation/fb/sstfb.txt b/Documentation/fb/sstfb.txt index 13db107..8cd3547 100644 --- a/Documentation/fb/sstfb.txt +++ b/Documentation/fb/sstfb.txt @@ -116,7 +116,7 @@ Tools These tools are mostly for debugging purposes, but you can find some of these interesting : - - con2fb , maps a tty to a fbramebuffer . + - con2fb , maps a tty to a framebuffer . con2fb /dev/fb1 /dev/tty5 - sst_dbg_vgapass , changes vga passthrou. You have to recompile the driver with SST_DEBUG and SST_DEBUG_IOCTL set to 1 diff --git a/Documentation/fb/udlfb.txt b/Documentation/fb/udlfb.txt index 57d2f29..c985cb6 100644 --- a/Documentation/fb/udlfb.txt +++ b/Documentation/fb/udlfb.txt @@ -9,7 +9,7 @@ pairing that with a hardware framebuffer (16MB) on the other end of the USB wire. That hardware framebuffer is able to drive the VGA, DVI, or HDMI monitor with no CPU involvement until a pixel has to change. -The CPU or other local resource does all the rendering; optinally compares the +The CPU or other local resource does all the rendering; optionally compares the result with a local shadow of the remote hardware framebuffer to identify the minimal set of pixels that have changed; and compresses and sends those pixels line-by-line via USB bulk transfers. @@ -66,10 +66,10 @@ means that from a hardware and fbdev software perspective, everything is good. At that point, a /dev/fb? interface will be present for user-mode applications to open and begin writing to the framebuffer of the DisplayLink device using standard fbdev calls. Note that if mmap() is used, by default the user mode -application must send down damage notifcations to trigger repaints of the +application must send down damage notifications to trigger repaints of the changed regions. Alternatively, udlfb can be recompiled with experimental defio support enabled, to support a page-fault based detection mechanism -that can work without explicit notifcation. +that can work without explicit notification. The most common client of udlfb is xf86-video-displaylink or a modified xf86-video-fbdev X server. These servers have no real DisplayLink specific -- 2.6.4 -- To unsubscribe from this list: send the line "unsubscribe linux-fbdev" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html