Hi Sascha, I've had a brief look around the driver. It looks reasonable in general, but the division into subdrivers feels a bit ad-hoc. If all the components are built into a single module, I don't see the need for separating the data by functional units by file. It seems simple enough to turn this into a layered driver with multiple sub-devices each derived from a platform_device on its own. On Monday 28 February 2011, Sascha Hauer wrote: > arch/arm/plat-mxc/include/mach/ipu-v3.h | 49 +++ > drivers/video/Kconfig | 2 + > drivers/video/Makefile | 1 + > drivers/video/imx-ipu-v3/Kconfig | 10 + > drivers/video/imx-ipu-v3/Makefile | 3 + > drivers/video/imx-ipu-v3/ipu-common.c | 666 +++++++++++++++++++++++++++++++ > drivers/video/imx-ipu-v3/ipu-cpmem.c | 612 ++++++++++++++++++++++++++++ > drivers/video/imx-ipu-v3/ipu-dc.c | 364 +++++++++++++++++ > drivers/video/imx-ipu-v3/ipu-di.c | 550 +++++++++++++++++++++++++ > drivers/video/imx-ipu-v3/ipu-dmfc.c | 355 ++++++++++++++++ > drivers/video/imx-ipu-v3/ipu-dp.c | 476 ++++++++++++++++++++++ > drivers/video/imx-ipu-v3/ipu-prv.h | 216 ++++++++++ > include/video/imx-ipu-v3.h | 219 ++++++++++ I wonder if this is something that would fit better in drivers/gpu instead of drivers/video. We recently discussed the benefits of KMS vs fb drivers, and I think it would be good to be prepared for making this a KMS driver in the long run, even if the immediate target has to be a simple frame buffer driver. > +#include "ipu-prv.h" > + > +static struct clk *ipu_clk; > +static struct device *ipu_dev; > + > +static DEFINE_SPINLOCK(ipu_lock); > +static DEFINE_MUTEX(ipu_channel_lock); > +void __iomem *ipu_cm_reg; > +void __iomem *ipu_idmac_reg; > + > +static int ipu_use_count; > + > +static struct ipu_channel channels[64]; Keeping these global limits you to just one ipu, and makes understanding the code a little harder. How about moving these variables into a struct ipu_data (or similar) that is referenced from the platform_device? > +EXPORT_SYMBOL(ipu_idmac_put); Why not EXPORT_SYMBOL_GPL? > +static LIST_HEAD(ipu_irq_handlers); > + > +static void ipu_irq_update_irq_mask(void) > +{ > + struct ipu_irq_handler *handler; > + int i; > + > + DECLARE_IPU_IRQ_BITMAP(irqs); > + > + bitmap_zero(irqs, IPU_IRQ_COUNT); > + > + list_for_each_entry(handler, &ipu_irq_handlers, list) > + bitmap_or(irqs, irqs, handler->ipu_irqs, IPU_IRQ_COUNT); > + > + for (i = 0; i < BITS_TO_LONGS(IPU_IRQ_COUNT); i++) > + ipu_cm_write(irqs[i], IPU_INT_CTRL(i + 1)); > +} > + > +int ipu_irq_add_handler(struct ipu_irq_handler *ipuirq) > +{ > + unsigned long flags; > + > + spin_lock_irqsave(&ipu_lock, flags); > + > + list_add_tail(&ipuirq->list, &ipu_irq_handlers); > + ipu_irq_update_irq_mask(); > + > + spin_unlock_irqrestore(&ipu_lock, flags); > + return 0; > +} > +EXPORT_SYMBOL(ipu_irq_add_handler); The interrupt logic needs some comments. What are you trying to achieve here? > +int ipu_wait_for_interrupt(int interrupt, int timeout_ms) > +{ > + struct ipu_irq_handler handler; > + DECLARE_COMPLETION_ONSTACK(completion); > + int ret; > + > + bitmap_zero(handler.ipu_irqs, IPU_IRQ_COUNT); > + bitmap_set(handler.ipu_irqs, interrupt, 1); > + > + ipu_cm_write(1 << (interrupt % 32), IPU_INT_STAT(interrupt / 32 + 1)); > + > + handler.handler = ipu_completion_handler; > + handler.context = &completion; > + ipu_irq_add_handler(&handler); > + > + ret = wait_for_completion_timeout(&completion, > + msecs_to_jiffies(timeout_ms)); > + > + ipu_irq_remove_handler(&handler); > + > + if (ret > 0) > + ret = 0; > + else > + ret = -ETIMEDOUT; > + > + return ret; > +} > +EXPORT_SYMBOL(ipu_wait_for_interrupt); If I understand this correctly, this is a very complicated way to implement something that could be done with a single wait_event_timeout() and wake_up_interruptible_all() from the irq handler. > +static irqreturn_t ipu_irq_handler(int irq, void *desc) > +{ > + DECLARE_IPU_IRQ_BITMAP(status); > + struct ipu_irq_handler *handler; > + int i; > + > + for (i = 0; i < BITS_TO_LONGS(IPU_IRQ_COUNT); i++) { > + status[i] = ipu_cm_read(IPU_INT_STAT(i + 1)); > + ipu_cm_write(status[i], IPU_INT_STAT(i + 1)); > + } > + > + list_for_each_entry(handler, &ipu_irq_handlers, list) { > + DECLARE_IPU_IRQ_BITMAP(tmp); > + if (bitmap_and(tmp, status, handler->ipu_irqs, IPU_IRQ_COUNT)) > + handler->handler(tmp, handler->context); > + } > + > + return IRQ_HANDLED; > +} This needs to take spin_lock_irqsave before walking the ipu_irq_handlers list, in order to prevent another CPU from modifying the list while you are in the handler. > +static int ipu_reset(void) > +{ > + int timeout = 10000; > + u32 val; > + > + /* hard reset the IPU */ > + val = readl(MX51_IO_ADDRESS(MX51_SRC_BASE_ADDR)); > + val |= 1 << 3; > + writel(val, MX51_IO_ADDRESS(MX51_SRC_BASE_ADDR)); > + > + ipu_cm_write(0x807FFFFF, IPU_MEM_RST); > + > + while (ipu_cm_read(IPU_MEM_RST) & 0x80000000) { > + if (!timeout--) > + return -ETIME; > + udelay(100); > + } You have a timeout of over one second with udelay, which is not acceptable on many systems. AFAICT, the function can sleep, so you can replace udelay with msleep(1), and you should use a better logic to determine the end of the loop: unsigned long timeout = jiffies + msecs_to_jiffies(1000); while (ipu_cm_read(IPU_MEM_RST) & 0x80000000) { if (time_after(jiffies, timeout)) return -ETIME; msleep(1); } > +static u32 *ipu_cpmem_base; > +static struct device *ipu_dev; > + > +struct ipu_ch_param_word { > + u32 data[5]; > + u32 res[3]; > +}; > + > +struct ipu_ch_param { > + struct ipu_ch_param_word word[2]; > +}; Same comment as for the previous file > + > +static void __iomem *ipu_dc_reg; > +static void __iomem *ipu_dc_tmpl_reg; > +static struct device *ipu_dev; > + > +struct ipu_dc { > + unsigned int di; /* The display interface number assigned to this dc channel */ > + unsigned int channel_offset; > +}; > + > +static struct ipu_dc dc_channels[10]; And here again. > +static void ipu_dc_link_event(int chan, int event, int addr, int priority) > +{ > + u32 reg; > + > + reg = __raw_readl(DC_RL_CH(chan, event)); > + reg &= ~(0xFFFF << (16 * (event & 0x1))); > + reg |= ((addr << 8) | priority) << (16 * (event & 0x1)); > + __raw_writel(reg, DC_RL_CH(chan, event)); > +} Better use readl/writel instead of __raw_readl/__raw_writel, throughout the code. > +int ipu_di_init(struct platform_device *pdev, int id, unsigned long base, > + u32 module, struct clk *ipu_clk); > +void ipu_di_exit(struct platform_device *pdev, int id); > + > +int ipu_dmfc_init(struct platform_device *pdev, unsigned long base, > + struct clk *ipu_clk); > +void ipu_dmfc_exit(struct platform_device *pdev); > + > +int ipu_dp_init(struct platform_device *pdev, unsigned long base); > +void ipu_dp_exit(struct platform_device *pdev); > + > +int ipu_dc_init(struct platform_device *pdev, unsigned long base, > + unsigned long template_base); > +void ipu_dc_exit(struct platform_device *pdev); > + > +int ipu_cpmem_init(struct platform_device *pdev, unsigned long base); > +void ipu_cpmem_exit(struct platform_device *pdev); If you make the main driver an mfd device, the sub-drivers could become real platform drivers, which can structure the layering in a more modular way. E.g. instead of a single module init function, each subdriver can be a module by itself and look at the resources associated with the platform device it matches. Arnd -- To unsubscribe from this list: send the line "unsubscribe linux-fbdev" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html