[PATCH 07/35] staging: lustre: lov: avoid infinite loop in lsm_alloc_plain()

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From: John L. Hammond <john.hammond@xxxxxxxxx>

In lsm_alloc_plain() use a signed loop index to avoid an infinite loop
in the error path.

Signed-off-by: John L. Hammond <john.hammond@xxxxxxxxx>
Intel-bug-id: https://jira.hpdd.intel.com/browse/LU-6872
Reviewed-on: http://review.whamcloud.com/15644
Reviewed-by: Dmitry Eremin <dmitry.eremin@xxxxxxxxx>
Reviewed-by: Oleg Drokin <oleg.drokin@xxxxxxxxx>
Signed-off-by: James Simmons <jsimmons@xxxxxxxxxxxxx>
---
 drivers/staging/lustre/lustre/lov/lov_ea.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/drivers/staging/lustre/lustre/lov/lov_ea.c b/drivers/staging/lustre/lustre/lov/lov_ea.c
index 218f275..ac0bf64 100644
--- a/drivers/staging/lustre/lustre/lov/lov_ea.c
+++ b/drivers/staging/lustre/lustre/lov/lov_ea.c
@@ -81,7 +81,7 @@ struct lov_stripe_md *lsm_alloc_plain(u16 stripe_count)
 	size_t oinfo_ptrs_size, lsm_size;
 	struct lov_stripe_md *lsm;
 	struct lov_oinfo     *loi;
-	unsigned int i;
+	int i;
 
 	LASSERT(stripe_count <= LOV_MAX_STRIPE_COUNT);
 
-- 
1.7.1

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