[PATCH 01/11] [media] v4l2-framework.rst: remove videobuf quick chapter

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As we merged the videobuf chapter at the kABI section, and it
is a way more complete, just remove the small videobuf chapter
that came from framework.txt.

Signed-off-by: Mauro Carvalho Chehab <mchehab@xxxxxxxxxxxxxxxx>
---
 Documentation/media/kapi/v4l2-framework.rst | 16 ----------------
 1 file changed, 16 deletions(-)

diff --git a/Documentation/media/kapi/v4l2-framework.rst b/Documentation/media/kapi/v4l2-framework.rst
index c97ffd0d783b..9204d9329124 100644
--- a/Documentation/media/kapi/v4l2-framework.rst
+++ b/Documentation/media/kapi/v4l2-framework.rst
@@ -80,22 +80,6 @@ The V4L2 framework also optionally integrates with the media framework. If a
 driver sets the struct v4l2_device mdev field, sub-devices and video nodes
 will automatically appear in the media framework as entities.
 
-
-
-video buffer helper functions
------------------------------
-
-The v4l2 core API provides a set of standard methods (called "videobuf")
-for dealing with video buffers. Those methods allow a driver to implement
-read(), mmap() and overlay() in a consistent way.  There are currently
-methods for using video buffers on devices that supports DMA with
-scatter/gather method (videobuf-dma-sg), DMA with linear access
-(videobuf-dma-contig), and vmalloced buffers, mostly used on USB drivers
-(videobuf-vmalloc).
-
-Please see Documentation/video4linux/videobuf for more information on how
-to use the videobuf layer.
-
 struct v4l2_fh
 --------------
 
-- 
2.7.4

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