Hello world! I'm developing a simple city simulator in C, and I'd like to draw the city map on the framebuffer (it's just for debugging purposes). There's something wrong with the math, because i have a 1366x768x32 FB, but my finfo.line_length (finfo is obtained via FBIOGET_FSCREENINFO) is 5504 bytes. Well, 5504/4 (4 is 4 bytes per pixel) is 1376 that is 10 pixels more than 1366. Actually if I draw a full line using 5504 bytes everything is ok, if I use 1366*4 I don't reach the edge of the monitor. I'm using memset on a memory mapped /dev/fb0 file. Is there something wrong or am I missing something? Thank you in advance. -- To unsubscribe from this list: send the line "unsubscribe linux-fbdev" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html