> James, > > > This should be a purely syntactical change, to help out tools - for GCC, I'm pretty sure the meaning of { > } and { NULL } are the same. Also, I don't think struct randomization does what you're thinking. Yep. I misread his commit message. That is why it didn't make sense to me. > Is there anything written up on kernel struct randomization? I was trying to find a talk/post from you or > something from LWN, but I couldn't find something about this specifically. (Probably because I can't find > it among the other stuff that's been written up) > > > - Patrick > > __________________________________________________________________________________________________________ > From: lustre-devel <lustre-devel-bounces@xxxxxxxxxxxxxxxx> on behalf of James Simmons > <jsimmons@xxxxxxxxxxxxx> > Sent: Monday, December 19, 2016 10:22:58 AM > To: Kees Cook > Cc: devel@xxxxxxxxxxxxxxxxxxxx; Greg Kroah-Hartman; linux-kernel@xxxxxxxxxxxxxxx; Oleg Drokin; Vitaly > Fertman; Bruce Korb; Emoly Liu; lustre-devel@xxxxxxxxxxxxxxxx > Subject: Re: [lustre-devel] [PATCH] staging: lustre: ldlm: use designated initializers > > > Prepare to mark sensitive kernel structures for randomization by making > > sure they're using designated initializers. These were identified during > > allyesconfig builds of x86, arm, and arm64, with most initializer fixes > > extracted from grsecurity. > > > > Signed-off-by: Kees Cook <keescook@xxxxxxxxxxxx> > > --- > > drivers/staging/lustre/lustre/ldlm/ldlm_flock.c | 2 +- > > 1 file changed, 1 insertion(+), 1 deletion(-) > > > > diff --git a/drivers/staging/lustre/lustre/ldlm/ldlm_flock.c > b/drivers/staging/lustre/lustre/ldlm/ldlm_flock.c > > index 722160784f83..f815827532dc 100644 > > --- a/drivers/staging/lustre/lustre/ldlm/ldlm_flock.c > > +++ b/drivers/staging/lustre/lustre/ldlm/ldlm_flock.c > > @@ -143,7 +143,7 @@ static int ldlm_process_flock_lock(struct ldlm_lock *req, __u64 *flags, > > int added = (mode == LCK_NL); > > int overlaps = 0; > > int splitted = 0; > > - const struct ldlm_callback_suite null_cbs = { NULL }; > > + const struct ldlm_callback_suite null_cbs = { }; > > > > CDEBUG(D_DLMTRACE, > > "flags %#llx owner %llu pid %u mode %u start %llu end %llu\n", > > Nak. Filling null_cbs with random data is a bad idea. If you look at > ldlm_lock_create() where this is used you have > > if (cbs) { > lock->l_blocking_ast = cbs->lcs_blocking; > lock->l_completion_ast = cbs->lcs_completion; > lock->l_glimpse_ast = cbs->lcs_glimpse; > } > > Having lock->l_* point to random addresses is a bad idea. > What really needs to be done is proper initialization of that > structure. A bunch of patches will be coming to address this. > _______________________________________________ > lustre-devel mailing list > lustre-devel@xxxxxxxxxxxxxxxx > http://lists.lustre.org/listinfo.cgi/lustre-devel-lustre.org > >
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