Re: [PATCH] fonts: Add 6x10 font

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On Tue, 30 Sep 2014 12:41:46 +0300
Tomi Valkeinen <tomi.valkeinen@xxxxxx> wrote:

> Hi,
> 
> On 09/09/14 14:46, Maarten ter Huurne wrote:
> > This font is suitable for framebuffer consoles on devices with a
> > 320x240 screen, to get a reasonable number of characters (53x24) that
> > are still at a readable size.
> > 
> > The font is derived from the existing 6x11 font, but gets 3 extra
> > lines without sacrificing readability. Also I redesigned a some glyhps
> > so they are more distinct and better fill the available space.
> > 
> > Signed-off-by: Maarten ter Huurne <maarten@xxxxxxxxxxxxxx>
> > ---
> >  include/linux/font.h  |    4 +-
> >  lib/fonts/Kconfig     |    9 +
> >  lib/fonts/Makefile    |    1 +
> >  lib/fonts/font_6x10.c | 3086 +++++++++++++++++++++++++++++++++++++++++++++++++
> >  lib/fonts/fonts.c     |    4 +
> >  5 files changed, 3103 insertions(+), 1 deletion(-)
> >  create mode 100644 lib/fonts/font_6x10.c
> 
> I think the patch is fine, but there hasn't been any comments or acks
> for this. I'm a bit reluctant to add this much data to the kernel if
> there are no users (except you) for this.
> 
> So I'd like to hear at least one "yeah, I could maybe use that font"
> from someone =).

It only going to get linked if someone asks for it so that seems ok to
me. We support a variety of panels and the like with 320x240 displays and
ucLinux platforms so IMHO it makes sense to have such a font available.

I am planning to use the font - just ermm.. not in Linux ;)

Alan
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