On Wed 15 May 2024 12:59:26 PM +08, Zhang Yi wrote; > On 2024/5/14 21:04, Luis Henriques wrote: >> On Sat 11 May 2024 02:24:17 PM +08, Zhang Yi wrote; >> >>> On 2024/5/10 19:52, Luis Henriques (SUSE) wrote: >>>> When doing fast_commit replay an infinite loop may occur due to an >>>> uninitialized extent_status struct. ext4_ext_determine_insert_hole() does >>>> not detect the replay and calls ext4_es_find_extent_range(), which will >>>> return immediately without initializing the 'es' variable. >>>> >>>> Because 'es' contains garbage, an integer overflow may happen causing an >>>> infinite loop in this function, easily reproducible using fstest generic/039. >>>> >>>> This commit fixes this issue by detecting the replay in function >>>> ext4_ext_determine_insert_hole(). It also adds initialization code to the >>>> error path in function ext4_es_find_extent_range(). >>>> >>>> Thanks to Zhang Yi, for figuring out the real problem! >>>> >>>> Fixes: 8016e29f4362 ("ext4: fast commit recovery path") >>>> Signed-off-by: Luis Henriques (SUSE) <luis.henriques@xxxxxxxxx> >>>> --- >>>> Hi! >>>> >>>> Two comments: >>>> 1) The change in ext4_ext_map_blocks() could probably use the min_not_zero >>>> macro instead. I decided not to do so simply because I wasn't sure if >>>> that would be safe, but I'm fine changing that if you think it is. >>>> >>>> 2) I thought about returning 'EXT_MAX_BLOCKS' instead of '0' in >>>> ext4_lblk_t ext4_ext_determine_insert_hole(), which would then avoid >>>> the extra change to ext4_ext_map_blocks(). '0' sounds like the right >>>> value to return, but I'm also OK using 'EXT_MAX_BLOCKS' instead. >>>> >>>> And again thanks to Zhang Yi for pointing me the *real* problem! >>>> >>>> fs/ext4/extents.c | 6 +++++- >>>> fs/ext4/extents_status.c | 5 ++++- >>>> 2 files changed, 9 insertions(+), 2 deletions(-) >>>> >>>> diff --git a/fs/ext4/extents.c b/fs/ext4/extents.c >>>> index e57054bdc5fd..b5bfcb6c18a0 100644 >>>> --- a/fs/ext4/extents.c >>>> +++ b/fs/ext4/extents.c >>>> @@ -4052,6 +4052,9 @@ static ext4_lblk_t ext4_ext_determine_insert_hole(struct inode *inode, >>>> ext4_lblk_t hole_start, len; >>>> struct extent_status es; >>>> >>>> + if (EXT4_SB(inode->i_sb)->s_mount_state & EXT4_FC_REPLAY) >>>> + return 0; >>>> + >>> >>> Sorry, I think it's may not correct. When replaying the jouranl, although >>> we don't use the extent statue tree, we still need to query the accurate >>> hole length, e.g. please see skip_hole(). If you do this, the hole length >>> becomes incorrect, right? >> >> Thank you for your review (and sorry for my delay replying). >> >> So, I see three different options to follow your suggestion: >> >> 1) Initialize 'es' immediately when declaring it in function >> ext4_ext_determine_insert_hole(): >> >> es.es_lblk = es.es_len = es.es_pblk = 0; >> >> 2) Initialize 'es' only in ext4_es_find_extent_range() when checking if an >> fc replay is in progress (my patch was already doing something like >> that): >> >> if (EXT4_SB(inode->i_sb)->s_mount_state & EXT4_FC_REPLAY) { >> /* Initialize extent to zero */ >> es->es_lblk = es->es_len = es->es_pblk = 0; >> return; >> } >> >> 3) Remove the check for fc replay in function ext4_es_find_extent_range(), >> which will then unconditionally call __es_find_extent_range(). This >> will effectively also initialize the 'es' fields to '0' and, because >> __es_tree_search() will return NULL (at least in generic/039 test!), >> nothing else will be done. >> >> Since all these 3 options seem to have the same result, I believe option >> 1) is probably the best as it initializes the structure shortly after it's >> declaration. Would you agree? Or did I misunderstood you? >> > > Both 1 and 2 are looks fine to me, but I would prefer to initialize it > unconditionally in ext4_es_find_extent_range(). > > @@ -310,6 +310,8 @@ void ext4_es_find_extent_range(struct inode *inode, > ext4_lblk_t lblk, ext4_lblk_t end, > struct extent_status *es) > { > + es->es_lblk = es->es_len = es->es_pblk = 0; > + > if (EXT4_SB(inode->i_sb)->s_mount_state & EXT4_FC_REPLAY) > return; Thank you, Yi. I'll send out v2 shortly. Although, to be fair, the real patch author shouldn't be me. :-) Cheers, -- Luis