On Fri, 2 Nov 2018 17:59:32 +1100 Aleksa Sarai <cyphar@xxxxxxxxxx> wrote: > As an aside, I just tested with the frame unwinder and it isn't thrown > off-course by kretprobe_trampoline (though obviously the stack is still > wrong). So I think we just need to hook into the ORC unwinder to get it > to continue skipping up the stack, as well as add the rewriting code for > the stack traces (for all unwinders I guess -- though ideally we should I agree that this is the right solution. > do this without having to add the same code to every architecture). True, and there's an art to consolidating the code between architectures. I'm currently looking at function graph and seeing if I can consolidate it too. And I'm also trying to get multiple uses to hook into its infrastructure. I think I finally figured out a way to do so. The reason it is difficult, is that you need to maintain state between the entry of a function and the exit for each task and callback that is registered. Hence, it's a 3x tuple (function stack, task, callbacks). And this must be maintained with preemption. A task may sleep for minutes, and the state needs to be retained. The only state that must be retained is the function stack with the task, because if that gets out of sync, the system crashes. But the callback state can be removed. Here's what is there now: When something is registered with the function graph tracer, every task gets a shadowed stack. A hook is added to fork to add shadow stacks to new tasks. Once a shadow stack is added to a task, that shadow stack is never removed until the task exits. When the function is entered, the real return code is stored in the shadow stack and the trampoline address is put in its place. On return, the trampoline is called, and it will pop off the return code from the shadow stack and return to that. The issue with multiple users, is that different users may want to trace different functions. On entry, the user could say it doesn't want to trace the current function, and the return part must not be called on exit. Keeping track of which user needs the return called is the tricky part. Here's what I plan on implementing: Along with a shadow stack, I was going to add a 4096 byte (one page) array that holds 64 8 byte masks to every task as well. This will allow 64 simultaneous users (which is rather extreme). If we need to support more, we could allocate another page for all tasks. The 8 byte mask will represent each depth (allowing to do this for 64 function call stack depth, which should also be enough). Each user will be assigned one of the masks. Each bit in the mask represents the depth of the shadow stack. When a function is called, each user registered with the function graph tracer will get called (if they asked to be called for this function, via the ftrace_ops hashes) and if they want to trace the function, then the bit is set in the mask for that stack depth. When the function exits the function and we pop off the return code from the shadow stack, we then look at all the bits set for the corresponding users, and call their return callbacks, and ignore anything that is not set. When a user is unregistered, it the corresponding bits that represent it are cleared, and it the return callback will not be called. But the tasks being traced will still have their shadow stack to allow it to get back to normal. I'll hopefully have a prototype ready by plumbers. And this too will require each architecture to probably change. As a side project to this, I'm going to try to consolidate the function graph code among all the architectures as well. Not an easy task. -- Steve