[PATCH] vme: Convert documentation to reStructuredText, move under driver APIs

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From: Martyn Welch <martyn@xxxxxxxxxxxx>

Perform a relatively simple conversion of vme_api.txt to reStructuredText
and move under driver-api, which seems the most logical place for this
documentation.

Signed-off-by: Martyn Welch <martyn.welch@xxxxxxxxxxxxxxx>
---
 Documentation/driver-api/index.rst                |   1 +
 Documentation/{vme_api.txt => driver-api/vme.rst} | 115 +++++++++++++++++-----
 MAINTAINERS                                       |   2 +-
 3 files changed, 90 insertions(+), 28 deletions(-)
 rename Documentation/{vme_api.txt => driver-api/vme.rst} (92%)

diff --git a/Documentation/driver-api/index.rst b/Documentation/driver-api/index.rst
index 8e259c5d..b567907 100644
--- a/Documentation/driver-api/index.rst
+++ b/Documentation/driver-api/index.rst
@@ -24,3 +24,4 @@ available subsections can be seen below.
    i2c
    hsi
    miscellaneous
+   vme
diff --git a/Documentation/vme_api.txt b/Documentation/driver-api/vme.rst
similarity index 92%
rename from Documentation/vme_api.txt
rename to Documentation/driver-api/vme.rst
index 9000655..89776fb 100644
--- a/Documentation/vme_api.txt
+++ b/Documentation/driver-api/vme.rst
@@ -1,13 +1,15 @@
-			VME Device Driver API
-			=====================
+VME Device Drivers
+==================
 
 Driver registration
-===================
+-------------------
 
 As with other subsystems within the Linux kernel, VME device drivers register
 with the VME subsystem, typically called from the devices init routine.  This is
 achieved via a call to the following function:
 
+.. code-block:: c
+
 	int vme_register_driver (struct vme_driver *driver, unsigned int ndevs);
 
 If driver registration is successful this function returns zero, if an error
@@ -17,6 +19,8 @@ A pointer to a structure of type 'vme_driver' must be provided to the
 registration function. Along with ndevs, which is the number of devices your
 driver is able to support. The structure is as follows:
 
+.. code-block:: c
+
 	struct vme_driver {
 		struct list_head node;
 		const char *name;
@@ -38,6 +42,8 @@ with the driver. The match function should return 1 if a device should be
 probed and 0 otherwise. This example match function (from vme_user.c) limits
 the number of devices probed to one:
 
+.. code-block:: c
+
 	#define USER_BUS_MAX	1
 	...
 	static int vme_user_match(struct vme_dev *vdev)
@@ -51,6 +57,8 @@ The '.probe' element should contain a pointer to the probe routine. The
 probe routine is passed a 'struct vme_dev' pointer as an argument. The
 'struct vme_dev' structure looks like the following:
 
+.. code-block:: c
+
 	struct vme_dev {
 		int num;
 		struct vme_bridge *bridge;
@@ -66,11 +74,13 @@ dev->bridge->num.
 A function is also provided to unregister the driver from the VME core and is
 usually called from the device driver's exit routine:
 
+.. code-block:: c
+
 	void vme_unregister_driver (struct vme_driver *driver);
 
 
 Resource management
-===================
+-------------------
 
 Once a driver has registered with the VME core the provided match routine will
 be called the number of times specified during the registration. If a match
@@ -86,6 +96,8 @@ specific window or DMA channel (which may be used by a different driver) this
 driver allows a resource to be assigned based on the required attributes of the
 driver in question:
 
+.. code-block:: c
+
 	struct vme_resource * vme_master_request(struct vme_dev *dev,
 		u32 aspace, u32 cycle, u32 width);
 
@@ -112,6 +124,8 @@ Functions are also provided to free window allocations once they are no longer
 required. These functions should be passed the pointer to the resource provided
 during resource allocation:
 
+.. code-block:: c
+
 	void vme_master_free(struct vme_resource *res);
 
 	void vme_slave_free(struct vme_resource *res);
@@ -120,7 +134,7 @@ during resource allocation:
 
 
 Master windows
-==============
+--------------
 
 Master windows provide access from the local processor[s] out onto the VME bus.
 The number of windows available and the available access modes is dependent on
@@ -128,11 +142,13 @@ the underlying chipset. A window must be configured before it can be used.
 
 
 Master window configuration
----------------------------
+~~~~~~~~~~~~~~~~~~~~~~~~~~~
 
 Once a master window has been assigned the following functions can be used to
 configure it and retrieve the current settings:
 
+.. code-block:: c
+
 	int vme_master_set (struct vme_resource *res, int enabled,
 		unsigned long long base, unsigned long long size, u32 aspace,
 		u32 cycle, u32 width);
@@ -149,11 +165,13 @@ These functions return 0 on success or an error code should the call fail.
 
 
 Master window access
---------------------
+~~~~~~~~~~~~~~~~~~~~
 
 The following functions can be used to read from and write to configured master
 windows. These functions return the number of bytes copied:
 
+.. code-block:: c
+
 	ssize_t vme_master_read(struct vme_resource *res, void *buf,
 		size_t count, loff_t offset);
 
@@ -164,6 +182,8 @@ In addition to simple reads and writes, a function is provided to do a
 read-modify-write transaction. This function returns the original value of the
 VME bus location :
 
+.. code-block:: c
+
 	unsigned int vme_master_rmw (struct vme_resource *res,
 		unsigned int mask, unsigned int compare, unsigned int swap,
 		loff_t offset);
@@ -175,12 +195,14 @@ the value of swap is written the specified offset.
 Parts of a VME window can be mapped into user space memory using the following
 function:
 
+.. code-block:: c
+
 	int vme_master_mmap(struct vme_resource *resource,
 		struct vm_area_struct *vma)
 
 
 Slave windows
-=============
+-------------
 
 Slave windows provide devices on the VME bus access into mapped portions of the
 local memory. The number of windows available and the access modes that can be
@@ -189,11 +211,13 @@ it can be used.
 
 
 Slave window configuration
---------------------------
+~~~~~~~~~~~~~~~~~~~~~~~~~~
 
 Once a slave window has been assigned the following functions can be used to
 configure it and retrieve the current settings:
 
+.. code-block:: c
+
 	int vme_slave_set (struct vme_resource *res, int enabled,
 		unsigned long long base, unsigned long long size,
 		dma_addr_t mem, u32 aspace, u32 cycle);
@@ -210,13 +234,15 @@ These functions return 0 on success or an error code should the call fail.
 
 
 Slave window buffer allocation
-------------------------------
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 
 Functions are provided to allow the user to allocate and free a contiguous
 buffers which will be accessible by the VME bridge. These functions do not have
 to be used, other methods can be used to allocate a buffer, though care must be
 taken to ensure that they are contiguous and accessible by the VME bridge:
 
+.. code-block:: c
+
 	void * vme_alloc_consistent(struct vme_resource *res, size_t size,
 		dma_addr_t *mem);
 
@@ -225,14 +251,14 @@ taken to ensure that they are contiguous and accessible by the VME bridge:
 
 
 Slave window access
--------------------
+~~~~~~~~~~~~~~~~~~~
 
 Slave windows map local memory onto the VME bus, the standard methods for
 accessing memory should be used.
 
 
 DMA channels
-============
+------------
 
 The VME DMA transfer provides the ability to run link-list DMA transfers. The
 API introduces the concept of DMA lists. Each DMA list is a link-list which can
@@ -241,29 +267,35 @@ executed, reused and destroyed.
 
 
 List Management
----------------
+~~~~~~~~~~~~~~~
 
 The following functions are provided to create and destroy DMA lists. Execution
 of a list will not automatically destroy the list, thus enabling a list to be
 reused for repetitive tasks:
 
+.. code-block:: c
+
 	struct vme_dma_list *vme_new_dma_list(struct vme_resource *res);
 
 	int vme_dma_list_free(struct vme_dma_list *list);
 
 
 List Population
----------------
+~~~~~~~~~~~~~~~
 
 An item can be added to a list using the following function ( the source and
 destination attributes need to be created before calling this function, this is
 covered under "Transfer Attributes"):
 
+.. code-block:: c
+
 	int vme_dma_list_add(struct vme_dma_list *list,
 		struct vme_dma_attr *src, struct vme_dma_attr *dest,
 		size_t count);
 
-NOTE:	The detailed attributes of the transfers source and destination
+.. note::
+
+	The detailed attributes of the transfers source and destination
 	are not checked until an entry is added to a DMA list, the request
 	for a DMA channel purely checks the directions in which the
 	controller is expected to transfer data. As a result it is
@@ -271,7 +303,7 @@ NOTE:	The detailed attributes of the transfers source and destination
 	source or destination is in an unsupported VME address space.
 
 Transfer Attributes
--------------------
+~~~~~~~~~~~~~~~~~~~
 
 The attributes for the source and destination are handled separately from adding
 an item to a list. This is due to the diverse attributes required for each type
@@ -280,33 +312,43 @@ and pattern sources and destinations (where appropriate):
 
 Pattern source:
 
+.. code-block:: c
+
 	struct vme_dma_attr *vme_dma_pattern_attribute(u32 pattern, u32 type);
 
 PCI source or destination:
 
+.. code-block:: c
+
 	struct vme_dma_attr *vme_dma_pci_attribute(dma_addr_t mem);
 
 VME source or destination:
 
+.. code-block:: c
+
 	struct vme_dma_attr *vme_dma_vme_attribute(unsigned long long base,
 		u32 aspace, u32 cycle, u32 width);
 
 The following function should be used to free an attribute:
 
+.. code-block:: c
+
 	void vme_dma_free_attribute(struct vme_dma_attr *attr);
 
 
 List Execution
---------------
+~~~~~~~~~~~~~~
 
 The following function queues a list for execution. The function will return
 once the list has been executed:
 
+.. code-block:: c
+
 	int vme_dma_list_exec(struct vme_dma_list *list);
 
 
 Interrupts
-==========
+----------
 
 The VME API provides functions to attach and detach callbacks to specific VME
 level and status ID combinations and for the generation of VME interrupts with
@@ -314,13 +356,15 @@ specific VME level and status IDs.
 
 
 Attaching Interrupt Handlers
-----------------------------
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 
 The following functions can be used to attach and free a specific VME level and
 status ID combination. Any given combination can only be assigned a single
 callback function. A void pointer parameter is provided, the value of which is
 passed to the callback function, the use of this pointer is user undefined:
 
+.. code-block:: c
+
 	int vme_irq_request(struct vme_dev *dev, int level, int statid,
 		void (*callback)(int, int, void *), void *priv);
 
@@ -329,31 +373,37 @@ passed to the callback function, the use of this pointer is user undefined:
 The callback parameters are as follows. Care must be taken in writing a callback
 function, callback functions run in interrupt context:
 
+.. code-block:: c
+
 	void callback(int level, int statid, void *priv);
 
 
 Interrupt Generation
---------------------
+~~~~~~~~~~~~~~~~~~~~
 
 The following function can be used to generate a VME interrupt at a given VME
 level and VME status ID:
 
+.. code-block:: c
+
 	int vme_irq_generate(struct vme_dev *dev, int level, int statid);
 
 
 Location monitors
-=================
+-----------------
 
 The VME API provides the following functionality to configure the location
 monitor.
 
 
 Location Monitor Management
----------------------------
+~~~~~~~~~~~~~~~~~~~~~~~~~~~
 
 The following functions are provided to request the use of a block of location
 monitors and to free them after they are no longer required:
 
+.. code-block:: c
+
 	struct vme_resource * vme_lm_request(struct vme_dev *dev);
 
 	void vme_lm_free(struct vme_resource * res);
@@ -362,15 +412,19 @@ Each block may provide a number of location monitors, monitoring adjacent
 locations. The following function can be used to determine how many locations
 are provided:
 
+.. code-block:: c
+
 	int vme_lm_count(struct vme_resource * res);
 
 
 Location Monitor Configuration
-------------------------------
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 
 Once a bank of location monitors has been allocated, the following functions
 are provided to configure the location and mode of the location monitor:
 
+.. code-block:: c
+
 	int vme_lm_set(struct vme_resource *res, unsigned long long base,
 		u32 aspace, u32 cycle);
 
@@ -379,12 +433,14 @@ are provided to configure the location and mode of the location monitor:
 
 
 Location Monitor Use
---------------------
+~~~~~~~~~~~~~~~~~~~~
 
 The following functions allow a callback to be attached and detached from each
 location monitor location. Each location monitor can monitor a number of
 adjacent locations:
 
+.. code-block:: c
+
 	int vme_lm_attach(struct vme_resource *res, int num,
 		void (*callback)(void *));
 
@@ -392,22 +448,27 @@ adjacent locations:
 
 The callback function is declared as follows.
 
+.. code-block:: c
+
 	void callback(void *data);
 
 
 Slot Detection
-==============
+--------------
 
 This function returns the slot ID of the provided bridge.
 
+.. code-block:: c
+
 	int vme_slot_num(struct vme_dev *dev);
 
 
 Bus Detection
-=============
+-------------
 
 This function returns the bus ID of the provided bridge.
 
-	int vme_bus_num(struct vme_dev *dev);
+.. code-block:: c
 
+	int vme_bus_num(struct vme_dev *dev);
 
diff --git a/MAINTAINERS b/MAINTAINERS
index 1cd38a7..de0451d 100644
--- a/MAINTAINERS
+++ b/MAINTAINERS
@@ -12877,7 +12877,7 @@ M:	Greg Kroah-Hartman <gregkh@xxxxxxxxxxxxxxxxxxx>
 L:	devel@xxxxxxxxxxxxxxxxxxxx
 S:	Maintained
 T:	git git://git.kernel.org/pub/scm/linux/kernel/git/gregkh/driver-core.git
-F:	Documentation/vme_api.txt
+F:	Documentation/driver-api/vme.rst
 F:	drivers/staging/vme/
 F:	drivers/vme/
 F:	include/linux/vme*
-- 
2.1.4

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