Re: [PATCH v3 04/10] drm/msm/A6xx: Implement preemption for A7XX targets

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On 9/10/24 6:43 PM, Akhil P Oommen wrote:
On Mon, Sep 09, 2024 at 01:22:22PM +0100, Connor Abbott wrote:
On Fri, Sep 6, 2024 at 9:03 PM Akhil P Oommen <quic_akhilpo@xxxxxxxxxxx> wrote:

On Thu, Sep 05, 2024 at 04:51:22PM +0200, Antonino Maniscalco wrote:
This patch implements preemption feature for A6xx targets, this allows
the GPU to switch to a higher priority ringbuffer if one is ready. A6XX
hardware as such supports multiple levels of preemption granularities,
ranging from coarse grained(ringbuffer level) to a more fine grained
such as draw-call level or a bin boundary level preemption. This patch
enables the basic preemption level, with more fine grained preemption
support to follow.

Signed-off-by: Sharat Masetty <smasetty@xxxxxxxxxxxxxx>
Signed-off-by: Antonino Maniscalco <antomani103@xxxxxxxxx>
Tested-by: Neil Armstrong <neil.armstrong@xxxxxxxxxx> # on SM8650-QRD
---
  drivers/gpu/drm/msm/Makefile              |   1 +
  drivers/gpu/drm/msm/adreno/a6xx_gpu.c     | 293 +++++++++++++++++++++-
  drivers/gpu/drm/msm/adreno/a6xx_gpu.h     | 161 ++++++++++++
  drivers/gpu/drm/msm/adreno/a6xx_preempt.c | 391 ++++++++++++++++++++++++++++++
  drivers/gpu/drm/msm/msm_ringbuffer.h      |   7 +
  5 files changed, 844 insertions(+), 9 deletions(-)

diff --git a/drivers/gpu/drm/msm/Makefile b/drivers/gpu/drm/msm/Makefile
index f5e2838c6a76..32e915109a59 100644
--- a/drivers/gpu/drm/msm/Makefile
+++ b/drivers/gpu/drm/msm/Makefile
@@ -23,6 +23,7 @@ adreno-y := \
       adreno/a6xx_gpu.o \
       adreno/a6xx_gmu.o \
       adreno/a6xx_hfi.o \
+     adreno/a6xx_preempt.o \

  adreno-$(CONFIG_DEBUG_FS) += adreno/a5xx_debugfs.o \

diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
index 32a4faa93d7f..ed0b138a2d66 100644
--- a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
+++ b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
@@ -16,6 +16,83 @@

  #define GPU_PAS_ID 13

+/* IFPC & Preemption static powerup restore list */
+static const uint32_t a7xx_pwrup_reglist[] = {
+     REG_A6XX_UCHE_TRAP_BASE,
+     REG_A6XX_UCHE_TRAP_BASE + 1,
+     REG_A6XX_UCHE_WRITE_THRU_BASE,
+     REG_A6XX_UCHE_WRITE_THRU_BASE + 1,
+     REG_A6XX_UCHE_GMEM_RANGE_MIN,
+     REG_A6XX_UCHE_GMEM_RANGE_MIN + 1,
+     REG_A6XX_UCHE_GMEM_RANGE_MAX,
+     REG_A6XX_UCHE_GMEM_RANGE_MAX + 1,
+     REG_A6XX_UCHE_CACHE_WAYS,
+     REG_A6XX_UCHE_MODE_CNTL,
+     REG_A6XX_RB_NC_MODE_CNTL,
+     REG_A6XX_RB_CMP_DBG_ECO_CNTL,
+     REG_A7XX_GRAS_NC_MODE_CNTL,
+     REG_A6XX_RB_CONTEXT_SWITCH_GMEM_SAVE_RESTORE,
+     REG_A6XX_UCHE_GBIF_GX_CONFIG,
+     REG_A6XX_UCHE_CLIENT_PF,

REG_A6XX_TPL1_DBG_ECO_CNTL1 here. A friendly warning, missing a register
in this list (and the below list) will lead to a very frustrating debug.

+};
+
+static const uint32_t a7xx_ifpc_pwrup_reglist[] = {
+     REG_A6XX_TPL1_NC_MODE_CNTL,
+     REG_A6XX_SP_NC_MODE_CNTL,
+     REG_A6XX_CP_DBG_ECO_CNTL,
+     REG_A6XX_CP_PROTECT_CNTL,
+     REG_A6XX_CP_PROTECT(0),
+     REG_A6XX_CP_PROTECT(1),
+     REG_A6XX_CP_PROTECT(2),
+     REG_A6XX_CP_PROTECT(3),
+     REG_A6XX_CP_PROTECT(4),
+     REG_A6XX_CP_PROTECT(5),
+     REG_A6XX_CP_PROTECT(6),
+     REG_A6XX_CP_PROTECT(7),
+     REG_A6XX_CP_PROTECT(8),
+     REG_A6XX_CP_PROTECT(9),
+     REG_A6XX_CP_PROTECT(10),
+     REG_A6XX_CP_PROTECT(11),
+     REG_A6XX_CP_PROTECT(12),
+     REG_A6XX_CP_PROTECT(13),
+     REG_A6XX_CP_PROTECT(14),
+     REG_A6XX_CP_PROTECT(15),
+     REG_A6XX_CP_PROTECT(16),
+     REG_A6XX_CP_PROTECT(17),
+     REG_A6XX_CP_PROTECT(18),
+     REG_A6XX_CP_PROTECT(19),
+     REG_A6XX_CP_PROTECT(20),
+     REG_A6XX_CP_PROTECT(21),
+     REG_A6XX_CP_PROTECT(22),
+     REG_A6XX_CP_PROTECT(23),
+     REG_A6XX_CP_PROTECT(24),
+     REG_A6XX_CP_PROTECT(25),
+     REG_A6XX_CP_PROTECT(26),
+     REG_A6XX_CP_PROTECT(27),
+     REG_A6XX_CP_PROTECT(28),
+     REG_A6XX_CP_PROTECT(29),
+     REG_A6XX_CP_PROTECT(30),
+     REG_A6XX_CP_PROTECT(31),
+     REG_A6XX_CP_PROTECT(32),
+     REG_A6XX_CP_PROTECT(33),
+     REG_A6XX_CP_PROTECT(34),
+     REG_A6XX_CP_PROTECT(35),
+     REG_A6XX_CP_PROTECT(36),
+     REG_A6XX_CP_PROTECT(37),
+     REG_A6XX_CP_PROTECT(38),
+     REG_A6XX_CP_PROTECT(39),
+     REG_A6XX_CP_PROTECT(40),
+     REG_A6XX_CP_PROTECT(41),
+     REG_A6XX_CP_PROTECT(42),
+     REG_A6XX_CP_PROTECT(43),
+     REG_A6XX_CP_PROTECT(44),
+     REG_A6XX_CP_PROTECT(45),
+     REG_A6XX_CP_PROTECT(46),
+     REG_A6XX_CP_PROTECT(47),
+     REG_A6XX_CP_AHB_CNTL,
+};
+
+
  static inline bool _a6xx_check_idle(struct msm_gpu *gpu)
  {
       struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
@@ -68,6 +145,8 @@ static void update_shadow_rptr(struct msm_gpu *gpu, struct msm_ringbuffer *ring)

  static void a6xx_flush(struct msm_gpu *gpu, struct msm_ringbuffer *ring)
  {
+     struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
+     struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
       uint32_t wptr;
       unsigned long flags;

@@ -81,12 +160,26 @@ static void a6xx_flush(struct msm_gpu *gpu, struct msm_ringbuffer *ring)
       /* Make sure to wrap wptr if we need to */
       wptr = get_wptr(ring);

-     spin_unlock_irqrestore(&ring->preempt_lock, flags);
-
       /* Make sure everything is posted before making a decision */
       mb();

This looks unnecessary.


-     gpu_write(gpu, REG_A6XX_CP_RB_WPTR, wptr);
+     /* Update HW if this is the current ring and we are not in preempt*/
+     if (!a6xx_in_preempt(a6xx_gpu)) {
+             /*
+              * Order the reads of the preempt state and cur_ring. This
+              * matches the barrier after writing cur_ring.
+              */
+             rmb();

we can use the lighter smp variant here.

+
+             if (a6xx_gpu->cur_ring == ring)
+                     gpu_write(gpu, REG_A6XX_CP_RB_WPTR, wptr);
+             else
+                     ring->skip_inline_wptr = true;
+     } else {
+             ring->skip_inline_wptr = true;
+     }
+
+     spin_unlock_irqrestore(&ring->preempt_lock, flags);
  }

  static void get_stats_counter(struct msm_ringbuffer *ring, u32 counter,
@@ -138,12 +231,14 @@ static void a6xx_set_pagetable(struct a6xx_gpu *a6xx_gpu,

set_pagetable checks "cur_ctx_seqno" to see if pt switch is needed or
not. This is currently not tracked separately for each ring. Can you
please check that?

I wonder why that didn't cause any gpu errors in testing. Not sure if I
am missing something.


       /*
        * Write the new TTBR0 to the memstore. This is good for debugging.
+      * Needed for preemption
        */
-     OUT_PKT7(ring, CP_MEM_WRITE, 4);
+     OUT_PKT7(ring, CP_MEM_WRITE, 5);
       OUT_RING(ring, CP_MEM_WRITE_0_ADDR_LO(lower_32_bits(memptr)));
       OUT_RING(ring, CP_MEM_WRITE_1_ADDR_HI(upper_32_bits(memptr)));
       OUT_RING(ring, lower_32_bits(ttbr));
-     OUT_RING(ring, (asid << 16) | upper_32_bits(ttbr));
+     OUT_RING(ring, upper_32_bits(ttbr));
+     OUT_RING(ring, ctx->seqno);

       /*
        * Sync both threads after switching pagetables and enable BR only
@@ -268,6 +363,43 @@ static void a6xx_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit)
       a6xx_flush(gpu, ring);
  }

+static void a6xx_emit_set_pseudo_reg(struct msm_ringbuffer *ring,
+             struct a6xx_gpu *a6xx_gpu, struct msm_gpu_submitqueue *queue)
+{
+     u64 preempt_offset_priv_secure;
+
+     OUT_PKT7(ring, CP_SET_PSEUDO_REG, 15);
+
+     OUT_RING(ring, SMMU_INFO);
+     /* don't save SMMU, we write the record from the kernel instead */
+     OUT_RING(ring, 0);
+     OUT_RING(ring, 0);
+
+     /* privileged and non secure buffer save */
+     OUT_RING(ring, NON_SECURE_SAVE_ADDR);
+     OUT_RING(ring, lower_32_bits(
+             a6xx_gpu->preempt_iova[ring->id] + PREEMPT_OFFSET_PRIV_NON_SECURE));
+     OUT_RING(ring, upper_32_bits(
+             a6xx_gpu->preempt_iova[ring->id] + PREEMPT_OFFSET_PRIV_NON_SECURE));
+     OUT_RING(ring, SECURE_SAVE_ADDR);
+     preempt_offset_priv_secure =
+             PREEMPT_OFFSET_PRIV_SECURE(a6xx_gpu->base.info->preempt_record_size);
+     OUT_RING(ring, lower_32_bits(
+             a6xx_gpu->preempt_iova[ring->id] + preempt_offset_priv_secure));
+     OUT_RING(ring, upper_32_bits(
+             a6xx_gpu->preempt_iova[ring->id] + preempt_offset_priv_secure));
+
+     /* user context buffer save, seems to be unnused by fw */
+     OUT_RING(ring, NON_PRIV_SAVE_ADDR);
+     OUT_RING(ring, 0);
+     OUT_RING(ring, 0);
+
+     OUT_RING(ring, COUNTER);
+     /* seems OK to set to 0 to disable it */
+     OUT_RING(ring, 0);
+     OUT_RING(ring, 0);
+}
+
  static void a7xx_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit)
  {
       unsigned int index = submit->seqno % MSM_GPU_SUBMIT_STATS_COUNT;
@@ -283,6 +415,13 @@ static void a7xx_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit)
       OUT_PKT7(ring, CP_THREAD_CONTROL, 1);
       OUT_RING(ring, CP_THREAD_CONTROL_0_SYNC_THREADS | CP_SET_THREAD_BR);

+     /*
+      * If preemption is enabled, then set the pseudo register for the save
+      * sequence
+      */
+     if (gpu->nr_rings > 1)
+             a6xx_emit_set_pseudo_reg(ring, a6xx_gpu, submit->queue);

Can we move this after set_pagetable()?

+
       a6xx_set_pagetable(a6xx_gpu, ring, submit->queue->ctx);

       get_stats_counter(ring, REG_A7XX_RBBM_PERFCTR_CP(0),
@@ -376,6 +515,8 @@ static void a7xx_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit)
       OUT_RING(ring, upper_32_bits(rbmemptr(ring, bv_fence)));
       OUT_RING(ring, submit->seqno);

+     a6xx_gpu->last_seqno[ring->id] = submit->seqno;
+
       /* write the ringbuffer timestamp */
       OUT_PKT7(ring, CP_EVENT_WRITE, 4);
       OUT_RING(ring, CACHE_CLEAN | CP_EVENT_WRITE_0_IRQ | BIT(27));
@@ -389,10 +530,32 @@ static void a7xx_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit)
       OUT_PKT7(ring, CP_SET_MARKER, 1);
       OUT_RING(ring, 0x100); /* IFPC enable */

+     /* If preemption is enabled */
+     if (gpu->nr_rings > 1) {
+             /* Yield the floor on command completion */
+             OUT_PKT7(ring, CP_CONTEXT_SWITCH_YIELD, 4);
+
+             /*
+              * If dword[2:1] are non zero, they specify an address for
+              * the CP to write the value of dword[3] to on preemption
+              * complete. Write 0 to skip the write
+              */
+             OUT_RING(ring, 0x00);
+             OUT_RING(ring, 0x00);
+             /* Data value - not used if the address above is 0 */
+             OUT_RING(ring, 0x01);
+             /* generate interrupt on preemption completion */
+             OUT_RING(ring, 0x00);
+     }
+
+
       trace_msm_gpu_submit_flush(submit,
               gpu_read64(gpu, REG_A6XX_CP_ALWAYS_ON_COUNTER));

       a6xx_flush(gpu, ring);
+
+     /* Check to see if we need to start preemption */
+     a6xx_preempt_trigger(gpu);
  }

  static void a6xx_set_hwcg(struct msm_gpu *gpu, bool state)
@@ -588,6 +751,89 @@ static void a6xx_set_ubwc_config(struct msm_gpu *gpu)
                 adreno_gpu->ubwc_config.min_acc_len << 23 | hbb_lo << 21);
  }

+static void a7xx_patch_pwrup_reglist(struct msm_gpu *gpu)
+{
+     struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
+     struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
+     struct adreno_reglist_list reglist[2];
+     void *ptr = a6xx_gpu->pwrup_reglist_ptr;
+     struct cpu_gpu_lock *lock = ptr;
+     u32 *dest = (u32 *)&lock->regs[0];
+     int i, j;
+
This sequence is required only once. We can use a flag to check and bail out
next time.

+     lock->gpu_req = lock->cpu_req = lock->turn = 0;
+     lock->ifpc_list_len = ARRAY_SIZE(a7xx_ifpc_pwrup_reglist);
+     lock->preemption_list_len = ARRAY_SIZE(a7xx_pwrup_reglist);
+
+     /* Static IFPC-only registers */
+     reglist[0].regs = a7xx_ifpc_pwrup_reglist;
+     reglist[0].count = ARRAY_SIZE(a7xx_ifpc_pwrup_reglist);
+     lock->ifpc_list_len = reglist[0].count;
+
+     /* Static IFPC + preemption registers */
+     reglist[1].regs = a7xx_pwrup_reglist;
+     reglist[1].count = ARRAY_SIZE(a7xx_pwrup_reglist);
+     lock->preemption_list_len = reglist[1].count;
+
+     /*
+      * For each entry in each of the lists, write the offset and the current
+      * register value into the GPU buffer
+      */
+     for (i = 0; i < 2; i++) {
+             const u32 *r = reglist[i].regs;
+
+             for (j = 0; j < reglist[i].count; j++) {
+                     *dest++ = r[j];
+                     *dest++ = gpu_read(gpu, r[j]);
+             }
+     }
+
+     /*
+      * The overall register list is composed of
+      * 1. Static IFPC-only registers
+      * 2. Static IFPC + preemption registers
+      * 3. Dynamic IFPC + preemption registers (ex: perfcounter selects)
+      *
+      * The first two lists are static. Size of these lists are stored as
+      * number of pairs in ifpc_list_len and preemption_list_len
+      * respectively. With concurrent binning, Some of the perfcounter
+      * registers being virtualized, CP needs to know the pipe id to program
+      * the aperture inorder to restore the same. Thus, third list is a
+      * dynamic list with triplets as
+      * (<aperture, shifted 12 bits> <address> <data>), and the length is
+      * stored as number for triplets in dynamic_list_len.
+      */
+     lock->dynamic_list_len = 0;
+}
+
+static int a7xx_preempt_start(struct msm_gpu *gpu)
+{
+     struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
+     struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
+     struct msm_ringbuffer *ring = gpu->rb[0];
+
+     if (gpu->nr_rings <= 1)
+             return 0;
+
+     /* Turn CP protection off */
+     OUT_PKT7(ring, CP_SET_PROTECTED_MODE, 1);
+     OUT_RING(ring, 0);
+
+     a6xx_emit_set_pseudo_reg(ring, a6xx_gpu, NULL);
+
+     /* Yield the floor on command completion */
+     OUT_PKT7(ring, CP_CONTEXT_SWITCH_YIELD, 4);
+     OUT_RING(ring, 0x00);
+     OUT_RING(ring, 0x00);
+     OUT_RING(ring, 0x01);

Looks like kgsl use 0x00 here. Not sure if that matters!

+     /* Generate interrupt on preemption completion */
+     OUT_RING(ring, 0x00);
+
+     a6xx_flush(gpu, ring);
+
+     return a6xx_idle(gpu, ring) ? 0 : -EINVAL;
+}
+
  static int a6xx_cp_init(struct msm_gpu *gpu)
  {
       struct msm_ringbuffer *ring = gpu->rb[0];
@@ -619,6 +865,8 @@ static int a6xx_cp_init(struct msm_gpu *gpu)

  static int a7xx_cp_init(struct msm_gpu *gpu)
  {
+     struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
+     struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
       struct msm_ringbuffer *ring = gpu->rb[0];
       u32 mask;

@@ -626,6 +874,8 @@ static int a7xx_cp_init(struct msm_gpu *gpu)
       OUT_PKT7(ring, CP_THREAD_CONTROL, 1);
       OUT_RING(ring, BIT(27));

+     a7xx_patch_pwrup_reglist(gpu);
+

Looks out of place. I guess you kept it here to avoid an extra a7x
check. At least we should move this before the above pm4 packets.

       OUT_PKT7(ring, CP_ME_INIT, 7);

       /* Use multiple HW contexts */
@@ -656,11 +906,11 @@ static int a7xx_cp_init(struct msm_gpu *gpu)

       /* *Don't* send a power up reg list for concurrent binning (TODO) */
       /* Lo address */
-     OUT_RING(ring, 0x00000000);
+     OUT_RING(ring, lower_32_bits(a6xx_gpu->pwrup_reglist_iova));
       /* Hi address */
-     OUT_RING(ring, 0x00000000);
+     OUT_RING(ring, upper_32_bits(a6xx_gpu->pwrup_reglist_iova));
       /* BIT(31) set => read the regs from the list */
-     OUT_RING(ring, 0x00000000);
+     OUT_RING(ring, BIT(31));

       a6xx_flush(gpu, ring);
       return a6xx_idle(gpu, ring) ? 0 : -EINVAL;
@@ -784,6 +1034,16 @@ static int a6xx_ucode_load(struct msm_gpu *gpu)
               msm_gem_object_set_name(a6xx_gpu->shadow_bo, "shadow");
       }

+     a6xx_gpu->pwrup_reglist_ptr = msm_gem_kernel_new(gpu->dev, PAGE_SIZE,
+                                                      MSM_BO_WC  | MSM_BO_MAP_PRIV,
+                                                      gpu->aspace, &a6xx_gpu->pwrup_reglist_bo,
+                                                      &a6xx_gpu->pwrup_reglist_iova);
+
+     if (IS_ERR(a6xx_gpu->pwrup_reglist_ptr))
+             return PTR_ERR(a6xx_gpu->pwrup_reglist_ptr);
+
+     msm_gem_object_set_name(a6xx_gpu->pwrup_reglist_bo, "pwrup_reglist");
+
       return 0;
  }

@@ -1127,6 +1387,8 @@ static int hw_init(struct msm_gpu *gpu)
       if (a6xx_gpu->shadow_bo) {
               gpu_write64(gpu, REG_A6XX_CP_RB_RPTR_ADDR,
                       shadowptr(a6xx_gpu, gpu->rb[0]));
+             for (unsigned int i = 0; i < gpu->nr_rings; i++)
+                     a6xx_gpu->shadow[i] = 0;
       }

       /* ..which means "always" on A7xx, also for BV shadow */
@@ -1135,6 +1397,8 @@ static int hw_init(struct msm_gpu *gpu)
                           rbmemptr(gpu->rb[0], bv_rptr));
       }

+     a6xx_preempt_hw_init(gpu);
+
       /* Always come up on rb 0 */
       a6xx_gpu->cur_ring = gpu->rb[0];

@@ -1180,6 +1444,10 @@ static int hw_init(struct msm_gpu *gpu)
  out:
       if (adreno_has_gmu_wrapper(adreno_gpu))
               return ret;
+
+     /* Last step - yield the ringbuffer */
+     a7xx_preempt_start(gpu);
+
       /*
        * Tell the GMU that we are done touching the GPU and it can start power
        * management
@@ -1557,8 +1825,13 @@ static irqreturn_t a6xx_irq(struct msm_gpu *gpu)
       if (status & A6XX_RBBM_INT_0_MASK_SWFUSEVIOLATION)
               a7xx_sw_fuse_violation_irq(gpu);

-     if (status & A6XX_RBBM_INT_0_MASK_CP_CACHE_FLUSH_TS)
+     if (status & A6XX_RBBM_INT_0_MASK_CP_CACHE_FLUSH_TS) {
               msm_gpu_retire(gpu);
+             a6xx_preempt_trigger(gpu);
+     }
+
+     if (status & A6XX_RBBM_INT_0_MASK_CP_SW)
+             a6xx_preempt_irq(gpu);

       return IRQ_HANDLED;
  }
@@ -2331,6 +2604,8 @@ struct msm_gpu *a6xx_gpu_init(struct drm_device *dev)
                               a6xx_fault_handler);

       a6xx_calc_ubwc_config(adreno_gpu);
+     /* Set up the preemption specific bits and pieces for each ringbuffer */
+     a6xx_preempt_init(gpu);

       return gpu;
  }
diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gpu.h b/drivers/gpu/drm/msm/adreno/a6xx_gpu.h
index e3e5c53ae8af..da10060e38dc 100644
--- a/drivers/gpu/drm/msm/adreno/a6xx_gpu.h
+++ b/drivers/gpu/drm/msm/adreno/a6xx_gpu.h
@@ -12,6 +12,31 @@

  extern bool hang_debug;

+struct cpu_gpu_lock {
+     uint32_t gpu_req;
+     uint32_t cpu_req;
+     uint32_t turn;
+     union {
+             struct {
+                     uint16_t list_length;
+                     uint16_t list_offset;
+             };
+             struct {
+                     uint8_t ifpc_list_len;
+                     uint8_t preemption_list_len;
+                     uint16_t dynamic_list_len;
+             };
+     };
+     uint64_t regs[62];
+};
+
+struct adreno_reglist_list {
+     /** @reg: List of register **/
+     const u32 *regs;
+     /** @count: Number of registers in the list **/
+     u32 count;
+};
+
  /**
   * struct a6xx_info - a6xx specific information from device table
   *
@@ -31,6 +56,20 @@ struct a6xx_gpu {
       uint64_t sqe_iova;

       struct msm_ringbuffer *cur_ring;
+     struct msm_ringbuffer *next_ring;
+
+     struct drm_gem_object *preempt_bo[MSM_GPU_MAX_RINGS];
+     void *preempt[MSM_GPU_MAX_RINGS];
+     uint64_t preempt_iova[MSM_GPU_MAX_RINGS];
+     uint32_t last_seqno[MSM_GPU_MAX_RINGS];
+
+     atomic_t preempt_state;
+     spinlock_t eval_lock;
+     struct timer_list preempt_timer;
+
+     unsigned int preempt_level;
+     bool uses_gmem;
+     bool skip_save_restore;

       struct a6xx_gmu gmu;

@@ -38,6 +77,10 @@ struct a6xx_gpu {
       uint64_t shadow_iova;
       uint32_t *shadow;

+     struct drm_gem_object *pwrup_reglist_bo;
+     void *pwrup_reglist_ptr;
+     uint64_t pwrup_reglist_iova;
+
       bool has_whereami;

       void __iomem *llc_mmio;
@@ -49,6 +92,105 @@ struct a6xx_gpu {

  #define to_a6xx_gpu(x) container_of(x, struct a6xx_gpu, base)

+/*
+ * In order to do lockless preemption we use a simple state machine to progress
+ * through the process.
+ *
+ * PREEMPT_NONE - no preemption in progress.  Next state START.
+ * PREEMPT_START - The trigger is evaluating if preemption is possible. Next
+ * states: TRIGGERED, NONE
+ * PREEMPT_FINISH - An intermediate state before moving back to NONE. Next
+ * state: NONE.
+ * PREEMPT_TRIGGERED: A preemption has been executed on the hardware. Next
+ * states: FAULTED, PENDING
+ * PREEMPT_FAULTED: A preemption timed out (never completed). This will trigger
+ * recovery.  Next state: N/A
+ * PREEMPT_PENDING: Preemption complete interrupt fired - the callback is
+ * checking the success of the operation. Next state: FAULTED, NONE.
+ */
+
+enum a6xx_preempt_state {
+     PREEMPT_NONE = 0,
+     PREEMPT_START,
+     PREEMPT_FINISH,
+     PREEMPT_TRIGGERED,
+     PREEMPT_FAULTED,
+     PREEMPT_PENDING,
+};
+
+/*
+ * struct a6xx_preempt_record is a shared buffer between the microcode and the
+ * CPU to store the state for preemption. The record itself is much larger
+ * (2112k) but most of that is used by the CP for storage.
+ *
+ * There is a preemption record assigned per ringbuffer. When the CPU triggers a
+ * preemption, it fills out the record with the useful information (wptr, ring
+ * base, etc) and the microcode uses that information to set up the CP following
+ * the preemption.  When a ring is switched out, the CP will save the ringbuffer
+ * state back to the record. In this way, once the records are properly set up
+ * the CPU can quickly switch back and forth between ringbuffers by only
+ * updating a few registers (often only the wptr).
+ *
+ * These are the CPU aware registers in the record:
+ * @magic: Must always be 0xAE399D6EUL
+ * @info: Type of the record - written 0 by the CPU, updated by the CP
+ * @errno: preemption error record
+ * @data: Data field in YIELD and SET_MARKER packets, Written and used by CP
+ * @cntl: Value of RB_CNTL written by CPU, save/restored by CP
+ * @rptr: Value of RB_RPTR written by CPU, save/restored by CP
+ * @wptr: Value of RB_WPTR written by CPU, save/restored by CP
+ * @_pad: Reserved/padding
+ * @rptr_addr: Value of RB_RPTR_ADDR_LO|HI written by CPU, save/restored by CP
+ * @rbase: Value of RB_BASE written by CPU, save/restored by CP
+ * @counter: GPU address of the storage area for the preemption counters

doc missing for bv_rptr_addr.

+ */
+struct a6xx_preempt_record {
+     u32 magic;
+     u32 info;
+     u32 errno;
+     u32 data;
+     u32 cntl;
+     u32 rptr;
+     u32 wptr;
+     u32 _pad;
+     u64 rptr_addr;
+     u64 rbase;
+     u64 counter;
+     u64 bv_rptr_addr;
+};
+
+#define A6XX_PREEMPT_RECORD_MAGIC 0xAE399D6EUL
+
+#define PREEMPT_RECORD_SIZE_FALLBACK(size) \
+     ((size) == 0 ? 4192 * SZ_1K : (size))
+
+#define PREEMPT_OFFSET_SMMU_INFO 0
+#define PREEMPT_OFFSET_PRIV_NON_SECURE (PREEMPT_OFFSET_SMMU_INFO + 4096)
+#define PREEMPT_OFFSET_PRIV_SECURE(size) \
+     (PREEMPT_OFFSET_PRIV_NON_SECURE + PREEMPT_RECORD_SIZE_FALLBACK(size))
+#define PREEMPT_SIZE(size) \
+     (PREEMPT_OFFSET_PRIV_SECURE(size) + PREEMPT_RECORD_SIZE_FALLBACK(size))
+
+/*
+ * The preemption counter block is a storage area for the value of the
+ * preemption counters that are saved immediately before context switch. We
+ * append it on to the end of the allocation for the preemption record.
+ */
+#define A6XX_PREEMPT_COUNTER_SIZE (16 * 4)
+
+#define A6XX_PREEMPT_USER_RECORD_SIZE (192 * 1024)

Unused.

+
+struct a7xx_cp_smmu_info {
+     u32 magic;
+     u32 _pad4;
+     u64 ttbr0;
+     u32 asid;
+     u32 context_idr;
+     u32 context_bank;
+};
+
+#define GEN7_CP_SMMU_INFO_MAGIC 0x241350d5UL
+
  /*
   * Given a register and a count, return a value to program into
   * REG_CP_PROTECT_REG(n) - this will block both reads and writes for
@@ -106,6 +248,25 @@ int a6xx_gmu_init(struct a6xx_gpu *a6xx_gpu, struct device_node *node);
  int a6xx_gmu_wrapper_init(struct a6xx_gpu *a6xx_gpu, struct device_node *node);
  void a6xx_gmu_remove(struct a6xx_gpu *a6xx_gpu);

+void a6xx_preempt_init(struct msm_gpu *gpu);
+void a6xx_preempt_hw_init(struct msm_gpu *gpu);
+void a6xx_preempt_trigger(struct msm_gpu *gpu);
+void a6xx_preempt_irq(struct msm_gpu *gpu);
+void a6xx_preempt_fini(struct msm_gpu *gpu);
+int a6xx_preempt_submitqueue_setup(struct msm_gpu *gpu,
+             struct msm_gpu_submitqueue *queue);
+void a6xx_preempt_submitqueue_close(struct msm_gpu *gpu,
+             struct msm_gpu_submitqueue *queue);
+
+/* Return true if we are in a preempt state */
+static inline bool a6xx_in_preempt(struct a6xx_gpu *a6xx_gpu)
+{
+     int preempt_state = atomic_read(&a6xx_gpu->preempt_state);

I think we should keep a matching barrier before the 'read' similar to the one used in the
set_preempt_state helper.

Good idea, but for the one case we found where it matters (the
a6xx_flush() vs. updating the ring in a6xx_preempt_irq() race) the
barrier needs to be after the read. The sequence is something like:

Thread A:

a6xx_gpu->cur_ring = a6xx_gpu->next_ring;
a6xx_gpu->preempt_state = PREEMPT_FINISH;

Thread B:

read a6xx_gpu->preempt_state;
read a6xx_gpu->cur_ring;

And if the read to preempt_state returns PREEMPT_FINISH, then we need
cur_ring to reflect the ring we switched to. (I discovered this the
hard way from debugging deadlocks...)

So, maybe add a smp_rmb() before and after, then drop the explicit
barrier in a6xx_flush()?

Ack. I think it is better to use a helper similar to set_preempt_state()
and consistently use that everywhere.

Do you mean something for setting cur_ring? There is only one place where that would be used (besides two other places where the initial value is set).




+
+     return !(preempt_state == PREEMPT_NONE ||
+                     preempt_state == PREEMPT_FINISH);
+}
+
  void a6xx_gmu_set_freq(struct msm_gpu *gpu, struct dev_pm_opp *opp,
                      bool suspended);
  unsigned long a6xx_gmu_get_freq(struct msm_gpu *gpu);
diff --git a/drivers/gpu/drm/msm/adreno/a6xx_preempt.c b/drivers/gpu/drm/msm/adreno/a6xx_preempt.c
new file mode 100644
index 000000000000..1caff76aca6e
--- /dev/null
+++ b/drivers/gpu/drm/msm/adreno/a6xx_preempt.c
@@ -0,0 +1,391 @@
+// SPDX-License-Identifier: GPL-2.0
+/* Copyright (c) 2018, The Linux Foundation. All rights reserved. */
+/* Copyright (c) 2023 Collabora, Ltd. */
+/* Copyright (c) 2024 Valve Corporation */
+
+#include "msm_gem.h"
+#include "a6xx_gpu.h"
+#include "a6xx_gmu.xml.h"
+#include "msm_mmu.h"
+
+/*
+ * Try to transition the preemption state from old to new. Return
+ * true on success or false if the original state wasn't 'old'
+ */
+static inline bool try_preempt_state(struct a6xx_gpu *a6xx_gpu,
+             enum a6xx_preempt_state old, enum a6xx_preempt_state new)
+{
+     enum a6xx_preempt_state cur = atomic_cmpxchg(&a6xx_gpu->preempt_state,
+             old, new);
+
+     return (cur == old);
+}
+
+/*
+ * Force the preemption state to the specified state.  This is used in cases
+ * where the current state is known and won't change
+ */
+static inline void set_preempt_state(struct a6xx_gpu *gpu,
+             enum a6xx_preempt_state new)
+{
+     /*
+      * preempt_state may be read by other cores trying to trigger a
+      * preemption or in the interrupt handler so barriers are needed
+      * before...
+      */
+     smp_mb__before_atomic();
+     atomic_set(&gpu->preempt_state, new);
+     /* ... and after*/
+     smp_mb__after_atomic();
+}
+
+/* Write the most recent wptr for the given ring into the hardware */
+static inline void update_wptr(struct msm_gpu *gpu, struct msm_ringbuffer *ring)
+{
+     unsigned long flags;
+     uint32_t wptr;
+
+     if (!ring)

Is this ever true?

+             return;
+
+     spin_lock_irqsave(&ring->preempt_lock, flags);
+
+     if (ring->skip_inline_wptr) {
+             wptr = get_wptr(ring);
+
+             gpu_write(gpu, REG_A6XX_CP_RB_WPTR, wptr);
+
+             ring->skip_inline_wptr = false;
+     }
+
+     spin_unlock_irqrestore(&ring->preempt_lock, flags);
+}
+
+/* Return the highest priority ringbuffer with something in it */
+static struct msm_ringbuffer *get_next_ring(struct msm_gpu *gpu)
+{
+     struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
+     struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
+
+     unsigned long flags;
+     int i;
+
+     for (i = 0; i < gpu->nr_rings; i++) {
+             bool empty;
+             struct msm_ringbuffer *ring = gpu->rb[i];
+
+             spin_lock_irqsave(&ring->preempt_lock, flags);
+             empty = (get_wptr(ring) == gpu->funcs->get_rptr(gpu, ring));
+             if (!empty && ring == a6xx_gpu->cur_ring)
+                     empty = ring->memptrs->fence == a6xx_gpu->last_seqno[i];
+             spin_unlock_irqrestore(&ring->preempt_lock, flags);
+
+             if (!empty)
+                     return ring;
+     }
+
+     return NULL;
+}
+
+static void a6xx_preempt_timer(struct timer_list *t)
+{
+     struct a6xx_gpu *a6xx_gpu = from_timer(a6xx_gpu, t, preempt_timer);
+     struct msm_gpu *gpu = &a6xx_gpu->base.base;
+     struct drm_device *dev = gpu->dev;
+
+     if (!try_preempt_state(a6xx_gpu, PREEMPT_TRIGGERED, PREEMPT_FAULTED))
+             return;
+
+     dev_err(dev->dev, "%s: preemption timed out\n", gpu->name);
+     kthread_queue_work(gpu->worker, &gpu->recover_work);
+}
+
+void a6xx_preempt_irq(struct msm_gpu *gpu)
+{
+     uint32_t status;
+     struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
+     struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
+     struct drm_device *dev = gpu->dev;
+
+     if (!try_preempt_state(a6xx_gpu, PREEMPT_TRIGGERED, PREEMPT_PENDING))
+             return;
+
+     /* Delete the preemption watchdog timer */
+     del_timer(&a6xx_gpu->preempt_timer);
+
+     /*
+      * The hardware should be setting the stop bit of CP_CONTEXT_SWITCH_CNTL
+      * to zero before firing the interrupt, but there is a non zero chance
+      * of a hardware condition or a software race that could set it again
+      * before we have a chance to finish. If that happens, log and go for
+      * recovery
+      */
+     status = gpu_read(gpu, REG_A6XX_CP_CONTEXT_SWITCH_CNTL);
+     if (unlikely(status & A6XX_CP_CONTEXT_SWITCH_CNTL_STOP)) {
+             DRM_DEV_ERROR(&gpu->pdev->dev,
+                                       "!!!!!!!!!!!!!!!! preemption faulted !!!!!!!!!!!!!! irq\n");
+             set_preempt_state(a6xx_gpu, PREEMPT_FAULTED);
+             dev_err(dev->dev, "%s: Preemption failed to complete\n",
+                     gpu->name);
+             kthread_queue_work(gpu->worker, &gpu->recover_work);
+             return;
+     }
+
+     a6xx_gpu->cur_ring = a6xx_gpu->next_ring;
+     a6xx_gpu->next_ring = NULL;
+
+     /* Make sure the write to cur_ring is posted before the change in state */
+     wmb();

Not needed. set_preempt_state has the necessary barrier.

+
+     set_preempt_state(a6xx_gpu, PREEMPT_FINISH);
+
+     update_wptr(gpu, a6xx_gpu->cur_ring);
+
+     set_preempt_state(a6xx_gpu, PREEMPT_NONE);
+
+     /*
+      * Retrigger preemption to avoid a deadlock that might occur when preemption
+      * is skipped due to it being already in flight when requested.
+      */
+     a6xx_preempt_trigger(gpu);
+}
+
+void a6xx_preempt_hw_init(struct msm_gpu *gpu)
+{
+     struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
+     struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
+     int i;
+
+     /* No preemption if we only have one ring */
+     if (gpu->nr_rings == 1)
+             return;
+
+     for (i = 0; i < gpu->nr_rings; i++) {
+             struct a6xx_preempt_record *record_ptr =
+                     a6xx_gpu->preempt[i] + PREEMPT_OFFSET_PRIV_NON_SECURE;
+             record_ptr->wptr = 0;
+             record_ptr->rptr = 0;
+             record_ptr->rptr_addr = shadowptr(a6xx_gpu, gpu->rb[i]);
+             record_ptr->info = 0;
+             record_ptr->data = 0;
+             record_ptr->rbase = gpu->rb[i]->iova;
+     }
+
+     /* Write a 0 to signal that we aren't switching pagetables */
+     gpu_write64(gpu, REG_A6XX_CP_CONTEXT_SWITCH_SMMU_INFO, 0);
+
+     /* Enable the GMEM save/restore feature for preemption */
+     gpu_write(gpu, REG_A6XX_RB_CONTEXT_SWITCH_GMEM_SAVE_RESTORE, 0x1);
+
+     /* Reset the preemption state */
+     set_preempt_state(a6xx_gpu, PREEMPT_NONE);
+
+     spin_lock_init(&a6xx_gpu->eval_lock);
+
+     /* Always come up on rb 0 */
+     a6xx_gpu->cur_ring = gpu->rb[0];
+}
+
+void a6xx_preempt_trigger(struct msm_gpu *gpu)
+{
+     struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
+     struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
+     u64 preempt_offset_priv_secure;
+     unsigned long flags;
+     struct msm_ringbuffer *ring;
+     unsigned int cntl;
+
+     if (gpu->nr_rings == 1)
+             return;
+
+     /*
+      * Lock to make sure another thread attempting preemption doesn't skip it
+      * while we are still evaluating the next ring. This makes sure the other
+      * thread does start preemption if we abort it and avoids a soft lock.
+      */
+     spin_lock_irqsave(&a6xx_gpu->eval_lock, flags);
+
+     /*
+      * Try to start preemption by moving from NONE to START. If
+      * unsuccessful, a preemption is already in flight
+      */
+     if (!try_preempt_state(a6xx_gpu, PREEMPT_NONE, PREEMPT_START)) {
+             spin_unlock_irqrestore(&a6xx_gpu->eval_lock, flags);
+             return;
+     }
+
+     cntl = A6XX_CP_CONTEXT_SWITCH_CNTL_LEVEL(a6xx_gpu->preempt_level);
+
+     if (a6xx_gpu->skip_save_restore)
+             cntl |= A6XX_CP_CONTEXT_SWITCH_CNTL_SKIP_SAVE_RESTORE;
+
+     if (a6xx_gpu->uses_gmem)
+             cntl |= A6XX_CP_CONTEXT_SWITCH_CNTL_USES_GMEM;
+
+     cntl |= A6XX_CP_CONTEXT_SWITCH_CNTL_STOP;
+
+     /* Get the next ring to preempt to */
+     ring = get_next_ring(gpu);
+
+     /*
+      * If no ring is populated or the highest priority ring is the current
+      * one do nothing except to update the wptr to the latest and greatest
+      */
+     if (!ring || (a6xx_gpu->cur_ring == ring)) {
+             set_preempt_state(a6xx_gpu, PREEMPT_FINISH);
+             update_wptr(gpu, a6xx_gpu->cur_ring);
+             set_preempt_state(a6xx_gpu, PREEMPT_NONE);
+             spin_unlock_irqrestore(&a6xx_gpu->eval_lock, flags);
+             return;
+     }
+
+     spin_unlock_irqrestore(&a6xx_gpu->eval_lock, flags);
+
+     spin_lock_irqsave(&ring->preempt_lock, flags);
+
+     struct a7xx_cp_smmu_info *smmu_info_ptr =
+             a6xx_gpu->preempt[ring->id] + PREEMPT_OFFSET_SMMU_INFO;
+     struct a6xx_preempt_record *record_ptr =
+             a6xx_gpu->preempt[ring->id] + PREEMPT_OFFSET_PRIV_NON_SECURE;
+     u64 ttbr0 = ring->memptrs->ttbr0;
+     u32 context_idr = ring->memptrs->context_idr;
+
+     smmu_info_ptr->ttbr0 = ttbr0;
+     smmu_info_ptr->context_idr = context_idr;
+     record_ptr->wptr = get_wptr(ring);
+
+     /*
+      * The GPU will write the wptr we set above when we preempt. Reset
+      * skip_inline_wptr to make sure that we don't write WPTR to the same
+      * thing twice. It's still possible subsequent submissions will update
+      * wptr again, in which case they will set the flag to true. This has
+      * to be protected by the lock for setting the flag and updating wptr
+      * to be atomic.
+      */
+     ring->skip_inline_wptr = false;
+
+     spin_unlock_irqrestore(&ring->preempt_lock, flags);
+
+     gpu_write64(gpu,
+             REG_A6XX_CP_CONTEXT_SWITCH_SMMU_INFO,
+             a6xx_gpu->preempt_iova[ring->id] + PREEMPT_OFFSET_SMMU_INFO);
+
+     gpu_write64(gpu,
+             REG_A6XX_CP_CONTEXT_SWITCH_PRIV_NON_SECURE_RESTORE_ADDR,
+             a6xx_gpu->preempt_iova[ring->id] + PREEMPT_OFFSET_PRIV_NON_SECURE);
+
+     preempt_offset_priv_secure =
+             PREEMPT_OFFSET_PRIV_SECURE(adreno_gpu->info->preempt_record_size);
+     gpu_write64(gpu,
+             REG_A6XX_CP_CONTEXT_SWITCH_PRIV_SECURE_RESTORE_ADDR,
+             a6xx_gpu->preempt_iova[ring->id] + preempt_offset_priv_secure);

Secure buffers are not supported currently, so we can skip this and the
context record allocation. Anyway this has to be a separate buffer
mapped in secure pagetable which don't currently have. We can skip the
same in pseudo register packet too.

+
+     a6xx_gpu->next_ring = ring;
+
+     /* Start a timer to catch a stuck preemption */
+     mod_timer(&a6xx_gpu->preempt_timer, jiffies + msecs_to_jiffies(10000));
+
+     /* Set the preemption state to triggered */
+     set_preempt_state(a6xx_gpu, PREEMPT_TRIGGERED);
+
+     /* Make sure any previous writes to WPTR are posted */
+     gpu_read(gpu, REG_A6XX_CP_RB_WPTR);
+
+     /* Make sure everything is written before hitting the button */
+     wmb();

This and the above read back looks unnecessary. All writes to gpu are
ordered anyway.

I thought the whole reason for
https://lore.kernel.org/linux-kernel/20240508-topic-adreno-v1-1-1babd05c119d@xxxxxxxxxx/
is that memory-mapped writes to different GPU registers are *not*
necessarily ordered from the GPU's perspective (even if they are from
the CPU). That's why I suggested the readback. Or am I missing
something?

Lets consider that GBIF unhalt sequence as an exception. Generally, we
can consider writes to gpu registers to be ordered.

-Akhil.



+
+     /* Trigger the preemption */
+     gpu_write(gpu, REG_A6XX_CP_CONTEXT_SWITCH_CNTL, cntl);
+}
+
+static int preempt_init_ring(struct a6xx_gpu *a6xx_gpu,
+             struct msm_ringbuffer *ring)
+{
+     struct adreno_gpu *adreno_gpu = &a6xx_gpu->base;
+     struct msm_gpu *gpu = &adreno_gpu->base;
+     struct drm_gem_object *bo = NULL;
+     phys_addr_t ttbr;
+     u64 iova = 0;
+     void *ptr;
+     int asid;
+
+     ptr = msm_gem_kernel_new(gpu->dev,
+             PREEMPT_SIZE(adreno_gpu->info->preempt_record_size),
+             MSM_BO_WC | MSM_BO_MAP_PRIV, gpu->aspace, &bo, &iova);

set a name?

+
+     memset(ptr, 0, PREEMPT_SIZE(adreno_gpu->info->preempt_record_size));
+
+     if (IS_ERR(ptr))
+             return PTR_ERR(ptr);
+
+     a6xx_gpu->preempt_bo[ring->id] = bo;
+     a6xx_gpu->preempt_iova[ring->id] = iova;
+     a6xx_gpu->preempt[ring->id] = ptr;
+
+     struct a7xx_cp_smmu_info *smmu_info_ptr = ptr + PREEMPT_OFFSET_SMMU_INFO;
+     struct a6xx_preempt_record *record_ptr = ptr + PREEMPT_OFFSET_PRIV_NON_SECURE;
+
+     msm_iommu_pagetable_params(gpu->aspace->mmu, &ttbr, &asid);
+
+     smmu_info_ptr->magic = GEN7_CP_SMMU_INFO_MAGIC;
+     smmu_info_ptr->ttbr0 = ttbr;
+     smmu_info_ptr->asid = 0xdecafbad;
+     smmu_info_ptr->context_idr = 0;
+
+     /* Set up the defaults on the preemption record */
+     record_ptr->magic = A6XX_PREEMPT_RECORD_MAGIC;
+     record_ptr->info = 0;
+     record_ptr->data = 0;
+     record_ptr->rptr = 0;
+     record_ptr->wptr = 0;
+     record_ptr->cntl = MSM_GPU_RB_CNTL_DEFAULT;
+     record_ptr->rbase = ring->iova;
+     record_ptr->counter = 0;
+     record_ptr->bv_rptr_addr = rbmemptr(ring, bv_rptr);
+
+     return 0;
+}
+
+void a6xx_preempt_fini(struct msm_gpu *gpu)
+{
+     struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
+     struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
+     int i;
+
+     for (i = 0; i < gpu->nr_rings; i++)
+             msm_gem_kernel_put(a6xx_gpu->preempt_bo[i], gpu->aspace);
+}
+
+void a6xx_preempt_init(struct msm_gpu *gpu)
+{
+     struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
+     struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
+     int i;
+
+     /* No preemption if we only have one ring */
+     if (gpu->nr_rings <= 1)
+             return;
+
+     for (i = 0; i < gpu->nr_rings; i++) {
+             if (preempt_init_ring(a6xx_gpu, gpu->rb[i]))
+                     goto fail;
+     }
+
+     /* TODO: make this configurable? */
+     a6xx_gpu->preempt_level = 1;
+     a6xx_gpu->uses_gmem = 1;
+     a6xx_gpu->skip_save_restore = 1;
+
+     timer_setup(&a6xx_gpu->preempt_timer, a6xx_preempt_timer, 0);
+
+     return;
+fail:

Log an error so that preemption is not disabled silently?

+     /*
+      * On any failure our adventure is over. Clean up and
+      * set nr_rings to 1 to force preemption off
+      */
+     a6xx_preempt_fini(gpu);
+     gpu->nr_rings = 1;
+
+     return;
+}
diff --git a/drivers/gpu/drm/msm/msm_ringbuffer.h b/drivers/gpu/drm/msm/msm_ringbuffer.h
index 40791b2ade46..7dde6a312511 100644
--- a/drivers/gpu/drm/msm/msm_ringbuffer.h
+++ b/drivers/gpu/drm/msm/msm_ringbuffer.h
@@ -36,6 +36,7 @@ struct msm_rbmemptrs {

       volatile struct msm_gpu_submit_stats stats[MSM_GPU_SUBMIT_STATS_COUNT];
       volatile u64 ttbr0;
+     volatile u32 context_idr;
  };

  struct msm_cp_state {
@@ -100,6 +101,12 @@ struct msm_ringbuffer {
        * preemption.  Can be aquired from irq context.
        */
       spinlock_t preempt_lock;
+
+     /*
+      * Whether we skipped writing wptr and it needs to be updated in the
+      * future when the ring becomes current.
+      */
+     bool skip_inline_wptr;

nit: does 'restore_wptr' makes more sense? Or something better?  Basically, name it based
on the future action?

-Akhil

  };

  struct msm_ringbuffer *msm_ringbuffer_new(struct msm_gpu *gpu, int id,

--
2.46.0


Best regards,
--
Antonino Maniscalco <antomani103@xxxxxxxxx>





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