Re: [PATCH 1/2] fbdev: sh_mobile_lcdc: Add YUV input support

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> > Can't the SH_FB_YUV macro definition go into
> > include/video/sh_mobile_lcdc.h too?
> 
> My thinking behind separating this out was that I wanted this
> define to be accessible from user space.  The reason is so that
> an application can test the value of .nonstd against the flag to
> know for sure if it is dealing with a YUV framebuffer or not.
> I was under the impression that only headers under include/linux/ should be
> accessed from user space, but to be honest, I'm not sure about that.
> If that is in fact not the case, then I totally agree that it can go
> into include/video/sh_mobile_lcdc.h.
> Do you know where the proper place for such a header would be?

Originally the idea was headers in include/video would be card 
specific material to be used by userspace. Also those headers could be 
used also by the kernel driver as well.

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