On Wed, Jun 25, 2014 at 3:12 PM, Stephen Warren <swarren@xxxxxxxxxxxxx> wrote: > On 06/18/2014 12:16 AM, Andrew Bresticker wrote: >> In addition to the PCIe and SATA PHYs, the XUSB pad controller also >> supports 3 UTMI, 2 HSIC, and 2 USB3 PHYs. Each USB3 PHY uses a single >> PCIe or SATA lane and is mapped to one of the three UTMI ports. >> > >> diff --git a/drivers/pinctrl/pinctrl-tegra-xusb.c b/drivers/pinctrl/pinctrl-tegra-xusb.c > >> @@ -372,6 +720,193 @@ static int tegra_xusb_padctl_pinconf_group_set(struct pinctrl_dev *pinctrl, >> padctl_writel(padctl, regval, lane->offset); >> break; >> >> + case TEGRA_XUSB_PADCTL_USB3_PORT_NUM: >> + if (value >= TEGRA_XUSB_PADCTL_USB3_PORTS) { >> + dev_err(padctl->dev, "Invalid USB3 port: %lu\n", >> + value); >> + return -EINVAL; >> + } >> + if (!is_pcie_sata_lane(group)) { >> + dev_err(padctl->dev, >> + "USB3 port not applicable for pin %d\n", >> + group); >> + return -EINVAL; >> + } >> + padctl->usb3_ports[value].lane = group; >> + break; > > It feels odd to use pinctrl for a SW-only purpose. In other words, that > chunk of code isn't writing the pinconf data to HW, but rather some > internal variable. Well the mapping of lanes to USB3 ports is a hardware property and we do use it when programming the hardware later to choose which set of lane registers to program given a USB3 port, but it's true that it's not some value we program into HW directly. > Perhaps it would make more sense for the DT binding to represent this > data directly in a custom property that's parsed at probe() time. That > way, pinctrl only touches "real" HW stuff. I'm on the fence about this. If you or others feel strongly about this then I can make it a separate DT property and move it out of the pinctrl properties. >> +static int usb3_phy_power_on(struct phy *phy) >> +{ >> + struct tegra_xusb_padctl *padctl = phy_get_drvdata(phy); >> + int port = usb3_phy_to_port(phy); >> + int lane = padctl->usb3_ports[port].lane; >> + u32 value, offset; >> + >> + value = padctl_readl(padctl, XUSB_PADCTL_IOPHY_USB3_PADX_CTL2(port)); >> + value &= ~((XUSB_PADCTL_IOPHY_USB3_PAD_CTL2_RX_WANDER_MASK << >> + XUSB_PADCTL_IOPHY_USB3_PAD_CTL2_RX_WANDER_SHIFT) | >> + (XUSB_PADCTL_IOPHY_USB3_PAD_CTL2_RX_EQ_MASK << >> + XUSB_PADCTL_IOPHY_USB3_PAD_CTL2_RX_EQ_SHIFT) | >> + (XUSB_PADCTL_IOPHY_USB3_PAD_CTL2_CDR_CNTL_MASK << >> + XUSB_PADCTL_IOPHY_USB3_PAD_CTL2_CDR_CNTL_SHIFT)); > > Hmm. So there is a lot of "PHY" stuff here after all. > > However, the PHYs implemented here appear to implement very low-level > I/O pad code, whereas the PHYs we have for our USB 2.0 controller are > somewhat higher-level; they're more USB-oriented than just IO pad > oriented. Do you know which level of abstraction a Linux PHY object is > supposed to be? I could never get an answer when I asked before. The only other PHY driver I've worked with (Exynos USB2/3 PHYs) also mainly only did low-level pad control stuff, but looking at a couple of other USB PHYs (MSM, MV), there appear to be others that have higher-level USB stuff in the PHY driver. Perhaps Kishon or Felipe could offer us some guidance? -- To unsubscribe from this list: send the line "unsubscribe linux-doc" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html