Re: [lustre-devel] [PATCH] staging: lustre: Replaces 'uint32_t' with '__u32' and 'uint64_t' with '__u64'.

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> On Nov 9, 2017, at 03:57, Roman Storozhenko <romeusmeister@xxxxxxxxx> wrote:
> 
> On Thu, Nov 9, 2017 at 1:06 PM, Dilger, Andreas
> <andreas.dilger@xxxxxxxxx> wrote:
>> On Nov 3, 2017, at 06:36, Roman Storozhenko <romeusmeister@xxxxxxxxx> wrote:
>>> 
>>> On Fri, Nov 03, 2017 at 12:46:18PM +0100, Greg Kroah-Hartman wrote:
>>>> On Sun, Oct 29, 2017 at 08:58:39PM +0300, Roman Storozhenko wrote:
>>>>> There are two reasons for that:
>>>>> 1) As Linus Torvalds said we should use kernel types:
>>>>> http://lkml.iu.edu/hypermail//linux/kernel/1506.0/00160.html
>>>>> 
>>>>> 2) There are only few places in the lustre codebase that use such types.
>>>>> In the most cases it uses '__u32' and '__u64'.
>>>> 
>>>>> drivers/staging/lustre/lustre/include/lustre_sec.h |  4 ++--
>>>>> drivers/staging/lustre/lustre/llite/vvp_dev.c      |  2 +-
>>>>> drivers/staging/lustre/lustre/lov/lov_internal.h   | 12 ++++++------
>>>>> drivers/staging/lustre/lustre/osc/osc_internal.h   |  6 +++---
>>>>> 4 files changed, 12 insertions(+), 12 deletions(-)
>>>> 
>>>> The __ types are only needed for when you cross the user/kernel boundry.
>>>> Otherwise just use the "normal" types of u32 and u64.
>>>> 
>>>> Do the changes you made here all cross that boundry?  If not, please fix
>>>> this up.
>>> 
>>> Thanks, Greg.
>>> 
>>> I have checked lustre repository and it seems that changed ".h" files aren't used in client code. But I realise that I could be mistaken. That why I want to ask lustre guys: am I right?
>> 
>> Sorry for not getting back to you sooner, I was traveling.
>> 
>> I'm not sure what you mean by the .h files aren't used in client code?
>> I checked all of the headers, and all of the structures that were changed,
>> and they all looked to be in use.
> 
> Thanks, Andreas. But let me clarify: did you mean that those
> structures are being used in userspace code and this patch could be
> accepted?
> Or those structures are being used only in the kernel code and I
> should change it according to Greg's remark?

These headers are for kernel code only, so should use the "u32" and similar
types, rather than the "__u32" that are used for user-kernel structures.

Cheers, Andreas
--
Andreas Dilger
Lustre Principal Architect
Intel Corporation







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