On 12/06/2017 11:51 AM, Greg KH wrote:
On Mon, Dec 04, 2017 at 10:21:56PM +0300, Aliaksei Karaliou wrote:
Lustre code lacks checking the result of register_shrinker()
in several places. register_shrinker() was tagged __must_check
recently so that sparse has started reporting it.
Signed-off-by: Aliaksei Karaliou <akaraliou.dev@xxxxxxxxx>
---
drivers/staging/lustre/lustre/ldlm/ldlm_pool.c | 12 +++++++++---
drivers/staging/lustre/lustre/obdclass/lu_object.c | 5 +++--
drivers/staging/lustre/lustre/osc/osc_request.c | 4 +++-
drivers/staging/lustre/lustre/ptlrpc/sec_bulk.c | 8 +++++++-
4 files changed, 22 insertions(+), 7 deletions(-)
v2: Style fixes, as suggested by Cheers, Andreas and Dan Carpenter.
Added one more patch to address resource cleanup, suggested by Dan Carpenter.
diff --git a/drivers/staging/lustre/lustre/ldlm/ldlm_pool.c b/drivers/staging/lustre/lustre/ldlm/ldlm_pool.c
index da65d00a7811..9fef2d52d6c2 100644
--- a/drivers/staging/lustre/lustre/ldlm/ldlm_pool.c
+++ b/drivers/staging/lustre/lustre/ldlm/ldlm_pool.c
@@ -1086,10 +1086,16 @@ int ldlm_pools_init(void)
int rc;
rc = ldlm_pools_thread_start();
- if (rc == 0)
- register_shrinker(&ldlm_pools_cli_shrinker);
+ if (rc)
+ return rc;
- return rc;
+ rc = register_shrinker(&ldlm_pools_cli_shrinker);
+ if (rc) {
+ ldlm_pools_thread_stop();
+ return rc;
+ }
+
+ return 0;
}
void ldlm_pools_fini(void)
diff --git a/drivers/staging/lustre/lustre/obdclass/lu_object.c b/drivers/staging/lustre/lustre/obdclass/lu_object.c
index b938a3f9d50a..9e0256ca2079 100644
--- a/drivers/staging/lustre/lustre/obdclass/lu_object.c
+++ b/drivers/staging/lustre/lustre/obdclass/lu_object.c
@@ -1951,7 +1951,7 @@ int lu_global_init(void)
* inode, one for ea. Unfortunately setting this high value results in
* lu_object/inode cache consuming all the memory.
*/
- register_shrinker(&lu_site_shrinker);
+ result = register_shrinker(&lu_site_shrinker);
return result;
return register_shrinker()?
Yes, It looks easier, thank you for your comments.
But still what to do with the fact that this changed place actually leads to
resources being not freed (what I actually fix in second patch) ?
Should I just merge both commits together ?
Best regards,
Aliaksei
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