RE: [PATCH v4] da8xx-fb: add 24bpp LCD configuration support

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Hi Sergei,

Thanks for reviewing the patch.

On Wed, Aug 08, 2012 at 21:44:55, Sergei Shtylyov wrote:
> Hello.
> 
> On 08-08-2012 19:35, Manjunathappa, Prakash wrote:
> 
> > LCD controller on am335x supports 24bpp raster configuration in addition
> > to ones on da850. LCDC also supports 24bpp in unpacked format having
> > ARGB:8888 32bpp format data in DDR, but it doesn't interpret alpha
> > component of the data.
> 
> > Signed-off-by: Manjunathappa, Prakash <prakash.pm@xxxxxx>
> > Cc: Anatolij Gustschin <agust@xxxxxxx>
> [...]
> 
> > diff --git a/drivers/video/da8xx-fb.c b/drivers/video/da8xx-fb.c
> > index 7ae9d53..1abcfa9 100644
> > --- a/drivers/video/da8xx-fb.c
> > +++ b/drivers/video/da8xx-fb.c
> [...]
> > @@ -499,6 +501,9 @@ static int lcd_cfg_frame_buffer(struct da8xx_fb_par *par, u32 width, u32 height,
> >   {
> >   	u32 reg;
> >
> > +	if ((bpp > 16) && (lcd_revision == LCD_VERSION_1))
> 
>     Parens around operands of && not necessary.
> 

I agree it is not necessary, isn't it more readable?

> > @@ -542,6 +547,12 @@ static int lcd_cfg_frame_buffer(struct da8xx_fb_par *par, u32 width, u32 height,
> >   	reg = lcdc_read(LCD_RASTER_CTRL_REG) & ~(1 << 8);
> >   	if (raster_order)
> >   		reg |= LCD_RASTER_ORDER;
> > +
> > +	if (bpp == 24)
> > +		reg |= LCD_V2_TFT_24BPP_MODE;
> > +	else if (bpp == 32)
> > +		reg |= (LCD_V2_TFT_24BPP_MODE | LCD_V2_TFT_24BPP_UNPACK);
> > +
> 
>     This asks to be a *switch* statement.
> 

I will move it to *switch* statement below.

> >   	lcdc_write(reg, LCD_RASTER_CTRL_REG);
> >
> >   	switch (bpp) {
> > @@ -549,6 +560,8 @@ static int lcd_cfg_frame_buffer(struct da8xx_fb_par *par, u32 width, u32 height,
> >   	case 2:
> >   	case 4:
> >   	case 16:
> > +	case 24:
> > +	case 32:
> >   		par->palette_sz = 16 * 2;
> >   		break;
> >
> > @@ -578,13 +591,36 @@ static int fb_setcolreg(unsigned regno, unsigned red, unsigned green,
> >   	if (info->fix.visual == FB_VISUAL_DIRECTCOLOR)
> >   		return 1;
> >
> > -	if (info->var.bits_per_pixel == 4) {
> > -		if (regno > 15)
> > -			return 1;
> > +	if ((info->var.bits_per_pixel > 16) && (lcd_revision == LCD_VERSION_1))
> 
>     Parens around operands of && not necessary.
> 

Same as above, can I retain it for purpose of readability?

> > +	switch (info->fix.visual) {
> > +	case FB_VISUAL_TRUECOLOR:
> > +		red = CNVT_TOHW(red, info->var.red.length);
> > +		green = CNVT_TOHW(green, info->var.green.length);
> > +		blue = CNVT_TOHW(blue, info->var.blue.length);
> > +		break;
> > +	case FB_VISUAL_PSEUDOCOLOR:
> > +		if (info->var.bits_per_pixel == 4) {
> > +			if (regno > 15)
> > +				return -EINVAL;
> > +
> > +			if (info->var.grayscale) {
> > +				pal = regno;
> > +			} else {
> > +				red >>= 4;
> > +				green >>= 8;
> > +				blue >>= 12;
> > +
> > +				pal = (red & 0x0f00);
> > +				pal |= (green & 0x00f0);
> > +				pal |= (blue & 0x000f);
> 
>     Parens not needed.
> 

Will remove parens around.

> > +			}
> > +			if (regno == 0)
> > +				pal |= 0x2000;
> > +			palette[regno] = pal;
> > +
> > +		} else if (info->var.bits_per_pixel == 8) {
> 
>     This asks to be a *switch* statement.
> 

Agreed, I will replace with *switch* statement.

Thanks,
Prakash

> > @@ -842,6 +877,9 @@ static int fb_check_var(struct fb_var_screeninfo *var,
> >   {
> >   	int err = 0;
[...] 

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