[Adding Joe Perches] On Fri, 26 Oct 2018, Sasha Levin wrote: > On Fri, Oct 26, 2018 at 04:04:45PM -0300, Shayenne da Luz Moura wrote: > > This change was suggested by checkpath.pl. Use unsigned int with bitfield > > allocate only one bit to the boolean variable. > > > > CHECK: Avoid using bool structure members because of possible alignment > > issues > > > > Signed-off-by: Shayenne da Luz Moura <shayenneluzmoura@xxxxxxxxx> > > --- > > drivers/staging/vboxvideo/vbox_drv.h | 14 +++++++------- > > drivers/staging/vboxvideo/vboxvideo_guest.h | 2 +- > > 2 files changed, 8 insertions(+), 8 deletions(-) > > > > diff --git a/drivers/staging/vboxvideo/vbox_drv.h > > b/drivers/staging/vboxvideo/vbox_drv.h > > index 594f84272957..7d3e329a6b1c 100644 > > --- a/drivers/staging/vboxvideo/vbox_drv.h > > +++ b/drivers/staging/vboxvideo/vbox_drv.h > > @@ -81,7 +81,7 @@ struct vbox_private { > > u8 __iomem *vbva_buffers; > > struct gen_pool *guest_pool; > > struct vbva_buf_ctx *vbva_info; > > - bool any_pitch; > > + unsigned int any_pitch:1; > > u32 num_crtcs; > > /** Amount of available VRAM, including space used for buffers. */ > > u32 full_vram_size; > > Using bitfields for booleans in these cases is less efficient than just > using "regular" booleans for two reasons: > > 1. It will use the same amount of space. Due to alignment requirements, > the compiler can't squeeze in anything into the 7 bits that are now > "free". Each member, unless it's another bitfield, must start at a whole > byte. > > 2. This is actually less efficient (slower) for the compiler to work > with. The smallest granularity we have to access memory is 1 byte; we > can't set individual bits directly in memory. For the original code, the > assembly for 'vbox_private.any_pitch = true' would look something like > this: > > movl $0x1,-0x10(%rsp) > > As you can see, the compiler can directly write into the variable. > However, when we switch to using bitfields, the compiler must preserve > the original value of the other 7 bits, so it must first read them from > memory, manipulate the value and write it back. The assembly would > look something like this: > > movzbl -0x10(%rsp),%eax > or $0x1,%eax > mov %al,-0x10(%rsp) > > Which is less efficient than what was previously happening. Maybe checkpatch could be more precise about what kind of bools should be changed? julia _______________________________________________ devel mailing list devel@xxxxxxxxxxxxxxxxxxxxxx http://driverdev.linuxdriverproject.org/mailman/listinfo/driverdev-devel