On 6/19/20 2:01 PM, André Almeida wrote: > Create a documentation providing a background and explanation around the > operation of the Multi-Queue Block IO Queueing Mechanism (blk-mq). > > The reference for writing this documentation was the source code and > "Linux Block IO: Introducing Multi-queue SSD Access on Multi-core > Systems", by Axboe et al. > > Signed-off-by: André Almeida <andrealmeid@xxxxxxxxxxxxx> > --- > Changes from v2: > - More fixed typos > - Once again, reworked the definition of `blk_mq_hw_ctx` in "Hardware > dispatch queues" section > > Changes from v1: > - Fixed typos > - Reworked blk_mq_hw_ctx > > Hello, > > This commit was tested using "make htmldocs" and the HTML output has > been verified. > > Thanks, > André > --- > Documentation/block/blk-mq.rst | 155 +++++++++++++++++++++++++++++++++ > Documentation/block/index.rst | 1 + > 2 files changed, 156 insertions(+) > create mode 100644 Documentation/block/blk-mq.rst > > diff --git a/Documentation/block/blk-mq.rst b/Documentation/block/blk-mq.rst > new file mode 100644 > index 000000000000..d1b8f04a822d > --- /dev/null > +++ b/Documentation/block/blk-mq.rst > @@ -0,0 +1,155 @@ > +.. SPDX-License-Identifier: GPL-2.0 > + > +================================================ > +Multi-Queue Block IO Queueing Mechanism (blk-mq) > +================================================ > + > +The Multi-Queue Block IO Queueing Mechanism is an API to enable fast storage > +devices to achieve a huge number of input/output operations per second (IOPS) > +through queueing and submitting IO requests to block devices simultaneously, > +benefiting from the parallelism offered by modern storage devices. > + > +Introduction > +============ > + > +Background > +---------- > + > +Magnetic hard disks have been the de facto standard from the beginning of the > +development of the kernel. The Block IO subsystem aimed to achieve the best > +performance possible for those devices with a high penalty when doing random > +access, and the bottleneck was the mechanical moving parts, a lot slower than > +any layer on the storage stack. One example of such optimization technique > +involves ordering read/write requests according to the current position of the > +hard disk head. > + > +However, with the development of Solid State Drives and Non-Volatile Memories > +without mechanical parts nor random access penalty and capable of performing > +high parallel access, the bottleneck of the stack had moved from the storage > +device to the operating system. In order to take advantage of the parallelism > +in those devices' design, the multi-queue mechanism was introduced. > + > +The former design had a single queue to store block IO requests with a single > +lock. That did not scale well in SMP systems due to dirty data in cache and the > +bottleneck of having a single lock for multiple processors. This setup also > +suffered with congestion when different processes (or the same process, moving > +to different CPUs) wanted to perform block IO. Instead of this, the blk-mq API > +spawns multiple queues with individual entry points local to the CPU, removing > +the need for a lock. A deeper explanation on how this works is covered in the > +following section (`Operation`_). > + > +Operation > +--------- > + > +When the userspace performs IO to a block device (reading or writing a file, > +for instance), blk-mq takes action: it will store and manage IO requests to > +the block device, acting as middleware between the userspace (and a file > +system, if present) and the block device driver. > + > +blk-mq has two group of queues: software staging queues and hardware dispatch > +queues. When the request arrives at the block layer, it will try the shortest > +path possible: send it directly to the hardware queue. However, there are two > +cases that it might not do that: if there's an IO scheduler attached at the > +layer or if we want to try to merge requests. In both cases, requests will be > +sent to the software queue. > + > +Then, after the requests are processed by software queues, they will be placed > +at the hardware queue, a second stage queue were the hardware has direct access > +to process those requests. However, if the hardware does not have enough > +resources to accept more requests, blk-mq will places requests on a temporary > +queue, to be sent in the future, when the hardware is able. > + > +Software staging queues > +~~~~~~~~~~~~~~~~~~~~~~~ > + > +The block IO subsystem adds requests (represented by struct > +:c:type:`blk_mq_ctx`) in the software staging queues in case that they weren't This reads a bit funny, did you want to put the blk_mq_ctx thing after the "software staging queues"? Right now it looks like the requests are of that type, which of course isn't true. > +sent directly to the driver. A request is a collection of BIOs. They arrived at I'd say "one or more BIOs", as there can be just one. > +IO Schedulers > +^^^^^^^^^^^^^ > + > +There are several schedulers implemented by the block layer, each one following > +a heuristic to improve the IO performance. They are "pluggable" (as in plug > +and play), in the sense of they can be selected at run time using sysfs. You > +can read more about Linux's IO schedulers `here > +<https://www.kernel.org/doc/html/latest/block/index.html>`_. The scheduling > +happens only between requests in the same queue, so it is not possible to merge > +requests from different queues, otherwise there would be cache trashing and a > +need to have a lock for each queue. After the scheduling, the requests are > +eligible to be sent to the hardware. One of the possible schedulers to be > +selected is the NOOP scheduler, the most straightforward one, that implements a > +simple FIFO, without performing any reordering. This is useful in the following NOOP is a relic from the single queue days, the basic "doesn't do much" scheduler is NONE these days. And it doesn't provide FIFO ordering, requests will basically just end up in whatever software queue the process is running on. When someone runs the hardware queue, the software queues mapped to that hardware queue will be drained in sequence according to their mapping (generally from 0..N, if 0..N are mapped to that hardware queue). -- Jens Axboe