On Tue, Jan 03, 2023 at 11:08:29AM -0800, Linus Torvalds wrote: > But I *do* note that this patch seems to be the only one that depends > on the new this_cpu_cmpxchg() updates to make it just automatically do > the right thing for a 128-bit value. And I have to admit that all > those games with __pcpu_cast_128() make no sense to me. Why isn't it > just using "u128" everywhere without any odd _Generic() games? I ran into a ton of casting trouble when compiling kernel/fork.c which uses this_cpu_cmpxchg() on a pointer type and the compiler hates casting pointers to an integer that is not the exact same size.