On Mon, Apr 06, 2020 at 03:45:34PM -0700, Josh Triplett wrote: > Under what circumstances can an inode ever end up with EXT4_HUGE_FILE_FL > set? (Other than in an artificially constructed filesystem.) > > Was EXT4_HUGE_FILE_FL just added for future extensibility, in case a > future file storage mechanism allows storing files bigger than 2**32 > blocks? Yes. basically. When we added the huge_file feature, which introduced the i_blocks_hi field, the thinking was to add EXT4_HUGE_FILE_FL so that we could painlessly upgrade a file system from ext3 (w/o the huge file feature) to enabling the feature without having to rewrite all of the inodes. However, we also didn't want to artificially limit ourselves to 2**57 file sizes, so we also added the EXT4_HUGE_FILE_FL flag. It hasn't gotten a huge amount of testing in a while, but it would be relatively easy to add debugging code (triggered via a mount option or a sysfs file) which forces the use of EXT4_HUGE_FILE_FL all the time. > (Related: are there any plans or discussions regarding a future extent > format? Not necessarily just for that reason, but there are other limits > in the existing extent format, such as the limit of 32768 contiguous > blocks in one extent.) We've talked about it, and when I implemented the e2fsprogs support for extents, I deliberately implemented it so we could more easily support multiple extent tree formats. Unfortunately, the kernel code wasn't written to do this easily. So we would either need to fork a large portion of fs/ext4/extents.c, or we would have to refactor the code to allow supporting multiple extent formats at the same titme. A related project would be to create a more general btree library which understands supports journalled changes using jbd2, but which was general enough it could support the extent tree code, but also might be usable to support an tree-based extent allocation tree with refcounts to replace the block allocation bitmaps, to enable ext4 to support copy-on-write reflinks and snapshots. It just hasn't been high enough priority for any one to get their company to fund that kind of work --- and it's complex enough that it would be hard to make it fit within an intern project or a Google Summer of Code project. Maybe if we assumed that the intern already was familiar with Kernel programming, but that's in general not a safe assumption that we can make. Cheers, - Ted