Sent from my iPad > On Jan 7, 2019, at 5:57 PM, Paul Kocialkowski <paul.kocialkowski@xxxxxxxxxxx> wrote: > > Hi, > >> On Mon, 2019-01-07 at 11:49 +0800, Randy Li wrote: >>> On 12/12/18 8:51 PM, Paul Kocialkowski wrote: >>> Hi, >>> >>> On Wed, 2018-12-05 at 21:59 +0100, Jernej Škrabec wrote: >>> >>>>> + >>>>> +#define V4L2_HEVC_DPB_ENTRY_RPS_ST_CURR_BEFORE 0x01 >>>>> +#define V4L2_HEVC_DPB_ENTRY_RPS_ST_CURR_AFTER 0x02 >>>>> +#define V4L2_HEVC_DPB_ENTRY_RPS_LT_CURR 0x03 >>>>> + >>>>> +#define V4L2_HEVC_DPB_ENTRIES_NUM_MAX 16 >>>>> + >>>>> +struct v4l2_hevc_dpb_entry { >>>>> + __u32 buffer_tag; >>>>> + __u8 rps; >>>>> + __u8 field_pic; >>>>> + __u16 pic_order_cnt[2]; >>>>> +}; >> >> Please add a property for reference index, if that rps is not used for >> this, some device would request that(not the rockchip one). And >> Rockchip's VDPU1 and VDPU2 for AVC would request a similar property. > > What exactly is that reference index? Is it a bitstream element or > something deduced from the bitstream? > picture order count(POC) for HEVC and frame_num in AVC. I think it is the number used in list0(P slice and B slice) and list1(B slice). >> Adding another buffer_tag for referring the memory of the motion vectors >> for each frames. Or a better method is add a meta data to echo picture >> buffer, since the picture output is just the same as the original, >> display won't care whether the motion vectors are written the button of >> picture or somewhere else. > > The motion vectors are passed as part of the raw bitstream data, in the > slices. Is there a case where the motion vectors are coded differently? No, it is an additional cache for decoder, even FFmpeg having such data, I think allwinner must output it into somewhere. > >>>>> + >>>>> +struct v4l2_hevc_pred_weight_table { >>>>> + __u8 luma_log2_weight_denom; >>>>> + __s8 delta_chroma_log2_weight_denom; >>>>> + >>>>> + __s8 delta_luma_weight_l0[V4L2_HEVC_DPB_ENTRIES_NUM_MAX]; >>>>> + __s8 luma_offset_l0[V4L2_HEVC_DPB_ENTRIES_NUM_MAX]; >>>>> + __s8 delta_chroma_weight_l0[V4L2_HEVC_DPB_ENTRIES_NUM_MAX][2]; >>>>> + __s8 chroma_offset_l0[V4L2_HEVC_DPB_ENTRIES_NUM_MAX][2]; >>>>> + >>>>> + __s8 delta_luma_weight_l1[V4L2_HEVC_DPB_ENTRIES_NUM_MAX]; >>>>> + __s8 luma_offset_l1[V4L2_HEVC_DPB_ENTRIES_NUM_MAX]; >>>>> + __s8 delta_chroma_weight_l1[V4L2_HEVC_DPB_ENTRIES_NUM_MAX][2]; >>>>> + __s8 chroma_offset_l1[V4L2_HEVC_DPB_ENTRIES_NUM_MAX][2]; >>>>> +}; >>>>> + >> Those properties I think are not necessary are applying for the >> Rockchip's device, may not work for the others. > > Yes, it's possible that some of the elements are not necessary for some > decoders. What we want is to cover all the elements that might be > required for a decoder. I wonder whether allwinner need that, those sao flag usually ignored by decoder in design. But more is better than less, it is hard to extend a v4l2 structure in the future, maybe a new HEVC profile would bring a new property, it is still too early for HEVC. > >>>>> +struct v4l2_ctrl_hevc_slice_params { >>>>> + __u32 bit_size; >>>>> + __u32 data_bit_offset; >>>>> + >>>>> + /* ISO/IEC 23008-2, ITU-T Rec. H.265: NAL unit header */ >>>>> + __u8 nal_unit_type; >>>>> + __u8 nuh_temporal_id_plus1; >>>>> + >>>>> + /* ISO/IEC 23008-2, ITU-T Rec. H.265: General slice segment header */ >>>>> + __u8 slice_type; >>>>> + __u8 colour_plane_id; >> ---------------------------------------------------------------------------- >>>>> + __u16 slice_pic_order_cnt; >>>>> + __u8 slice_sao_luma_flag; >>>>> + __u8 slice_sao_chroma_flag; >>>>> + __u8 slice_temporal_mvp_enabled_flag; >>>>> + __u8 num_ref_idx_l0_active_minus1; >>>>> + __u8 num_ref_idx_l1_active_minus1; >> Rockchip's decoder doesn't use this part. >>>>> + __u8 mvd_l1_zero_flag; >>>>> + __u8 cabac_init_flag; >>>>> + __u8 collocated_from_l0_flag; >>>>> + __u8 collocated_ref_idx; >>>>> + __u8 five_minus_max_num_merge_cand; >>>>> + __u8 use_integer_mv_flag; >>>>> + __s8 slice_qp_delta; >>>>> + __s8 slice_cb_qp_offset; >>>>> + __s8 slice_cr_qp_offset; >>>>> + __s8 slice_act_y_qp_offset; >>>>> + __s8 slice_act_cb_qp_offset; >>>>> + __s8 slice_act_cr_qp_offset; >>>>> + __u8 slice_deblocking_filter_disabled_flag; >>>>> + __s8 slice_beta_offset_div2; >>>>> + __s8 slice_tc_offset_div2; >>>>> + __u8 slice_loop_filter_across_slices_enabled_flag; >>>>> + >>>>> + /* ISO/IEC 23008-2, ITU-T Rec. H.265: Picture timing SEI message */ >>>>> + __u8 pic_struct; >> I think the decoder doesn't care about this, it is used for display. > > The purpose of this field is to indicate whether the current picture is > a progressive frame or an interlaced field picture, which is useful for > decoding. > > At least our decoder has a register field to indicate frame/top > field/bottom field, so we certainly need to keep the info around. > Looking at the spec and the ffmpeg implementation, it looks like this > flag of the bitstream is the usual way to report field coding. It depends whether the decoder cares about scan type or more, I wonder prefer general_interlaced_source_flag for just scan type, it would be better than reading another SEL. > > Cheers, > > Paul Randy “ayaka” LI > >>>>> + >>>>> + /* ISO/IEC 23008-2, ITU-T Rec. H.265: General slice segment header */ >>>>> + struct v4l2_hevc_dpb_entry dpb[V4L2_HEVC_DPB_ENTRIES_NUM_MAX]; >>>>> + __u8 num_active_dpb_entries; >>>>> + __u8 ref_idx_l0[V4L2_HEVC_DPB_ENTRIES_NUM_MAX]; >>>>> + __u8 ref_idx_l1[V4L2_HEVC_DPB_ENTRIES_NUM_MAX]; >>>>> + >>>>> + __u8 num_rps_poc_st_curr_before; >>>>> + __u8 num_rps_poc_st_curr_after; >>>>> + __u8 num_rps_poc_lt_curr; >>>>> + >>>>> + /* ISO/IEC 23008-2, ITU-T Rec. H.265: Weighted prediction parameter */ >>>>> + struct v4l2_hevc_pred_weight_table pred_weight_table; >>>>> +}; >>>>> + >>>>> #endif > -- > Paul Kocialkowski, Bootlin (formerly Free Electrons) > Embedded Linux and kernel engineering > https://bootlin.com > _______________________________________________ devel mailing list devel@xxxxxxxxxxxxxxxxxxxxxx http://driverdev.linuxdriverproject.org/mailman/listinfo/driverdev-devel