> On Sat, Nov 19, 2016 at 9:55 AM, David Woodhouse <dwmw2@xxxxxxxxxxxxx> > wrote: >> >> I know it's unfashionable these days, but TeX always used to be bloody >> good at that kind of thing. > > You must have used a different TeX than I did. > > TeX is a horrible example. The moment you needed to insert anything > that TeX didn't know about, you were screwed. > > I think my go-to for TeX was LaTeX, the "epsfig" thing, and then xfig > and eps files (using fig2dev). Christ, I get flashbacks just thinking > about it. You're right. You included Epson, which was generated from fig. Now I'm having flashbacks too, and I actually remember. > I thought one of the points of Sphinx was to not have to play those games. > > I think that graphviz and svg are the reasonable modern formats. Let's > try to avoid bitmaps in today's world, except perhaps as intermediate > generated things for what we can't avoid. Sure, SVG makes sense. It's a text-based format (albeit XML) and it *can* be edited with a text editor and reasonably kept in version control, at least if the common tools store it in a diff-friendly way (with some line breaks occasionally, and maybe no indenting). Do they? -- dwmw2 -- To unsubscribe from this list: send the line "unsubscribe linux-doc" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html