On Mon, Feb 1, 2021 at 1:44 PM Josh Poimboeuf <jpoimboe@xxxxxxxxxx> wrote: > > On Fri, Jan 29, 2021 at 10:10:01AM -0800, Nick Desaulniers wrote: > > On Wed, Jan 27, 2021 at 3:27 PM Josh Poimboeuf <jpoimboe@xxxxxxxxxx> wrote: > > > > > > On Wed, Jan 27, 2021 at 02:15:57PM -0800, Nick Desaulniers wrote: > > > > > From: Raphael Gault <raphael.gault@xxxxxxx> > > > > > > > > > > This plugins comes into play before the final 2 RTL passes of GCC and > > > > > detects switch-tables that are to be outputed in the ELF and writes > > > > > information in an ".discard.switch_table_info" section which will be > > > > > used by objtool. > > > > > > > > > > Signed-off-by: Raphael Gault <raphael.gault@xxxxxxx> > > > > > [J.T.: Change section name to store switch table information, > > > > > Make plugin Kconfig be selected rather than opt-in by user, > > > > > Add a relocation in the switch_table_info that points to > > > > > the jump operation itself] > > > > > Signed-off-by: Julien Thierry <jthierry@xxxxxxxxxx> > > > > > > > > Rather than tightly couple this feature to a particular toolchain via > > > > plugin, it might be nice to consider what features could be spec'ed out > > > > for toolchains to implement (perhaps via a -f flag). > > > > > > The problem is being able to detect switch statement jump table vectors. > > > > > > For a given indirect branch (due to a switch statement), what are all > > > the corresponding jump targets? > > > > > > We would need the compiler to annotate that information somehow. > > > > Makes sense, the compiler should have this information. How is this > > problem solved on x86? > > Thus far we've been able to successfully reverse engineer it on x86, > though it hasn't been easy. > > There were some particulars for arm64 which made doing so impossible. > (I don't remember the details.) I think the details are pertinent to finding a portable solution. The commit message of this commit in particular doesn't document such details, such as why such an approach is necessary or how the data is laid out for objtool to consume it. > > > > Distributions (like Android, CrOS) wont be able to use such a feature as > > > > is. > > > > > > Would a Clang plugin be out of the question? > > > > Generally, we frown on out of tree kernel modules for a couple reasons. > > > > Maintaining ABI compatibility when the core kernel changes is > > generally not instantaneous; someone has to notice the ABI has changed > > which will be more delayed than if the module was in tree. Worse is > > when semantics subtly change. While we must not break userspace, we > > provide no such guarantees within the kernel proper. > > > > Also, it's less likely that out of tree kernel modules have been > > reviewed by kernel developers. They may not have the same quality, > > use the recommended interfaces, follow coding conventions, etc.. > > > > Oh, did I say "out of tree kernel modules?" I meant "compiler > > plugins." But it's two different sides of the same coin to me. > > I thought Android already relied on OOT modules. Android Common Kernel does not *rely* on OOT modules or compiler plugins. Android doesn't forbid vendors from using OOT modules, though, just as the mainline kernel does not prevent modules from being built out of tree, or users from insmod'ing them. It's certainly a pragmatic approach; idealism doesn't work for all OEMs. Personally, I lean more towards idealistic; I prefer in-tree modules, dislike compiler plugins (for much the same reasons), and idealize loose coupling of software components. This series looks to me like it tightly couples arm64 live patching to objtool and GCC. On the earlier thread, Julien writes: >> I think most people interested in livepatching are using GCC built >> kernels, but I could be mistaken (althought in the long run, both >> compilers should be supported, and yes, I realize the objtool solution >> currently only would support GCC). Google's production kernels are using livepatching and are built with Clang. Getting similar functionality working for arm64 would be of interest. > GCC plugins generally enforce the exact same GCC version for OOT > modules. So there's no ABI to worry about. I assume Clang does the > same? > > Or did I miss your point? I think so. It would seem that the current solution for stack validation would require multiple different compiler plugins to work reliably. If jump tables are an issue, I don't see why you wouldn't pursue a more portable option like -fno-jump-tables first, then work to claw back any performance loss from that, if relevant? Then there's no complaint about toolchain specific implementations or tight coupling. Objtool support on arm64 is interesting to me though, because it has found bugs in LLVM codegen. That alone is extremely valuable. But not it's not helpful if it's predicated or tightly coupled to GCC, as this series appears to do. The idea of rebuilding control flow from binary analysis and using that to find codegen bugs is a really cool idea (novel, even? idk), and I wish we had some analog for userspace binaries that could perform similar checks. > > > FWIW, I think the approach taken by -mstack-protector-guard-reg= is a > > useful case study. It was prototyped as a GCC extension, then added > > to GCC proper, then added to LLVM (currently only x86, but most of the > > machinery is in place in the compiler to get it running on arm64). My > > recommendation is to skip the plugin part and work on a standard > > interface for compilers to implement, with input from compiler > > developers. > > I like the idea. Is there a recommended forum for such discussions? > Just an email to GCC/Clang development lists? linux-toolchains@xxxxxxxxxxxxxxx is probably a good start. -- Thanks, ~Nick Desaulniers