A function has a different name between their prototype and its kernel-doc markup. Signed-off-by: Mauro Carvalho Chehab <mchehab+huawei@xxxxxxxxxx> --- include/linux/w1.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/include/linux/w1.h b/include/linux/w1.h index 949d3b10e531..9a2a0ef39018 100644 --- a/include/linux/w1.h +++ b/include/linux/w1.h @@ -251,65 +251,65 @@ void w1_remove_master_device(struct w1_bus_master *master); * @chip_info: pointer to struct hwmon_chip_info */ struct w1_family_ops { int (*add_slave)(struct w1_slave *sl); void (*remove_slave)(struct w1_slave *sl); const struct attribute_group **groups; const struct hwmon_chip_info *chip_info; }; /** * struct w1_family - reference counted family structure. * @family_entry: family linked list * @fid: 8 bit family identifier * @fops: operations for this family * @of_match_table: open firmware match table * @refcnt: reference counter */ struct w1_family { struct list_head family_entry; u8 fid; const struct w1_family_ops *fops; const struct of_device_id *of_match_table; atomic_t refcnt; }; int w1_register_family(struct w1_family *family); void w1_unregister_family(struct w1_family *family); /** - * module_w1_driver() - Helper macro for registering a 1-Wire families + * module_w1_family() - Helper macro for registering a 1-Wire families * @__w1_family: w1_family struct * * Helper macro for 1-Wire families which do not do anything special in module * init/exit. This eliminates a lot of boilerplate. Each module may only * use this macro once, and calling it replaces module_init() and module_exit() */ #define module_w1_family(__w1_family) \ module_driver(__w1_family, w1_register_family, \ w1_unregister_family) u8 w1_triplet(struct w1_master *dev, int bdir); u8 w1_touch_bit(struct w1_master *dev, int bit); void w1_write_8(struct w1_master *, u8); u8 w1_read_8(struct w1_master *); int w1_reset_bus(struct w1_master *); u8 w1_calc_crc8(u8 *, int); void w1_write_block(struct w1_master *, const u8 *, int); void w1_touch_block(struct w1_master *, u8 *, int); u8 w1_read_block(struct w1_master *, u8 *, int); int w1_reset_select_slave(struct w1_slave *sl); int w1_reset_resume_command(struct w1_master *); void w1_next_pullup(struct w1_master *, int); static inline struct w1_slave* dev_to_w1_slave(struct device *dev) { return container_of(dev, struct w1_slave, dev); } static inline struct w1_slave* kobj_to_w1_slave(struct kobject *kobj) { return dev_to_w1_slave(container_of(kobj, struct device, kobj)); } -- 2.28.0