2013/6/22 Daniel Drake <dsd@xxxxxxxxxx>: > On Mon, Jun 10, 2013 at 9:52 AM, Jett.Zhou <jtzhou@xxxxxxxxxxx> wrote: >> From: Jing Xiang <jxiang@xxxxxxxxxxx> >> >> There is bug when switch dma of graphic layer and video layer, it >> configured opposite bit, fix it. > > So, overlays can be either graphics or video. overlay_is_vid() tells > you which type. > overlay_is_vid() makes its decision based on dmafetch_id which is > undocumented and I don't understand it (and in another mail you said > this is legacy configuration that is going to be removed). > > Ignoring my lack of understanding of the background: the patch here > seems to make the code more correct. It will modify the path's > underlying control register to enable graphics or video transfer > depending on the overlay type. Turning a graphics overlay dmafetch ON > will not stomp on the bits set by any video overlay dmafetch on the > same path. Previously the logic was reversed. > > This codepath will not work correctly if there will ever be more than > one overlay of the same type on the same path. For example, if we have > two graphics overlays; > 1. dmafetch_onoff(overlay1, on) - graphics transfer is now enabled in > the hardware > 2. dmafetch_onoff(overlay2, on) - graphics transfer was already > enabled, no change > 3. dmafetch_onoff(overlay2, off) - graphics transfer is now disabled > in the hardware > > At this point overlay1 is still active in theory, but the driver has > disabled graphics transfer at the hardware level. > > Daniel Hi Daniel Now for our controller and usage, we have 2 over-lay of the path, they are graphic layer and video layer. dmafetch_id =0 if it is graphic layer, dmafetch_id =1 if it is video layer. The another mail mentioned is right, we plan to remove the dmafetch_id and detect overlay_is_vid by other method. But this patch did not include it yet, it will be included by another patch later on. Thanks -- ---------------------------------- Best Regards Jett Zhou -- To unsubscribe from this list: send the line "unsubscribe linux-fbdev" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html