Use the wrapper function for retrieving the platform data instead of accessing dev->platform_data directly. This is a cosmetic change to make the code simpler and enhance the readability. Signed-off-by: Jingoo Han <jg1.han@xxxxxxxxxxx> --- drivers/video/simplefb.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/drivers/video/simplefb.c b/drivers/video/simplefb.c index 8d78106..ad46d2d 100644 --- a/drivers/video/simplefb.c +++ b/drivers/video/simplefb.c @@ -132,7 +132,7 @@ static int simplefb_parse_dt(struct platform_device *pdev, static int simplefb_parse_pd(struct platform_device *pdev, struct simplefb_params *params) { - struct simplefb_platform_data *pd = pdev->dev.platform_data; + struct simplefb_platform_data *pd = dev_get_platdata(&pdev->dev); int i; params->width = pd->width; @@ -167,7 +167,7 @@ static int simplefb_probe(struct platform_device *pdev) return -ENODEV; ret = -ENODEV; - if (pdev->dev.platform_data) + if (dev_get_platdata(&pdev->dev)) ret = simplefb_parse_pd(pdev, ¶ms); else if (pdev->dev.of_node) ret = simplefb_parse_dt(pdev, ¶ms); -- 1.7.10.4 -- To unsubscribe from this list: send the line "unsubscribe linux-fbdev" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html