Re: [PATCH v1 5/5] sbm: SandBox Mode documentation

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On Wed, Feb 14, 2024 at 09:09:37PM +0100, Petr Tesařík wrote:
> On Wed, 14 Feb 2024 13:54:54 -0500
> Kent Overstreet <kent.overstreet@xxxxxxxxx> wrote:
> 
> > On Wed, Feb 14, 2024 at 05:31:12PM +0100, Petr Tesařík wrote:
> > > On Wed, 14 Feb 2024 16:11:05 +0100
> > > Greg Kroah-Hartman <gregkh@xxxxxxxxxxxxxxxxxxx> wrote:
> > >   
> > > > On Wed, Feb 14, 2024 at 03:55:24PM +0100, Petr Tesařík wrote:  
> > > > > OK, so why didn't I send the whole thing?
> > > > > 
> > > > > Decomposition of the kernel requires many more changes, e.g. in linker
> > > > > scripts. Some of them depend on this patch series. Before I go and
> > > > > clean up my code into something that can be submitted, I want to get
> > > > > feedback from guys like you, to know if the whole idea would be even
> > > > > considered, aka "Fail Fast".    
> > > > 
> > > > We can't honestly consider this portion without seeing how it would
> > > > work, as we don't even see a working implementation that uses it to
> > > > verify it at all.
> > > > 
> > > > The joy of adding new frameworks is that you need a user before anyone
> > > > can spend the time to review it, sorry.  
> > > 
> > > Thank your for a quick assessment. Will it be sufficient if I send some
> > > code for illustration (with some quick&dirty hacks to bridge the gaps),
> > > or do you need clean and nice kernel code?  
> > 
> > Given that code is going to need a rewrite to make use of this anyways -
> > why not just do the rewrite in Rust?
> 
> Thank you for this question! I concur that rewriting the whole kernel
> in Rust would be a better option. I see two differences:
> 
> 1. amount of work
> 2. regressions
> 
> Rewriting something in Rust means pretty much writing it from scratch.
> Doing that necessarily introduces regressions. Old code has been used.
> It has been tested. In many corner cases. Lots of bugs have been found,
> and they’ve been fixed. If you write code from scratch, you lose much
> of the accumulated knowledge.

But it's work that already has some growing momentum behind it,
especially in the area you cited - decompression algorithms.

> More importantly, sandbox mode can be viewed as a tool that enforces
> decomposition of kernel code. This decomposition is the main benefit.
> It requires understanding the dependencies among different parts of the
> kernel (both code flow and data flow), and that will in turn promote
> better design.

You see this as a tool for general purpose code...?

Typical kernel code tends to be quite pointer heavy.

> > Then you get memory safety, which seems to be what you're trying to
> > achieve here.
> > 
> > Or, you say this is for when performance isn't critical - why not a user
> > mode helper?
> 
> Processes in user mode are susceptible to all kinds of attacks you may
> want to avoid. Sandbox mode can be used in situations where user mode
> does not exist, e.g. to display a boot logo or to unpack initramfs.

[citation needed]

Running code in the kernel does not make it more secure from attack, and
that's a pretty strange idea. One of the central jobs of the kernel is
to provide isolation between different users.

> Sandbox mode is part of the kernel, hence signed, which may be relevant
> if the kernel is locked down, so you can use it e.g. to parse a key
> from the bootloader and put it on the trusted keyring.
> 
> Regarding performance, sandbox overhead is somewhere between kernel
> mode and UMH. It is not suitable for time-critical code (like handling
> NIC interrupts), but it's still much faster than UMH.

yeah, this doesn't seem like a worthwhile direction to go in.




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