Re: fbcon: remove soft scrollback code (missing Doc. patch)

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Hi Daniel,

On Thu, Jan 14, 2021 at 5:11 PM Daniel Vetter <daniel@xxxxxxxx> wrote:
> On Thu, Jan 14, 2021 at 4:56 PM Geert Uytterhoeven <geert@xxxxxxxxxxxxxx> wrote:
> > On Tue, Jan 12, 2021 at 5:00 PM Daniel Vetter <daniel@xxxxxxxx> wrote:
> > > On Sat, Jan 9, 2021 at 12:11 AM Linus Torvalds
> > > <torvalds@xxxxxxxxxxxxxxxxxxxx> wrote:
> > > > On Fri, Jan 8, 2021 at 11:13 AM Phillip Susi <phill@xxxxxxxxxxxx> wrote:
> > > > > > Could we pause this madness? Scrollback is still useful. I needed it
> > > > > > today... it was too small, so command results I was looking for
> > > > > > already scrolled away, but... life will be really painful with 0
> > > > > > scrollback.
> > > > >
> > > > > > You'll need it, too... as soon as you get oops and will want to see
> > > > > > errors just prior to that oops.
> > > > >
> > > > > > If it means I get to maintain it... I'm not happy about it but that's
> > > > > > better than no scrollback.
> > > > >
> > > > > Amen!  What self respecting admin installs a gui on servers?  What do we
> > > > > have to do to get this back in?  What was so buggy with this code that
> > > > > it needed to be removed?  Why was it such a burden to just leave it be?
> > > >
> > > > It really was buggy, with security implications. And we have no maintainers.
> > > >
> > > > So the scroll-back code can't come back until we have a maintainer and
> > > > a cleaner and simpler implementation.
> > > >
> > > > And no, maintaining it really doesn't mean "just get it back to the
> > > > old broken state".
> > > >
> > > > So far I haven't actually seen any patches, which means that it's not
> > > > coming back.
> > > >
> > > > The good news? If you have an actual text VGA console, that should
> > > > still work just fine.
> >
> > IIRC, all of this was written for systems lacking VGA text consoles
> > in the first place...
> >
> > > Also on anything that is remotely modern (i.e. runs a drm kernel
> > > modesetting driver undearneath the fbdev/fbcon stack) there's a pile
> > > more issues on top of just the scrollback/fbcon code being a mess.
> >
> > Would it help to remove DRM_FBDEV_EMULATION (instead)?
>
> It's a problem with the hardware. "Write some registers and done"
> isn't how display blocks work nowadays. So your proposal amounts to
> "no fbdev/fbcon for anything modern-ish".

With "modern-ish" actually meaning: "desktop/gaming/mobile-style
3D-accelerated wide-color display hardware".  There's plenty of display
hardware that doesn't fall into that class, and is served by fbdev (also
out-of-tree due to the moratorium) because of that.

> Also I said "a pile more", most of the issues in fbcon/fbdev code
> apply for all drivers.
>
> > > Specifically the locking is somewhere between yolo and outright
> > > deadlocks. This holds even more so if the use case here is "I want
> > > scrollback for an oops". There's rough sketches for how it could be
> > > solved, but it's all very tricky work.
> >
> > When an oops happens, all bets are off.  At that point, all information
> > you can extract from the system is valuable, and additional locking
> > issues are moot.
>
> Except the first oops then scrolls aways because it's getting buried
> under further fail. Your locking needs to be minimally good enough to
> not make the situation worse.

When an oops happens, all bets are off...

Gr{oetje,eeting}s,

                        Geert

-- 
Geert Uytterhoeven -- There's lots of Linux beyond ia32 -- geert@xxxxxxxxxxxxxx

In personal conversations with technical people, I call myself a hacker. But
when I'm talking to journalists I just say "programmer" or something like that.
                                -- Linus Torvalds



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