No need to allocate the framebuffer from the atomic pool, we are not in interrupt context. Adding GFP_KERNEL to the framebuffer allocation allows to use the much bigger CMA pool to allocate the framebuffer. Signed-off-by: Sascha Hauer <s.hauer@xxxxxxxxxxxxxx> Cc: Jean-Christophe Plagniol-Villard <plagnioj@xxxxxxxxxxxx> Cc: Tomi Valkeinen <tomi.valkeinen@xxxxxx> Cc: linux-fbdev@xxxxxxxxxxxxxxx Cc: linux-kernel@xxxxxxxxxxxxxxx --- drivers/video/mx3fb.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/drivers/video/mx3fb.c b/drivers/video/mx3fb.c index cfdb380..c882bec 100644 --- a/drivers/video/mx3fb.c +++ b/drivers/video/mx3fb.c @@ -1263,7 +1263,7 @@ static int mx3fb_map_video_memory(struct fb_info *fbi, unsigned int mem_len, fbi->screen_base = dma_alloc_writecombine(fbi->device, mem_len, - &addr, GFP_DMA); + &addr, GFP_DMA | GFP_KERNEL); if (!fbi->screen_base) { dev_err(fbi->device, "Cannot allocate %u bytes framebuffer memory\n", -- 1.8.5.1 -- To unsubscribe from this list: send the line "unsubscribe linux-fbdev" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html