On Thu, 6 Mar 2025 08:18:46 +0100 Greg Kroah-Hartman <gregkh@xxxxxxxxxxxxxxxxxxx> wrote: > On Thu, Mar 06, 2025 at 12:21:22AM +0100, Uwe Kleine-König wrote: > > Hello David, > > > > On Wed, Mar 05, 2025 at 04:40:45PM +0100, David Jander wrote: > > > On Fri, 28 Feb 2025 17:44:27 +0100 > > > Uwe Kleine-König <u.kleine-koenig@xxxxxxxxxxxx> wrote: > > > > On Thu, Feb 27, 2025 at 05:28:17PM +0100, David Jander wrote: > > > > [...] > > > > > +static int motion_open(struct inode *inode, struct file *file) > > > > > +{ > > > > > + int minor = iminor(inode); > > > > > + struct motion_device *mdev = NULL, *iter; > > > > > + int err; > > > > > + > > > > > + mutex_lock(&motion_mtx); > > > > > > > > If you use guard(), error handling gets a bit easier. > > > > > > This looks interesting. I didn't know about guard(). Thanks. I see the > > > benefits, but in some cases it also makes the locked region less clearly > > > visible. While I agree that guard() in this particular place is nice, > > > I'm hesitant to try and replace all mutex_lock()/_unlock() calls with guard(). > > > Let me know if my assessment of the intended use of guard() is incorrect. > > > > I agree that guard() makes it harder for non-trivial functions to spot > > the critical section. In my eyes this is outweight by not having to > > unlock in all exit paths, but that might be subjective. Annother > > downside of guard is that sparse doesn't understand it and reports > > unbalanced locking. > > > > > > > + list_for_each_entry(iter, &motion_list, list) { > > > > > + if (iter->minor != minor) > > > > > + continue; > > > > > + mdev = iter; > > > > > + break; > > > > > + } > > > > > > > > This should be easier. If you use a cdev you can just do > > > > container_of(inode->i_cdev, ...); > > > > > > Hmm... I don't yet really understand what you mean. I will have to study the > > > involved code a bit more. > > > > The code that I'm convinced is correct is > > https://lore.kernel.org/linux-pwm/00c9f1181dc351e1e6041ba6e41e4c30b12b6a27.1725635013.git.u.kleine-koenig@xxxxxxxxxxxx/ > > > > This isn't in mainline because there is some feedback I still have to > > address, but I think it might serve as an example anyhow. > > > > > > > [...] > > > > > + > > > > > +static const struct class motion_class = { > > > > > + .name = "motion", > > > > > + .devnode = motion_devnode, > > > > > > > > IIRC it's recommended to not create new classes, but a bus. > > > > > > Interesting. I did some searching, and all I could find was that the chapter > > > in driver-api/driver-model about classes magically vanished between versions > > > 5.12 and 5.13. Does anyone know where I can find some information about this? > > > Sorry if I'm being blind... > > > > Half knowledge on my end at best. I would hope that Greg knows some > > details (which might even be "no, classes are fine"). I added him to Cc: > > A class is there for when you have a common api that devices of > different types can talk to userspace (i.e. the UAPI is common, not the > hardware type). Things like input devices, tty, disks, etc. A bus is > there to be able to write different drivers to bind to for that hardware > bus type (pci, usb, i2c, platform, etc.) > > So you need both, a bus to talk to the hardware, and a class to talk to > userspace in a common way (ignore the fact that we can also talk to > hardware directly from userspace like raw USB or i2c or PCI config > space, that's all bus-specific stuff). Thanks for chiming in. Let me see if I understand this correctly: In this case, I have a UAPI that is common to different types of motion control devices. So I need a class. check. Do I need a bus? If one can conceive other drivers or kernel parts that talk to motion drivers, I would need a bus. If that doesn't make sense, I don't. Right? I actually can think of a new motion device that acts as an aggregator of several single-channel motion devices into a single "virtual" multi-channel device... so do I need also a bus? I suppose...? Then the question remains: why did the chapter about classes vanish? Best regards, -- David Jander