On 1/15/19 12:38 PM, Andrew F. Davis wrote: > On 1/15/19 11:45 AM, Liam Mark wrote: >> On Tue, 15 Jan 2019, Andrew F. Davis wrote: >> >>> On 1/14/19 11:13 AM, Liam Mark wrote: >>>> On Fri, 11 Jan 2019, Andrew F. Davis wrote: >>>> >>>>> Buffers may not be mapped from the CPU so skip cache maintenance here. >>>>> Accesses from the CPU to a cached heap should be bracketed with >>>>> {begin,end}_cpu_access calls so maintenance should not be needed anyway. >>>>> >>>>> Signed-off-by: Andrew F. Davis <afd@xxxxxx> >>>>> --- >>>>> drivers/staging/android/ion/ion.c | 7 ++++--- >>>>> 1 file changed, 4 insertions(+), 3 deletions(-) >>>>> >>>>> diff --git a/drivers/staging/android/ion/ion.c b/drivers/staging/android/ion/ion.c >>>>> index 14e48f6eb734..09cb5a8e2b09 100644 >>>>> --- a/drivers/staging/android/ion/ion.c >>>>> +++ b/drivers/staging/android/ion/ion.c >>>>> @@ -261,8 +261,8 @@ static struct sg_table *ion_map_dma_buf(struct dma_buf_attachment *attachment, >>>>> >>>>> table = a->table; >>>>> >>>>> - if (!dma_map_sg(attachment->dev, table->sgl, table->nents, >>>>> - direction)) >>>>> + if (!dma_map_sg_attrs(attachment->dev, table->sgl, table->nents, >>>>> + direction, DMA_ATTR_SKIP_CPU_SYNC)) >>>> >>>> Unfortunately I don't think you can do this for a couple reasons. >>>> You can't rely on {begin,end}_cpu_access calls to do cache maintenance. >>>> If the calls to {begin,end}_cpu_access were made before the call to >>>> dma_buf_attach then there won't have been a device attached so the calls >>>> to {begin,end}_cpu_access won't have done any cache maintenance. >>>> >>> >>> That should be okay though, if you have no attachments (or all >>> attachments are IO-coherent) then there is no need for cache >>> maintenance. Unless you mean a sequence where a non-io-coherent device >>> is attached later after data has already been written. Does that >>> sequence need supporting? >> >> Yes, but also I think there are cases where CPU access can happen before >> in Android, but I will focus on later for now. >> >>> DMA-BUF doesn't have to allocate the backing >>> memory until map_dma_buf() time, and that should only happen after all >>> the devices have attached so it can know where to put the buffer. So we >>> shouldn't expect any CPU access to buffers before all the devices are >>> attached and mapped, right? >>> >> >> Here is an example where CPU access can happen later in Android. >> >> Camera device records video -> software post processing -> video device >> (who does compression of raw data) and writes to a file >> >> In this example assume the buffer is cached and the devices are not >> IO-coherent (quite common). >> > > This is the start of the problem, having cached mappings of memory that > is also being accessed non-coherently is going to cause issues one way > or another. On top of the speculative cache fills that have to be > constantly fought back against with CMOs like below; some coherent > interconnects behave badly when you mix coherent and non-coherent access > (snoop filters get messed up). > > The solution is to either always have the addresses marked non-coherent > (like device memory, no-map carveouts), or if you really want to use > regular system memory allocated at runtime, then all cached mappings of > it need to be dropped, even the kernel logical address (area as painful > as that would be). > >> ION buffer is allocated. >> >> //Camera device records video >> dma_buf_attach >> dma_map_attachment (buffer needs to be cleaned) > > Why does the buffer need to be cleaned here? I just got through reading > the thread linked by Laura in the other reply. I do like +Brian's Actually +Brian this time :) > suggestion of tracking if the buffer has had CPU access since the last > time and only flushing the cache if it has. As unmapped heaps never get > CPU mapped this would never be the case for unmapped heaps, it solves my > problem. > >> [camera device writes to buffer] >> dma_buf_unmap_attachment (buffer needs to be invalidated) > > It doesn't know there will be any further CPU access, it could get freed > after this for all we know, the invalidate can be saved until the CPU > requests access again. > >> dma_buf_detach (device cannot stay attached because it is being sent down >> the pipeline and Camera doesn't know the end of the use case) >> > > This seems like a broken use-case, I understand the desire to keep > everything as modular as possible and separate the steps, but at this > point no one owns this buffers backing memory, not the CPU or any > device. I would go as far as to say DMA-BUF should be free now to > de-allocate the backing storage if it wants, that way it could get ready > for the next attachment, which may change the required backing memory > completely. > > All devices should attach before the first mapping, and only let go > after the task is complete, otherwise this buffers data needs copied off > to a different location or the CPU needs to take ownership in-between. > >> //buffer is send down the pipeline >> >> // Usersapce software post processing occurs >> mmap buffer > > Perhaps the invalidate should happen here in mmap. > >> DMA_BUF_IOCTL_SYNC IOCT with flags DMA_BUF_SYNC_START // No CMO since no >> devices attached to buffer > > And that should be okay, mmap does the sync, and if no devices are > attached nothing could have changed the underlying memory in the > mean-time, DMA_BUF_SYNC_START can safely be a no-op as they are. > >> [CPU reads/writes to the buffer] >> DMA_BUF_IOCTL_SYNC IOCTL with flags DMA_BUF_SYNC_END // No CMO since no >> devices attached to buffer >> munmap buffer >> >> //buffer is send down the pipeline >> // Buffer is send to video device (who does compression of raw data) and >> writes to a file >> dma_buf_attach >> dma_map_attachment (buffer needs to be cleaned) >> [video device writes to buffer] >> dma_buf_unmap_attachment >> dma_buf_detach (device cannot stay attached because it is being sent down >> the pipeline and Video doesn't know the end of the use case) >> >> >> >>>> Also ION no longer provides DMA ready memory, so if you are not doing CPU >>>> access then there is no requirement (that I am aware of) for you to call >>>> {begin,end}_cpu_access before passing the buffer to the device and if this >>>> buffer is cached and your device is not IO-coherent then the cache maintenance >>>> in ion_map_dma_buf and ion_unmap_dma_buf is required. >>>> >>> >>> If I am not doing any CPU access then why do I need CPU cache >>> maintenance on the buffer? >>> >> >> Because ION no longer provides DMA ready memory. >> Take the above example. >> >> ION allocates memory from buddy allocator and requests zeroing. >> Zeros are written to the cache. >> >> You pass the buffer to the camera device which is not IO-coherent. >> The camera devices writes directly to the buffer in DDR. >> Since you didn't clean the buffer a dirty cache line (one of the zeros) is >> evicted from the cache, this zero overwrites data the camera device has >> written which corrupts your data. >> > > The zeroing *is* a CPU access, therefor it should handle the needed CMO > for CPU access at the time of zeroing. > > Andrew > >> Liam >> >> Qualcomm Innovation Center, Inc. is a member of Code Aurora Forum, >> a Linux Foundation Collaborative Project >> _______________________________________________ devel mailing list devel@xxxxxxxxxxxxxxxxxxxxxx http://driverdev.linuxdriverproject.org/mailman/listinfo/driverdev-devel