On 3/2/23 6:47 PM, Vincent Guittot wrote: > On Thu, 2 Mar 2023 at 12:00, Shrikanth Hegde <sshegde@xxxxxxxxxxxxxxxxxx> wrote: >> >> On 3/2/23 1:20 PM, Vincent Guittot wrote: >>> On Wed, 1 Mar 2023 at 19:48, shrikanth hegde <sshegde@xxxxxxxxxxxxxxxxxx> wrote: >>>> On 2/24/23 3:04 PM, Vincent Guittot wrote: >>>>> Add a rb tree for latency sensitive entities so we can schedule the most >>>>> sensitive one first even when it failed to preempt current at wakeup or >>>>> when it got quickly preempted by another entity of higher priority. >>>>> >>>>> In order to keep fairness, the latency is used once at wakeup to get a >>>>> minimum slice and not during the following scheduling slice to prevent >>>>> long running entity to got more running time than allocated to his nice >>>>> priority. >>>>> >>>>> The rb tree enables to cover the last corner case where latency >>>>> sensitive entity can't got schedule quickly after the wakeup. >>>>> >>>>> Signed-off-by: Vincent Guittot <vincent.guittot@xxxxxxxxxx> >>>>> Tested-by: K Prateek Nayak <kprateek.nayak@xxxxxxx> >>>>> --- >>>>> include/linux/sched.h | 1 + >>>>> kernel/sched/core.c | 1 + >>>>> kernel/sched/fair.c | 109 ++++++++++++++++++++++++++++++++++++++++-- >>>>> kernel/sched/sched.h | 1 + >>>>> 4 files changed, 109 insertions(+), 3 deletions(-) >>>>> >>>>> diff --git a/include/linux/sched.h b/include/linux/sched.h >>>>> index 38decae3e156..41bb92be5ecc 100644 >>>>> --- a/include/linux/sched.h >>>>> +++ b/include/linux/sched.h >>>>> @@ -548,6 +548,7 @@ struct sched_entity { >>>>> /* For load-balancing: */ >>>>> struct load_weight load; >>>>> struct rb_node run_node; >>>>> + struct rb_node latency_node; >>>> Ran pahole to see if the frequently accessed fields change across cachelines. >>>> There is no change in cachelines of task_struct, whereas sched_entity differs >>>> due to latency_node. Maybe the latency_node could be placed after >>>> runnable_weight as there is space available in that cacheline. >>> I will run some test on my system to confimr your results but we can >>> move latency_node field if it helps cache hit stats >>> >>>> 6.2 >>>> #pahole sched_entity >>>> struct sched_entity { >>>> struct load_weight load; /* 0 16 */ >>>> >>>> /* XXX last struct has 4 bytes of padding */ >>>> >>>> struct rb_node run_node; /* 16 24 */ >>>> struct list_head group_node; /* 40 16 */ >>>> unsigned int on_rq; /* 56 4 */ >>>> >>>> /* XXX 4 bytes hole, try to pack */ >>>> >>>> u64 exec_start; /* 64 8 */ >>>> u64 sum_exec_runtime; /* 72 8 */ >>>> u64 vruntime; /* 80 8 */ >>>> u64 prev_sum_exec_runtime; /* 88 8 */ >>>> u64 nr_migrations; /* 96 8 */ >>>> int depth; /* 104 4 */ >>>> >>>> /* XXX 4 bytes hole, try to pack */ >>>> >>>> struct sched_entity * parent; /* 112 8 */ >>>> struct cfs_rq * cfs_rq; /* 120 8 */ >>>> /* --- cacheline 1 boundary (128 bytes) --- */ >>>> struct cfs_rq * my_q; /* 128 8 */ >>>> long unsigned int runnable_weight; /* 136 8 */ >>>> >>>> /* XXX 112 bytes hole, try to pack */ >>>> >>>> /* --- cacheline 2 boundary (256 bytes) --- */ >>>> struct sched_avg avg; /* 256 128 */ >>>> >>>> >>>> 6.2 + V12 patch >>>> #pahole sched_entity >>>> struct sched_entity { >>>> struct load_weight load; /* 0 16 */ >>>> >>>> /* XXX last struct has 4 bytes of padding */ >>>> >>>> struct rb_node run_node; /* 16 24 */ >>>> struct rb_node latency_node; /* 40 24 */ >>>> struct list_head group_node; /* 64 16 */ >>>> unsigned int on_rq; /* 80 4 */ >>>> >>>> /* XXX 4 bytes hole, try to pack */ >>>> >>>> u64 exec_start; /* 88 8 */ >>>> u64 sum_exec_runtime; /* 96 8 */ >>>> u64 vruntime; /* 104 8 */ >>>> u64 prev_sum_exec_runtime; /* 112 8 */ >>>> u64 nr_migrations; /* 120 8 */ >>>> /* --- cacheline 1 boundary (128 bytes) --- */ >>>> int depth; /* 128 4 */ >>>> >>>> /* XXX 4 bytes hole, try to pack */ >>>> >>>> struct sched_entity * parent; /* 136 8 */ >>>> struct cfs_rq * cfs_rq; /* 144 8 */ >>>> struct cfs_rq * my_q; /* 152 8 */ >>>> >>>> >>>> 6.2 + V12 patch + Re-shuffle of latency_node >>>> #pahole sched_entity >>>> struct sched_entity { >>>> struct load_weight load; /* 0 16 */ >>>> >>>> /* XXX last struct has 4 bytes of padding */ >>>> >>>> struct rb_node run_node; /* 16 24 */ >>>> struct list_head group_node; /* 40 16 */ >>>> unsigned int on_rq; /* 56 4 */ >>>> >>>> /* XXX 4 bytes hole, try to pack */ >>>> >>>> u64 exec_start; /* 64 8 */ >>>> u64 sum_exec_runtime; /* 72 8 */ >>>> u64 vruntime; /* 80 8 */ >>>> u64 prev_sum_exec_runtime; /* 88 8 */ >>>> u64 nr_migrations; /* 96 8 */ >>>> int depth; /* 104 4 */ >>>> >>>> /* XXX 4 bytes hole, try to pack */ >>>> >>>> struct sched_entity * parent; /* 112 8 */ >>>> struct cfs_rq * cfs_rq; /* 120 8 */ >>>> /* --- cacheline 1 boundary (128 bytes) --- */ >>>> struct cfs_rq * my_q; /* 128 8 */ >>>> long unsigned int runnable_weight; /* 136 8 */ >>>> struct rb_node latency_node; /* 144 24 */ >>>> long int latency_offset; /* 168 8 */ >>>> >>>> /* XXX 80 bytes hole, try to pack */ >>>> >>>> /* --- cacheline 2 boundary (256 bytes) --- */ >>>> >>>> >>>> >>>> diff --git a/include/linux/sched.h b/include/linux/sched.h >>>> index a2b52cf5e1bb..1e93aaaeead2 100644 >>>> --- a/include/linux/sched.h >>>> +++ b/include/linux/sched.h >>>> @@ -548,7 +548,6 @@ struct sched_entity { >>>> /* For load-balancing: */ >>>> struct load_weight load; >>>> struct rb_node run_node; >>>> - struct rb_node latency_node; >>>> struct list_head group_node; >>>> unsigned int on_rq; >>>> >>>> @@ -569,6 +568,7 @@ struct sched_entity { >>>> /* cached value of my_q->h_nr_running */ >>>> unsigned long runnable_weight; >>>> #endif >>>> + struct rb_node latency_node; >>>> /* preemption offset in ns */ >>>> long latency_offset; >>>> >>>> >>>> Ran the schbench and hackbench with this patch series. Here comparison is >>>> between 6.2 stable tree, 6.2 + Patch and 6.2 + patch + above re-arrange of >>>> latency_node. Ran two cgroups, in one cgroup running stress-ng at 50%(group1) >>>> and other is running these benchmarks (group2). Set the latency nice >>>> of group2 to -20. These are run on Power system with 12 cores with SMT=8. >>>> Total of 96 CPU. >>>> >>>> schbench gets lower latency compared to stabletree. Whereas hackbench seems >>>> to regress under this case. Maybe i am doing something wrong. I will re-run >>>> and attach the numbers to series. >>>> Please suggest if any variation in the test i need to try. >>> hackbench takes advanatge of a latency nice 19 as it mainly wants to >>> run longer slice to move forward rather than preempting others all the >>> time >> hackbench still seems to regress in different latency nice values compared to >> baseline of 6.2 in this case. up to 50% in some cases. >> >> 12 core powerpc system with SMT=8 i.e 96 CPU >> running 2 CPU cgroups. No quota assigned. >> 1st cgroup is running stress-ng with 48 threads. Consuming 50% of CPU. >> latency is not changed for this cgroup. >> 2nd cgroup is running hackbench. This cgroup is assigned the different latency >> nice values of 0, -20 and 19. > According to your other emails, you are using the cgroup interface and > not the task's one. Do I get it right ? right. I create cgroup, attach bash command with echo $$, assign the latency nice to cgroup, and run hackbench from that bash prompt. > > I haven't run test such tests in a cgroup but at least the test with > latency_nice == 0 should not make any noticeable difference. Does this > include the re-arrange patch that you have proposed previously ? No. This is only with V12 of the series. > > Also, the tests that you did on v6, gave better result. > https://lore.kernel.org/lkml/34112324-de67-55eb-92bc-181a98c4311c@xxxxxxxxxxxxxxxxxx/ > > Are you running same tests or you changed something in the mean time ? Test machine got changed. now i re-read my earlier mail. I see it was slightly different. I had created only one cgroup and stress-ng was run without any cgroup. Let me try that scenario and get the numbers. > >> Numbers are average of 10 runs in each case. Time is in seconds >> >> type groups | v6.2 | v6.2 + V12 | v6.2 + V12 | v6.2 + V12 >> | | lat nice=0 | lat nice=-20| lat nice=+19 >> | | | | >> Process 10 | 0.36 | 0.41 | 0.43 | 0.42 >> Process 20 | 0.62 | 0.76 | 0.75 | 0.75 >> Process 30 | 0.87 | 1.05 | 1.04 | 1.06 >> Process 40 | 1.13 | 1.34 | 1.33 | 1.33 >> Process 50 | 1.38 | 1.62 | 1.66 | 1.63 >> Process 60 | 1.64 | 1.91 | 1.97 | 1.90 >> thread 10 | 0.35 | 0.41 | 0.44 | 0.42 >> thread 20 | 0.64 | 0.78 | 0.77 | 0.79 >> Process(Pipe) 10 | 0.20 | 0.34 | 0.33 | 0.34 >> Process(Pipe) 20 | 0.32 | 0.52 | 0.53 | 0.52 >> Process(Pipe) 30 | 0.44 | 0.70 | 0.70 | 0.69 >> Process(Pipe) 40 | 0.56 | 0.88 | 0.89 | 0.88 >> Process(Pipe) 50 | 0.70 | 1.08 | 1.08 | 1.07 >> Process(Pipe) 60 | 0.83 | 1.27 | 1.27 | 1.26 >> thread(Pipe) 10 | 0.21 | 0.35 | 0.34 | 0.36 >> thread(Pipe) 10 | 0.35 | 0.55 | 0.58 | 0.55 >> >> >> >>>> Re-arrange seems to help the patch series by avoiding an cacheline miss. >>>> >>>> ========================= >>>> schbench >>>> ========================= >>>> 6.2 | 6.2 + V12 | 6.2 + V12 + re-arrange >>>> 1 Thread >>>> 50.0th: 9.00 | 9.00 | 9.50 >>>> 75.0th: 10.50 | 10.00 | 9.50 >>>> 90.0th: 11.00 | 11.00 | 10.50 >>>> 95.0th: 11.00 | 11.00 | 11.00 >>>> 99.0th: 11.50 | 11.50 | 11.50 >>>> 99.5th: 12.50 | 12.00 | 12.00 >>>> 99.9th: 14.50 | 13.50 | 12.00 >>>> 2 Threads >>>> 50.0th: 9.50 | 9.50 | 8.50 >>>> 75.0th: 11.00 | 10.50 | 9.50 >>>> 90.0th: 13.50 | 11.50 | 10.50 >>>> 95.0th: 14.00 | 12.00 | 11.00 >>>> 99.0th: 15.50 | 13.50 | 12.00 >>>> 99.5th: 16.00 | 14.00 | 12.00 >>>> 99.9th: 17.00 | 16.00 | 16.50 >>>> 4 Threads >>>> 50.0th: 11.50 | 11.50 | 10.50 >>>> 75.0th: 13.50 | 12.50 | 12.50 >>>> 90.0th: 15.50 | 14.50 | 14.00 >>>> 95.0th: 16.50 | 15.50 | 14.50 >>>> 99.0th: 20.00 | 17.50 | 16.50 >>>> 99.5th: 20.50 | 18.50 | 17.00 >>>> 99.9th: 22.50 | 21.00 | 19.00 >>>> 8 Threads >>>> 50.0th: 14.00 | 14.00 | 14.00 >>>> 75.0th: 16.00 | 16.00 | 16.00 >>>> 90.0th: 18.00 | 18.00 | 17.50 >>>> 95.0th: 18.50 | 18.50 | 18.50 >>>> 99.0th: 20.00 | 20.00 | 20.00 >>>> 99.5th: 20.50 | 21.50 | 21.00 >>>> 99.9th: 22.50 | 23.50 | 23.00 >>>> 16 Threads >>>> 50.0th: 19.00 | 18.50 | 19.00 >>>> 75.0th: 23.00 | 22.50 | 23.00 >>>> 90.0th: 25.00 | 25.50 | 25.00 >>>> 95.0th: 26.50 | 26.50 | 26.00 >>>> 99.0th: 28.50 | 29.00 | 28.50 >>>> 99.5th: 31.00 | 30.00 | 30.00 >>>> 99.9th: 5626.00 | 4761.50 | 32.50 >>>> 32 Threads >>>> 50.0th: 27.00 | 27.50 | 29.00 >>>> 75.0th: 35.50 | 36.50 | 38.50 >>>> 90.0th: 42.00 | 44.00 | 50.50 >>>> 95.0th: 447.50 | 2959.00 | 8544.00 >>>> 99.0th: 7372.00 | 17032.00 | 19136.00 >>>> 99.5th: 15360.00 | 19808.00 | 20704.00 >>>> 99.9th: 20640.00 | 30048.00 | 30048.00 >>>> >>>> ==================== >>>> hackbench >>>> ==================== >>>> 6.2 | 6.2 + V12 | 6.2+ V12 +re-arrange >>>> >>>> Process 10 Time: 0.35 | 0.42 | 0.41 >>>> Process 20 Time: 0.61 | 0.76 | 0.76 >>>> Process 30 Time: 0.87 | 1.06 | 1.05 >>>> thread 10 Time: 0.35 | 0.43 | 0.42 >>>> thread 20 Time: 0.66 | 0.79 | 0.78 >>>> Process(Pipe) 10 Time: 0.21 | 0.33 | 0.32 >>>> Process(Pipe) 20 Time: 0.34 | 0.52 | 0.52 >>>> Process(Pipe) 30 Time: 0.46 | 0.72 | 0.71 >>>> thread(Pipe) 10 Time: 0.21 | 0.34 | 0.34 >>>> thread(Pipe) 20 Time: 0.36 | 0.56 | 0.56 >>>> >>>> >>>>> struct list_head group_node; >>>>> unsigned int on_rq; >>>>> >>>>> diff --git a/kernel/sched/core.c b/kernel/sched/core.c >>>>> index 093cc1af73dc..752fd364216c 100644 >>>>> --- a/kernel/sched/core.c >>>>> +++ b/kernel/sched/core.c >>>>> @@ -4434,6 +4434,7 @@ static void __sched_fork(unsigned long clone_flags, struct task_struct *p) >>>>> p->se.nr_migrations = 0; >>>>> p->se.vruntime = 0; >>>>> INIT_LIST_HEAD(&p->se.group_node); >>>>> + RB_CLEAR_NODE(&p->se.latency_node); >>>>> >>>>> #ifdef CONFIG_FAIR_GROUP_SCHED >>>>> p->se.cfs_rq = NULL; >>>>> diff --git a/kernel/sched/fair.c b/kernel/sched/fair.c >>>>> index 125a6ff53378..e2aeb4511686 100644 >>>>> --- a/kernel/sched/fair.c >>>>> +++ b/kernel/sched/fair.c >>>>> @@ -680,7 +680,85 @@ struct sched_entity *__pick_last_entity(struct cfs_rq *cfs_rq) >>>>> >>>>> return __node_2_se(last); >>>>> } >>>>> +#endif >>>>> >>>>> +/************************************************************** >>>>> + * Scheduling class tree data structure manipulation methods: >>>>> + * for latency >>>>> + */ >>>>> + >>>>> +static inline bool latency_before(struct sched_entity *a, >>>>> + struct sched_entity *b) >>>>> +{ >>>>> + return (s64)(a->vruntime + a->latency_offset - b->vruntime - b->latency_offset) < 0; >>>>> +} >>>>> + >>>>> +#define __latency_node_2_se(node) \ >>>>> + rb_entry((node), struct sched_entity, latency_node) >>>>> + >>>>> +static inline bool __latency_less(struct rb_node *a, const struct rb_node *b) >>>>> +{ >>>>> + return latency_before(__latency_node_2_se(a), __latency_node_2_se(b)); >>>>> +} >>>>> + >>>>> +/* >>>>> + * Enqueue an entity into the latency rb-tree: >>>>> + */ >>>>> +static void __enqueue_latency(struct cfs_rq *cfs_rq, struct sched_entity *se, int flags) >>>>> +{ >>>>> + >>>>> + /* Only latency sensitive entity can be added to the list */ >>>>> + if (se->latency_offset >= 0) >>>>> + return; >>>>> + >>>>> + if (!RB_EMPTY_NODE(&se->latency_node)) >>>>> + return; >>>>> + >>>>> + /* >>>>> + * The entity is always added the latency list at wakeup. >>>>> + * Then, a not waking up entity that is put back in the list after an >>>>> + * execution time less than sysctl_sched_min_granularity, means that >>>>> + * the entity has been preempted by a higher sched class or an entity >>>>> + * with higher latency constraint. In thi case, the entity is also put >>>>> + * back in the latency list so it gets a chance to run 1st during the >>>>> + * next slice. >>>>> + */ >>>>> + if (!(flags & ENQUEUE_WAKEUP)) { >>>>> + u64 delta_exec = se->sum_exec_runtime - se->prev_sum_exec_runtime; >>>>> + >>>>> + if (delta_exec >= sysctl_sched_min_granularity) >>>>> + return; >>>>> + } >>>>> + >>>>> + rb_add_cached(&se->latency_node, &cfs_rq->latency_timeline, __latency_less); >>>>> +} >>>>> + >>>>> +/* >>>>> + * Dequeue an entity from the latency rb-tree and return true if it was really >>>>> + * part of the rb-tree: >>>>> + */ >>>>> +static bool __dequeue_latency(struct cfs_rq *cfs_rq, struct sched_entity *se) >>>>> +{ >>>>> + if (!RB_EMPTY_NODE(&se->latency_node)) { >>>>> + rb_erase_cached(&se->latency_node, &cfs_rq->latency_timeline); >>>>> + RB_CLEAR_NODE(&se->latency_node); >>>>> + return true; >>>>> + } >>>>> + >>>>> + return false; >>>>> +} >>>>> + >>>>> +static struct sched_entity *__pick_first_latency(struct cfs_rq *cfs_rq) >>>>> +{ >>>>> + struct rb_node *left = rb_first_cached(&cfs_rq->latency_timeline); >>>>> + >>>>> + if (!left) >>>>> + return NULL; >>>>> + >>>>> + return __latency_node_2_se(left); >>>>> +} >>>>> + >>>>> +#ifdef CONFIG_SCHED_DEBUG >>>>> /************************************************************** >>>>> * Scheduling class statistics methods: >>>>> */ >>>>> @@ -4758,8 +4836,10 @@ enqueue_entity(struct cfs_rq *cfs_rq, struct sched_entity *se, int flags) >>>>> check_schedstat_required(); >>>>> update_stats_enqueue_fair(cfs_rq, se, flags); >>>>> check_spread(cfs_rq, se); >>>>> - if (!curr) >>>>> + if (!curr) { >>>>> __enqueue_entity(cfs_rq, se); >>>>> + __enqueue_latency(cfs_rq, se, flags); >>>>> + } >>>>> se->on_rq = 1; >>>>> >>>>> if (cfs_rq->nr_running == 1) { >>>>> @@ -4845,8 +4925,10 @@ dequeue_entity(struct cfs_rq *cfs_rq, struct sched_entity *se, int flags) >>>>> >>>>> clear_buddies(cfs_rq, se); >>>>> >>>>> - if (se != cfs_rq->curr) >>>>> + if (se != cfs_rq->curr) { >>>>> __dequeue_entity(cfs_rq, se); >>>>> + __dequeue_latency(cfs_rq, se); >>>>> + } >>>>> se->on_rq = 0; >>>>> account_entity_dequeue(cfs_rq, se); >>>>> >>>>> @@ -4941,6 +5023,7 @@ set_next_entity(struct cfs_rq *cfs_rq, struct sched_entity *se) >>>>> */ >>>>> update_stats_wait_end_fair(cfs_rq, se); >>>>> __dequeue_entity(cfs_rq, se); >>>>> + __dequeue_latency(cfs_rq, se); >>>>> update_load_avg(cfs_rq, se, UPDATE_TG); >>>>> } >>>>> >>>>> @@ -4979,7 +5062,7 @@ static struct sched_entity * >>>>> pick_next_entity(struct cfs_rq *cfs_rq, struct sched_entity *curr) >>>>> { >>>>> struct sched_entity *left = __pick_first_entity(cfs_rq); >>>>> - struct sched_entity *se; >>>>> + struct sched_entity *latency, *se; >>>>> >>>>> /* >>>>> * If curr is set we have to see if its left of the leftmost entity >>>>> @@ -5021,6 +5104,12 @@ pick_next_entity(struct cfs_rq *cfs_rq, struct sched_entity *curr) >>>>> se = cfs_rq->last; >>>>> } >>>>> >>>>> + /* Check for latency sensitive entity waiting for running */ >>>>> + latency = __pick_first_latency(cfs_rq); >>>>> + if (latency && (latency != se) && >>>>> + wakeup_preempt_entity(latency, se) < 1) >>>>> + se = latency; >>>>> + >>>>> return se; >>>>> } >>>>> >>>>> @@ -5044,6 +5133,7 @@ static void put_prev_entity(struct cfs_rq *cfs_rq, struct sched_entity *prev) >>>>> update_stats_wait_start_fair(cfs_rq, prev); >>>>> /* Put 'current' back into the tree. */ >>>>> __enqueue_entity(cfs_rq, prev); >>>>> + __enqueue_latency(cfs_rq, prev, 0); >>>>> /* in !on_rq case, update occurred at dequeue */ >>>>> update_load_avg(cfs_rq, prev, 0); >>>>> } >>>>> @@ -12222,6 +12312,7 @@ static void set_next_task_fair(struct rq *rq, struct task_struct *p, bool first) >>>>> void init_cfs_rq(struct cfs_rq *cfs_rq) >>>>> { >>>>> cfs_rq->tasks_timeline = RB_ROOT_CACHED; >>>>> + cfs_rq->latency_timeline = RB_ROOT_CACHED; >>>>> u64_u32_store(cfs_rq->min_vruntime, (u64)(-(1LL << 20))); >>>>> #ifdef CONFIG_SMP >>>>> raw_spin_lock_init(&cfs_rq->removed.lock); >>>>> @@ -12378,6 +12469,7 @@ void init_tg_cfs_entry(struct task_group *tg, struct cfs_rq *cfs_rq, >>>>> se->my_q = cfs_rq; >>>>> >>>>> se->latency_offset = calc_latency_offset(tg->latency_prio); >>>>> + RB_CLEAR_NODE(&se->latency_node); >>>>> >>>>> /* guarantee group entities always have weight */ >>>>> update_load_set(&se->load, NICE_0_LOAD); >>>>> @@ -12529,8 +12621,19 @@ int sched_group_set_latency(struct task_group *tg, int prio) >>>>> >>>>> for_each_possible_cpu(i) { >>>>> struct sched_entity *se = tg->se[i]; >>>>> + struct rq *rq = cpu_rq(i); >>>>> + struct rq_flags rf; >>>>> + bool queued; >>>>> + >>>>> + rq_lock_irqsave(rq, &rf); >>>>> >>>>> + queued = __dequeue_latency(se->cfs_rq, se); >>>>> WRITE_ONCE(se->latency_offset, latency_offset); >>>>> + if (queued) >>>>> + __enqueue_latency(se->cfs_rq, se, ENQUEUE_WAKEUP); >>>>> + >>>>> + >>>>> + rq_unlock_irqrestore(rq, &rf); >>>>> } >>>>> >>>>> mutex_unlock(&shares_mutex); >>>>> diff --git a/kernel/sched/sched.h b/kernel/sched/sched.h >>>>> index 9a2e71231083..21dd309e98a9 100644 >>>>> --- a/kernel/sched/sched.h >>>>> +++ b/kernel/sched/sched.h >>>>> @@ -570,6 +570,7 @@ struct cfs_rq { >>>>> #endif >>>>> >>>>> struct rb_root_cached tasks_timeline; >>>>> + struct rb_root_cached latency_timeline; >>>>> >>>>> /* >>>>> * 'curr' points to currently running entity on this cfs_rq.